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      1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
      2 
      3 /*
      4  * Copyright (C) 2013 Rob Clark <robclark (at) freedesktop.org>
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the next
     14  * paragraph) shall be included in all copies or substantial portions of the
     15  * Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     23  * SOFTWARE.
     24  *
     25  * Authors:
     26  *    Rob Clark <robclark (at) freedesktop.org>
     27  */
     28 
     29 #ifndef IR3_COMPILER_H_
     30 #define IR3_COMPILER_H_
     31 
     32 #include "ir3_shader.h"
     33 
     34 struct ir3_ra_reg_set;
     35 
     36 struct ir3_compiler {
     37 	struct fd_device *dev;
     38 	uint32_t gpu_id;
     39 	struct ir3_ra_reg_set *set;
     40 	uint32_t shader_count;
     41 };
     42 
     43 struct ir3_compiler * ir3_compiler_create(struct fd_device *dev, uint32_t gpu_id);
     44 void ir3_compiler_destroy(struct ir3_compiler *compiler);
     45 
     46 int ir3_compile_shader_nir(struct ir3_compiler *compiler,
     47 		struct ir3_shader_variant *so);
     48 
     49 #endif /* IR3_COMPILER_H_ */
     50