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  /external/deqp/modules/glshared/
glsBuiltinPrecisionTests.hpp 36 namespace gls namespace in namespace:deqp
64 } // gls
glsLongStressTestUtil.hpp 23 * \brief Utilities for tests with gls::LongStressCase.
34 namespace gls namespace in namespace:deqp
44 gls::ProgramContext generateBufferContext (int numDummyAttributes) const;
45 gls::ProgramContext generateTextureContext (int numTextureObjects, int texWid, int texHei, float positionFactor) const;
46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
47 gls::ProgramContext generateFragmentPointLightContext (int texWid, int texHei) const;
48 gls::ProgramContext generateVertexUniformLoopLightContext (int texWid, int texHei) const;
58 } // gls
glsShaderLibrary.hpp 35 namespace gls namespace in namespace:deqp
55 } // gls
glsShaderLibraryCase.hpp 38 namespace gls namespace in namespace:deqp
69 } // gls
glsRandomShaderProgram.hpp 38 namespace gls namespace in namespace:deqp
66 } // gls
glsShaderLibrary.cpp 29 namespace gls namespace in namespace:deqp
81 } // gls
glsTextureStateQueryTests.hpp 34 namespace gls namespace in namespace:deqp
82 } // gls
glsFragOpInteractionCase.hpp 44 namespace gls namespace in namespace:deqp
74 gls::RandomShaderProgram* m_program;
87 } // gls
glsShaderConstExprTests.hpp 44 namespace gls namespace in namespace:deqp
79 } // gls
glsShaderExecUtil.hpp 42 namespace gls namespace in namespace:deqp
105 } // gls
glsFboCompletenessTests.hpp 37 namespace gls namespace in namespace:deqp
54 using namespace deqp::gls::FboUtil;
55 using namespace deqp::gls::FboUtil::config;
145 } // gls
glsFragmentOpUtil.hpp 40 namespace gls namespace in namespace:deqp
150 } // gls
glsInteractionTestUtil.cpp 35 namespace gls namespace in namespace:deqp
220 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight)
267 } // gls
glsLongStressTestUtil.cpp 21 * \brief Utilities for tests with gls::LongStressCase.
42 namespace gls namespace in namespace:deqp
88 gls::ProgramContext ProgramLibrary::generateBufferContext (const int numDummyAttributes) const
126 gls::ProgramContext context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate).c_str(), "a_position");
128 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f)));
131 context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numDummyAttributes)));
136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const
161 gls::ProgramContext context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position");
163 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-positionFactor), Vec3(positionFactor)));
164 context.attributes.push_back(gls::VarSpec("a_texCoord", Vec2(0.0f), Vec2(1.0f)))
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glsMemoryStressCase.hpp 34 namespace gls namespace in namespace:deqp
83 } // gls
glsRandomShaderCase.hpp 41 namespace gls namespace in namespace:deqp
115 } // gls
glsScissorTests.hpp 44 namespace gls namespace in namespace:deqp
105 } // gls
glsShaderConstExprTests.cpp 35 namespace gls namespace in namespace:deqp
85 using gls::ShaderLibraryCase;
260 } // gls
glsShaderPerformanceCase.hpp 35 namespace gls namespace in namespace:deqp
97 } // gls
glsShaderPerformanceMeasurer.cpp 45 namespace gls namespace in namespace:deqp
356 } // gls
glsStateChangePerfTestCases.hpp 42 namespace gls namespace in namespace:deqp
133 } // gls
glsTextureBufferCase.hpp 37 namespace gls namespace in namespace:deqp
98 } // gls
glsFragmentOpUtil.cpp 33 namespace gls namespace in namespace:deqp
300 } // gls
glsInteractionTestUtil.hpp 38 namespace gls namespace in namespace:deqp
117 gls::FragmentOpUtil::IntegerQuad quad;
122 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight);
126 } // gls
glsRandomShaderProgram.cpp 29 namespace gls namespace in namespace:deqp
307 } // gls

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