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    Searched defs:layerNdx (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 88 bool testLayerFace (int layerNdx);
185 const int layerNdx = layerFaceNdx / 6;
195 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
es31fTextureSpecificationTests.cpp 267 const int layerNdx = layerFaceNdx / 6;
271 shader.setLayer(layerNdx);
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es31fGeometryShaderTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp 109 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight)
113 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
114 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
115 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx;
116 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx;
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