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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
     18 #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
     19 
     20 #include <stdint.h>
     21 #include <aaudio/AAudio.h>
     22 
     23 #include "binding/IAAudioService.h"
     24 #include "binding/AudioEndpointParcelable.h"
     25 #include "binding/AAudioServiceInterface.h"
     26 #include "client/IsochronousClockModel.h"
     27 #include "client/AudioEndpoint.h"
     28 #include "core/AudioStream.h"
     29 #include "utility/AudioClock.h"
     30 #include "utility/LinearRamp.h"
     31 
     32 using android::sp;
     33 using android::IAAudioService;
     34 
     35 namespace aaudio {
     36 
     37 // A stream that talks to the AAudioService or directly to a HAL.
     38 class AudioStreamInternal : public AudioStream {
     39 
     40 public:
     41     AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService);
     42     virtual ~AudioStreamInternal();
     43 
     44     aaudio_result_t requestStart() override;
     45 
     46     aaudio_result_t requestStop() override;
     47 
     48     aaudio_result_t getTimestamp(clockid_t clockId,
     49                                        int64_t *framePosition,
     50                                        int64_t *timeNanoseconds) override;
     51 
     52     virtual aaudio_result_t updateStateMachine() override;
     53 
     54     aaudio_result_t open(const AudioStreamBuilder &builder) override;
     55 
     56     aaudio_result_t close() override;
     57 
     58     aaudio_result_t setBufferSize(int32_t requestedFrames) override;
     59 
     60     int32_t getBufferSize() const override;
     61 
     62     int32_t getBufferCapacity() const override;
     63 
     64     int32_t getFramesPerBurst() const override;
     65 
     66     int32_t getXRunCount() const override {
     67         return mXRunCount;
     68     }
     69 
     70     aaudio_result_t registerThread() override;
     71 
     72     aaudio_result_t unregisterThread() override;
     73 
     74     aaudio_result_t joinThread(void** returnArg);
     75 
     76     // Called internally from 'C'
     77     virtual void *callbackLoop() = 0;
     78 
     79 
     80     bool isMMap() override {
     81         return true;
     82     }
     83 
     84     // Calculate timeout based on framesPerBurst
     85     int64_t calculateReasonableTimeout();
     86 
     87     aaudio_result_t startClient(const android::AudioClient& client,
     88                                 audio_port_handle_t *clientHandle);
     89 
     90     aaudio_result_t stopClient(audio_port_handle_t clientHandle);
     91 
     92     aaudio_handle_t getServiceHandle() const {
     93         return mServiceStreamHandle;
     94     }
     95 
     96 protected:
     97 
     98     aaudio_result_t processData(void *buffer,
     99                          int32_t numFrames,
    100                          int64_t timeoutNanoseconds);
    101 
    102 /**
    103  * Low level data processing that will not block. It will just read or write as much as it can.
    104  *
    105  * It passed back a recommended time to wake up if wakeTimePtr is not NULL.
    106  *
    107  * @return the number of frames processed or a negative error code.
    108  */
    109     virtual aaudio_result_t processDataNow(void *buffer,
    110                             int32_t numFrames,
    111                             int64_t currentTimeNanos,
    112                             int64_t *wakeTimePtr) = 0;
    113 
    114     aaudio_result_t drainTimestampsFromService();
    115 
    116     aaudio_result_t processCommands();
    117 
    118     aaudio_result_t requestStopInternal();
    119 
    120     aaudio_result_t stopCallback();
    121 
    122     virtual void advanceClientToMatchServerPosition() = 0;
    123 
    124     virtual void onFlushFromServer() {}
    125 
    126     aaudio_result_t onEventFromServer(AAudioServiceMessage *message);
    127 
    128     aaudio_result_t onTimestampService(AAudioServiceMessage *message);
    129 
    130     aaudio_result_t onTimestampHardware(AAudioServiceMessage *message);
    131 
    132     void logTimestamp(AAudioServiceMessage &message);
    133 
    134     // Calculate timeout for an operation involving framesPerOperation.
    135     int64_t calculateReasonableTimeout(int32_t framesPerOperation);
    136 
    137     aaudio_format_t          mDeviceFormat = AAUDIO_FORMAT_UNSPECIFIED;
    138 
    139     IsochronousClockModel    mClockModel;      // timing model for chasing the HAL
    140 
    141     AudioEndpoint            mAudioEndpoint;   // source for reads or sink for writes
    142     aaudio_handle_t          mServiceStreamHandle; // opaque handle returned from service
    143 
    144     int32_t                  mFramesPerBurst;     // frames per HAL transfer
    145     int32_t                  mXRunCount = 0;      // how many underrun events?
    146 
    147     // Offset from underlying frame position.
    148     int64_t                  mFramesOffsetFromService = 0; // offset for timestamps
    149 
    150     uint8_t                 *mCallbackBuffer = nullptr;
    151     int32_t                  mCallbackFrames = 0;
    152 
    153     // The service uses this for SHARED mode.
    154     bool                     mInService = false;  // Is this running in the client or the service?
    155 
    156     AAudioServiceInterface  &mServiceInterface;   // abstract interface to the service
    157 
    158     SimpleDoubleBuffer<Timestamp>  mAtomicTimestamp;
    159 
    160     AtomicRequestor          mNeedCatchUp;   // Ask read() or write() to sync on first timestamp.
    161 
    162     float                    mStreamVolume = 1.0f;
    163 
    164 private:
    165     /*
    166      * Asynchronous write with data conversion.
    167      * @param buffer
    168      * @param numFrames
    169      * @return fdrames written or negative error
    170      */
    171     aaudio_result_t writeNowWithConversion(const void *buffer,
    172                                      int32_t numFrames);
    173 
    174     // Adjust timing model based on timestamp from service.
    175     void processTimestamp(uint64_t position, int64_t time);
    176 
    177     // Thread on other side of FIFO will have wakeup jitter.
    178     // By delaying slightly we can avoid waking up before other side is ready.
    179     const int32_t            mWakeupDelayNanos; // delay past typical wakeup jitter
    180     const int32_t            mMinimumSleepNanos; // minimum sleep while polling
    181 
    182     AudioEndpointParcelable  mEndPointParcelable; // description of the buffers filled by service
    183     EndpointDescriptor       mEndpointDescriptor; // buffer description with resolved addresses
    184 
    185     int64_t                  mServiceLatencyNanos = 0;
    186 };
    187 
    188 } /* namespace aaudio */
    189 
    190 #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
    191