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Searched
defs:isCube
(Results
1 - 8
of
8
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/image/
vktImageTexture.hpp
59
inline bool
isCube
(const Texture& texture)
/external/deqp/modules/glshared/
glsTextureTestUtil.cpp
121
bool
isCube
= de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS);
171
else if (
isCube
|| (is2D && isArray) || is3D)
238
sampler =
isCube
? "samplerCube" : "sampler2D";
/external/deqp/external/vulkancts/modules/vulkan/memory/
vktMemoryRequirementsTests.cpp
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/external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureTestUtil.cpp
189
bool
isCube
= de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS);
216
else if (
isCube
|| (is2D && isArray) || is3D)
311
const bool
isCube
= m_type == TYPE_CUBE_MAP;
312
const VkImageCreateFlags imageCreateFlags =
isCube
? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineRenderToImageTests.cpp
127
inline bool
isCube
(const VkImageViewType viewType)
665
if (
isCube
(viewType)) flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
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/external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/
vktBindingShaderAccessTests.cpp
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/
nv50_ir.h
928
int
isCube
() const { return descTable[target].cube ? 1 : 0; }
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