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Searched
defs:hasQuadLayout
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp
595
bool
hasQuadLayout
= Surface::
hasQuadLayout
(source->getInternalFormat()) || Surface::
hasQuadLayout
(dest->getInternalFormat());
610
if((isDepth || isStencil) && !scaling && equalFormats && (!
hasQuadLayout
|| fullCopy))
634
else if((flags & Device::COLOR_BUFFER) && !scaling && equalFormats && (!
hasQuadLayout
|| fullCopy))
/external/swiftshader/src/Renderer/
Surface.cpp
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