Home | History | Annotate | Download | only in r600
      1 /*
      2  * Copyright 2010 Jerome Glisse <glisse (at) freedesktop.org>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 #ifndef R600_SHADER_H
     24 #define R600_SHADER_H
     25 
     26 #include "r600_asm.h"
     27 
     28 
     29 #ifdef __cplusplus
     30 extern "C" {
     31 #endif
     32 
     33 /* Valid shader configurations:
     34  *
     35  * API shaders       VS | TCS | TES | GS |pass| PS
     36  * are compiled as:     |     |     |    |thru|
     37  *                      |     |     |    |    |
     38  * Only VS & PS:     VS | --  | --  | -- | -- | PS
     39  * With GS:          ES | --  | --  | GS | VS | PS
     40  * With Tessel.:     LS | HS  | VS  | -- | -- | PS
     41  * With both:        LS | HS  | ES  | GS | VS | PS
     42  */
     43 
     44 struct r600_shader_io {
     45 	unsigned		name;
     46 	unsigned		gpr;
     47 	unsigned		done;
     48 	int			sid;
     49 	int			spi_sid;
     50 	unsigned		interpolate;
     51 	unsigned		ij_index;
     52 	unsigned        interpolate_location; //  TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
     53 	unsigned		lds_pos; /* for evergreen */
     54 	unsigned		back_color_input;
     55 	unsigned		write_mask;
     56 	int				ring_offset;
     57 };
     58 
     59 struct r600_shader {
     60 	unsigned		processor_type;
     61 	struct r600_bytecode		bc;
     62 	unsigned		ninput;
     63 	unsigned		noutput;
     64 	unsigned		nlds;
     65 	struct r600_shader_io	input[64];
     66 	struct r600_shader_io	output[64];
     67 	boolean			uses_kill;
     68 	boolean			fs_write_all;
     69 	boolean			two_side;
     70 	/* Number of color outputs in the TGSI shader,
     71 	 * sometimes it could be higher than nr_cbufs (bug?).
     72 	 * Also with writes_all property on eg+ it will be set to max CB number */
     73 	unsigned		nr_ps_max_color_exports;
     74 	/* Real number of ps color exports compiled in the bytecode */
     75 	unsigned		nr_ps_color_exports;
     76 	/* bit n is set if the shader writes gl_ClipDistance[n] */
     77 	unsigned		clip_dist_write;
     78 	boolean			vs_position_window_space;
     79 	/* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
     80 	boolean			vs_out_misc_write;
     81 	boolean			vs_out_point_size;
     82 	boolean			vs_out_layer;
     83 	boolean			vs_out_viewport;
     84 	boolean			vs_out_edgeflag;
     85 	boolean			has_txq_cube_array_z_comp;
     86 	boolean			uses_tex_buffers;
     87 	boolean                 gs_prim_id_input;
     88 
     89 	uint8_t			ps_conservative_z;
     90 
     91 	/* Size in bytes of a data item in the ring(s) (single vertex data).
     92 	   Stages with only one ring items 123 will be set to 0. */
     93 	unsigned		ring_item_sizes[4];
     94 
     95 	unsigned		indirect_files;
     96 	unsigned		max_arrays;
     97 	unsigned		num_arrays;
     98 	unsigned		vs_as_es;
     99 	unsigned		vs_as_ls;
    100 	unsigned		vs_as_gs_a;
    101 	unsigned                tes_as_es;
    102 	unsigned                tcs_prim_mode;
    103 	unsigned                ps_prim_id_input;
    104 	struct r600_shader_array * arrays;
    105 
    106 	boolean			uses_doubles;
    107 };
    108 
    109 union r600_shader_key {
    110 	struct {
    111 		unsigned	nr_cbufs:4;
    112 		unsigned	color_two_side:1;
    113 		unsigned	alpha_to_one:1;
    114 	} ps;
    115 	struct {
    116 		unsigned	prim_id_out:8;
    117 		unsigned	as_es:1; /* export shader */
    118 		unsigned	as_ls:1; /* local shader */
    119 		unsigned	as_gs_a:1;
    120 	} vs;
    121 	struct {
    122 		unsigned	as_es:1;
    123 	} tes;
    124 	struct {
    125 		unsigned	prim_mode:3;
    126 	} tcs;
    127 };
    128 
    129 struct r600_shader_array {
    130 	unsigned gpr_start;
    131 	unsigned gpr_count;
    132 	unsigned comp_mask;
    133 };
    134 
    135 struct r600_pipe_shader {
    136 	struct r600_pipe_shader_selector *selector;
    137 	struct r600_pipe_shader	*next_variant;
    138 	/* for GS - corresponding copy shader (installed as VS) */
    139 	struct r600_pipe_shader *gs_copy_shader;
    140 	struct r600_shader	shader;
    141 	struct r600_command_buffer command_buffer; /* register writes */
    142 	struct r600_resource	*bo;
    143 	unsigned		sprite_coord_enable;
    144 	unsigned		flatshade;
    145 	unsigned		pa_cl_vs_out_cntl;
    146 	unsigned		nr_ps_color_outputs;
    147 	union r600_shader_key	key;
    148 	unsigned		db_shader_control;
    149 	unsigned		ps_depth_export;
    150 	unsigned		enabled_stream_buffers_mask;
    151 };
    152 
    153 /* return the table index 0-5 for TGSI_INTERPOLATE_LINEAR/PERSPECTIVE and
    154  TGSI_INTERPOLATE_LOC_CENTER/SAMPLE/COUNT. Other input values return -1. */
    155 int eg_get_interpolator_index(unsigned interpolate, unsigned location);
    156 
    157 int r600_get_lds_unique_index(unsigned semantic_name, unsigned index);
    158 
    159 #ifdef __cplusplus
    160 }  // extern "C"
    161 #endif
    162 
    163 
    164 #endif
    165