HomeSort by relevance Sort by last modified time
    Searched defs:m_isVertexCase (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 244 bool m_isVertexCase;
  /external/deqp/modules/gles3/functional/
es3fShaderPrecisionTests.cpp 202 bool m_isVertexCase;
222 , m_isVertexCase (isVertexCase)
246 m_program = createFloatPrecisionEvalProgram(m_context.getRenderContext(), m_precision, m_op.c_str(), m_isVertexCase);
454 bool m_isVertexCase;
475 , m_isVertexCase (isVertexCase)
499 m_program = createIntUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_INT, m_precision, m_op.c_str(), m_isVertexCase);
648 bool m_isVertexCase;
669 , m_isVertexCase (isVertexCase)
693 m_program = createIntUintPrecisionEvalProgram(m_context.getRenderContext(), glu::TYPE_UINT, m_precision, m_op.c_str(), m_isVertexCase);
    [all...]
es3fShaderTextureFunctionTests.cpp 571 bool isAutoLod = functionHasAutoLod(m_isVertexCase ? glu::SHADERTYPE_VERTEX : glu::SHADERTYPE_FRAGMENT,
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 300 const bool m_isVertexCase;
530 const bool m_isVertexCase;

Completed in 178 milliseconds