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      1 /**********************************************************
      2  * Copyright 2009-2011 VMware, Inc. All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  *********************************************************
     25  * Authors:
     26  * Zack Rusin <zackr-at-vmware-dot-com>
     27  * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
     28  */
     29 
     30 #include "xa_composite.h"
     31 #include "xa_context.h"
     32 #include "xa_priv.h"
     33 #include "cso_cache/cso_context.h"
     34 #include "util/u_sampler.h"
     35 #include "util/u_inlines.h"
     36 
     37 
     38 /*XXX also in Xrender.h but the including it here breaks compilition */
     39 #define XFixedToDouble(f)    (((double) (f)) / 65536.)
     40 
     41 struct xa_composite_blend {
     42     unsigned op : 8;
     43 
     44     unsigned alpha_dst : 4;
     45     unsigned alpha_src : 4;
     46 
     47     unsigned rgb_src : 8;    /**< PIPE_BLENDFACTOR_x */
     48     unsigned rgb_dst : 8;    /**< PIPE_BLENDFACTOR_x */
     49 };
     50 
     51 #define XA_BLEND_OP_OVER 3
     52 static const struct xa_composite_blend xa_blends[] = {
     53     { xa_op_clear,
     54       0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
     55     { xa_op_src,
     56       0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
     57     { xa_op_dst,
     58       0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
     59     { xa_op_over,
     60       0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
     61     { xa_op_over_reverse,
     62       1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
     63     { xa_op_in,
     64       1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
     65     { xa_op_in_reverse,
     66       0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
     67     { xa_op_out,
     68       1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
     69     { xa_op_out_reverse,
     70       0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
     71     { xa_op_atop,
     72       1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
     73     { xa_op_atop_reverse,
     74       1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
     75     { xa_op_xor,
     76       1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
     77     { xa_op_add,
     78       0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
     79 };
     80 
     81 /*
     82  * The alpha value stored in a L8 texture is read by the
     83  * hardware as color, and R8 is read as red. The source alpha value
     84  * at the end of the fragment shader is stored in all color channels,
     85  * so the correct approach is to blend using DST_COLOR instead of
     86  * DST_ALPHA and then output any color channel (L8) or the red channel (R8).
     87  */
     88 static unsigned
     89 xa_convert_blend_for_luminance(unsigned factor)
     90 {
     91     switch(factor) {
     92     case PIPE_BLENDFACTOR_DST_ALPHA:
     93 	return PIPE_BLENDFACTOR_DST_COLOR;
     94     case PIPE_BLENDFACTOR_INV_DST_ALPHA:
     95 	return PIPE_BLENDFACTOR_INV_DST_COLOR;
     96     default:
     97 	break;
     98     }
     99     return factor;
    100 }
    101 
    102 static boolean
    103 blend_for_op(struct xa_composite_blend *blend,
    104 	     enum xa_composite_op op,
    105 	     struct xa_picture *src_pic,
    106 	     struct xa_picture *mask_pic,
    107 	     struct xa_picture *dst_pic)
    108 {
    109     const int num_blends =
    110 	sizeof(xa_blends)/sizeof(struct xa_composite_blend);
    111     int i;
    112     boolean supported = FALSE;
    113 
    114     /*
    115      * Temporarily disable component alpha since it appears buggy.
    116      */
    117     if (mask_pic && mask_pic->component_alpha)
    118 	return FALSE;
    119 
    120     /*
    121      * our default in case something goes wrong
    122      */
    123     *blend = xa_blends[XA_BLEND_OP_OVER];
    124 
    125     for (i = 0; i < num_blends; ++i) {
    126 	if (xa_blends[i].op == op) {
    127 	    *blend = xa_blends[i];
    128 	    supported = TRUE;
    129 	}
    130     }
    131 
    132     if (!dst_pic->srf)
    133 	return supported;
    134 
    135     if ((dst_pic->srf->tex->format == PIPE_FORMAT_L8_UNORM ||
    136          dst_pic->srf->tex->format == PIPE_FORMAT_R8_UNORM)) {
    137         blend->rgb_src = xa_convert_blend_for_luminance(blend->rgb_src);
    138         blend->rgb_dst = xa_convert_blend_for_luminance(blend->rgb_dst);
    139     }
    140 
    141     /*
    142      * If there's no dst alpha channel, adjust the blend op so that we'll treat
    143      * it as always 1.
    144      */
    145 
    146     if (xa_format_a(dst_pic->pict_format) == 0 && blend->alpha_dst) {
    147 	if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
    148 	    blend->rgb_src = PIPE_BLENDFACTOR_ONE;
    149 	else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
    150 	    blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
    151     }
    152 
    153     /*
    154      * If the source alpha is being used, then we should only be in a case where
    155      * the source blend factor is 0, and the source blend value is the mask
    156      * channels multiplied by the source picture's alpha.
    157      */
    158     if (mask_pic && mask_pic->component_alpha &&
    159 	xa_format_rgb(mask_pic->pict_format) &&
    160 	blend->alpha_src) {
    161 	if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
    162 	    blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
    163 	} else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
    164 	    blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
    165 	}
    166     }
    167 
    168     return supported;
    169 }
    170 
    171 
    172 static inline int
    173 xa_repeat_to_gallium(int mode)
    174 {
    175     switch(mode) {
    176     case xa_wrap_clamp_to_border:
    177 	return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
    178     case xa_wrap_repeat:
    179 	return PIPE_TEX_WRAP_REPEAT;
    180     case xa_wrap_mirror_repeat:
    181 	return PIPE_TEX_WRAP_MIRROR_REPEAT;
    182     case xa_wrap_clamp_to_edge:
    183 	return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
    184     default:
    185 	break;
    186     }
    187     return PIPE_TEX_WRAP_REPEAT;
    188 }
    189 
    190 static inline boolean
    191 xa_filter_to_gallium(int xrender_filter, int *out_filter)
    192 {
    193 
    194     switch (xrender_filter) {
    195     case xa_filter_nearest:
    196 	*out_filter = PIPE_TEX_FILTER_NEAREST;
    197 	break;
    198     case xa_filter_linear:
    199 	*out_filter = PIPE_TEX_FILTER_LINEAR;
    200 	break;
    201     default:
    202 	*out_filter = PIPE_TEX_FILTER_NEAREST;
    203 	return FALSE;
    204     }
    205     return TRUE;
    206 }
    207 
    208 static int
    209 xa_is_filter_accelerated(struct xa_picture *pic)
    210 {
    211     int filter;
    212     if (pic && !xa_filter_to_gallium(pic->filter, &filter))
    213 	return 0;
    214     return 1;
    215 }
    216 
    217 XA_EXPORT int
    218 xa_composite_check_accelerated(const struct xa_composite *comp)
    219 {
    220     struct xa_composite_blend blend;
    221     struct xa_picture *src_pic = comp->src;
    222 
    223     if (!xa_is_filter_accelerated(src_pic) ||
    224 	!xa_is_filter_accelerated(comp->mask)) {
    225 	return -XA_ERR_INVAL;
    226     }
    227 
    228 
    229     if (src_pic->src_pict) {
    230 	if (src_pic->src_pict->type != xa_src_pict_solid_fill)
    231 	    return -XA_ERR_INVAL;
    232 
    233 	/*
    234 	 * Currently we don't support solid fill with a mask.
    235 	 * We can easily do that, but that would require shader,
    236 	 * sampler view setup and vertex setup modification.
    237 	 */
    238 	if (comp->mask)
    239 	    return -XA_ERR_INVAL;
    240     }
    241 
    242     if (blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst)) {
    243 	struct xa_picture *mask = comp->mask;
    244 	if (mask && mask->component_alpha &&
    245 	    xa_format_rgb(mask->pict_format)) {
    246 	    if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
    247 		return -XA_ERR_INVAL;
    248 	    }
    249 	}
    250 
    251 	return XA_ERR_NONE;
    252     }
    253     return -XA_ERR_INVAL;
    254 }
    255 
    256 static int
    257 bind_composite_blend_state(struct xa_context *ctx,
    258 			   const struct xa_composite *comp)
    259 {
    260     struct xa_composite_blend blend_opt;
    261     struct pipe_blend_state blend;
    262 
    263     if (!blend_for_op(&blend_opt, comp->op, comp->src, comp->mask, comp->dst))
    264 	return -XA_ERR_INVAL;
    265 
    266     memset(&blend, 0, sizeof(struct pipe_blend_state));
    267     blend.rt[0].blend_enable = 1;
    268     blend.rt[0].colormask = PIPE_MASK_RGBA;
    269 
    270     blend.rt[0].rgb_src_factor   = blend_opt.rgb_src;
    271     blend.rt[0].alpha_src_factor = blend_opt.rgb_src;
    272     blend.rt[0].rgb_dst_factor   = blend_opt.rgb_dst;
    273     blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst;
    274 
    275     cso_set_blend(ctx->cso, &blend);
    276     return XA_ERR_NONE;
    277 }
    278 
    279 static unsigned int
    280 picture_format_fixups(struct xa_picture *src_pic,
    281 		      int mask)
    282 {
    283     boolean set_alpha = FALSE;
    284     boolean swizzle = FALSE;
    285     unsigned ret = 0;
    286     struct xa_surface *src = src_pic->srf;
    287     enum xa_formats src_hw_format, src_pic_format;
    288     enum xa_surface_type src_hw_type, src_pic_type;
    289 
    290     if (!src)
    291 	return 0;
    292 
    293     src_hw_format = xa_surface_format(src);
    294     src_pic_format = src_pic->pict_format;
    295 
    296     set_alpha = (xa_format_type_is_color(src_pic_format) &&
    297 		 xa_format_a(src_pic_format) == 0);
    298 
    299     if (set_alpha)
    300 	ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
    301 
    302     if (src_hw_format == src_pic_format) {
    303 	if (src->tex->format == PIPE_FORMAT_L8_UNORM ||
    304             src->tex->format == PIPE_FORMAT_R8_UNORM)
    305 	    return ((mask) ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE);
    306 
    307 	return ret;
    308     }
    309 
    310     src_hw_type = xa_format_type(src_hw_format);
    311     src_pic_type = xa_format_type(src_pic_format);
    312 
    313     swizzle = ((src_hw_type == xa_type_argb &&
    314 		src_pic_type == xa_type_abgr) ||
    315 	       ((src_hw_type == xa_type_abgr &&
    316 		 src_pic_type == xa_type_argb)));
    317 
    318     if (!swizzle && (src_hw_type != src_pic_type))
    319       return ret;
    320 
    321     if (swizzle)
    322 	ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
    323 
    324     return ret;
    325 }
    326 
    327 static int
    328 bind_shaders(struct xa_context *ctx, const struct xa_composite *comp)
    329 {
    330     unsigned vs_traits = 0, fs_traits = 0;
    331     struct xa_shader shader;
    332     struct xa_picture *src_pic = comp->src;
    333     struct xa_picture *mask_pic = comp->mask;
    334 
    335     ctx->has_solid_color = FALSE;
    336 
    337     if (src_pic) {
    338 	if (src_pic->wrap == xa_wrap_clamp_to_border && src_pic->has_transform)
    339 	    fs_traits |= FS_SRC_REPEAT_NONE;
    340 
    341 	if (src_pic->src_pict) {
    342 	    if (src_pic->src_pict->type == xa_src_pict_solid_fill) {
    343 		fs_traits |= FS_SOLID_FILL | FS_FILL;
    344 		vs_traits |= VS_SOLID_FILL;
    345 		xa_pixel_to_float4(src_pic->src_pict->solid_fill.color,
    346 				   ctx->solid_color);
    347 		ctx->has_solid_color = TRUE;
    348 	    }
    349 	} else {
    350 	    fs_traits |= FS_COMPOSITE;
    351 	    vs_traits |= VS_COMPOSITE;
    352 	}
    353 
    354 	fs_traits |= picture_format_fixups(src_pic, 0);
    355     }
    356 
    357     if (mask_pic) {
    358 	vs_traits |= VS_MASK;
    359 	fs_traits |= FS_MASK;
    360 	if (mask_pic->wrap == xa_wrap_clamp_to_border &&
    361 	    mask_pic->has_transform)
    362 	    fs_traits |= FS_MASK_REPEAT_NONE;
    363 
    364 	if (mask_pic->component_alpha) {
    365 	    struct xa_composite_blend blend;
    366 	    if (!blend_for_op(&blend, comp->op, src_pic, mask_pic, NULL))
    367 		return -XA_ERR_INVAL;
    368 
    369 	    if (blend.alpha_src) {
    370 		fs_traits |= FS_CA_SRCALPHA;
    371 	    } else
    372 		fs_traits |= FS_CA_FULL;
    373 	}
    374 
    375 	fs_traits |= picture_format_fixups(mask_pic, 1);
    376     }
    377 
    378     if (ctx->srf->format == PIPE_FORMAT_L8_UNORM ||
    379         ctx->srf->format == PIPE_FORMAT_R8_UNORM)
    380 	fs_traits |= FS_DST_LUMINANCE;
    381 
    382     shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
    383     cso_set_vertex_shader_handle(ctx->cso, shader.vs);
    384     cso_set_fragment_shader_handle(ctx->cso, shader.fs);
    385     return XA_ERR_NONE;
    386 }
    387 
    388 static void
    389 bind_samplers(struct xa_context *ctx,
    390 	      const struct xa_composite *comp)
    391 {
    392     struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
    393     struct pipe_sampler_state src_sampler, mask_sampler;
    394     struct pipe_sampler_view view_templ;
    395     struct pipe_sampler_view *src_view;
    396     struct pipe_context *pipe = ctx->pipe;
    397     struct xa_picture *src_pic = comp->src;
    398     struct xa_picture *mask_pic = comp->mask;
    399 
    400     ctx->num_bound_samplers = 0;
    401 
    402     memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
    403     memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
    404 
    405     if (src_pic) {
    406 	if (ctx->has_solid_color) {
    407 	    samplers[0] = NULL;
    408 	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
    409 	} else {
    410 	    unsigned src_wrap = xa_repeat_to_gallium(src_pic->wrap);
    411 	    int filter;
    412 
    413 	    (void) xa_filter_to_gallium(src_pic->filter, &filter);
    414 
    415 	    src_sampler.wrap_s = src_wrap;
    416 	    src_sampler.wrap_t = src_wrap;
    417 	    src_sampler.min_img_filter = filter;
    418 	    src_sampler.mag_img_filter = filter;
    419 	    src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
    420 	    src_sampler.normalized_coords = 1;
    421 	    samplers[0] = &src_sampler;
    422 	    ctx->num_bound_samplers = 1;
    423 	    u_sampler_view_default_template(&view_templ,
    424 					    src_pic->srf->tex,
    425 					    src_pic->srf->tex->format);
    426 	    src_view = pipe->create_sampler_view(pipe, src_pic->srf->tex,
    427 						 &view_templ);
    428 	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
    429 	    ctx->bound_sampler_views[0] = src_view;
    430 	}
    431     }
    432 
    433     if (mask_pic) {
    434 	unsigned mask_wrap = xa_repeat_to_gallium(mask_pic->wrap);
    435 	int filter;
    436 
    437 	(void) xa_filter_to_gallium(mask_pic->filter, &filter);
    438 
    439 	mask_sampler.wrap_s = mask_wrap;
    440 	mask_sampler.wrap_t = mask_wrap;
    441 	mask_sampler.min_img_filter = filter;
    442 	mask_sampler.mag_img_filter = filter;
    443 	src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
    444 	mask_sampler.normalized_coords = 1;
    445 	samplers[1] = &mask_sampler;
    446 	ctx->num_bound_samplers = 2;
    447 	u_sampler_view_default_template(&view_templ,
    448 					mask_pic->srf->tex,
    449 					mask_pic->srf->tex->format);
    450 	src_view = pipe->create_sampler_view(pipe, mask_pic->srf->tex,
    451 					     &view_templ);
    452 	pipe_sampler_view_reference(&ctx->bound_sampler_views[1], NULL);
    453 	ctx->bound_sampler_views[1] = src_view;
    454 
    455 
    456 	/*
    457 	 * If src is a solid color, we have no src view, so set up a
    458 	 * dummy one that will not be used anyway.
    459 	 */
    460 	if (ctx->bound_sampler_views[0] == NULL)
    461 	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0],
    462 					src_view);
    463 
    464     }
    465 
    466     cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
    467 		     (const struct pipe_sampler_state **)samplers);
    468     cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
    469 				   ctx->bound_sampler_views);
    470 }
    471 
    472 XA_EXPORT int
    473 xa_composite_prepare(struct xa_context *ctx,
    474 		     const struct xa_composite *comp)
    475 {
    476     struct xa_surface *dst_srf = comp->dst->srf;
    477     int ret;
    478 
    479     if (comp->mask && !comp->mask->srf)
    480 	return -XA_ERR_INVAL;
    481 
    482     ret = xa_ctx_srf_create(ctx, dst_srf);
    483     if (ret != XA_ERR_NONE)
    484 	return ret;
    485 
    486     ctx->dst = dst_srf;
    487     renderer_bind_destination(ctx, ctx->srf);
    488 
    489     ret = bind_composite_blend_state(ctx, comp);
    490     if (ret != XA_ERR_NONE)
    491 	return ret;
    492     ret = bind_shaders(ctx, comp);
    493     if (ret != XA_ERR_NONE)
    494 	return ret;
    495     bind_samplers(ctx, comp);
    496 
    497     if (ctx->num_bound_samplers == 0 ) { /* solid fill */
    498 	renderer_begin_solid(ctx);
    499     } else {
    500 	renderer_begin_textures(ctx);
    501 	ctx->comp = comp;
    502     }
    503 
    504     xa_ctx_srf_destroy(ctx);
    505     return XA_ERR_NONE;
    506 }
    507 
    508 XA_EXPORT void
    509 xa_composite_rect(struct xa_context *ctx,
    510 		  int srcX, int srcY, int maskX, int maskY,
    511 		  int dstX, int dstY, int width, int height)
    512 {
    513     if (ctx->num_bound_samplers == 0 ) { /* solid fill */
    514 	renderer_solid(ctx, dstX, dstY, dstX + width, dstY + height,
    515 		       ctx->solid_color);
    516     } else {
    517 	const struct xa_composite *comp = ctx->comp;
    518 	int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
    519 	const float *src_matrix = NULL;
    520 	const float *mask_matrix = NULL;
    521 
    522 	xa_scissor_update(ctx, dstX, dstY, dstX + width, dstY + height);
    523 
    524 	if (comp->src->has_transform)
    525 	    src_matrix = comp->src->transform;
    526 	if (comp->mask && comp->mask->has_transform)
    527 	    mask_matrix = comp->mask->transform;
    528 
    529 	renderer_texture(ctx, pos, width, height,
    530 			 src_matrix, mask_matrix);
    531     }
    532 }
    533 
    534 XA_EXPORT void
    535 xa_composite_done(struct xa_context *ctx)
    536 {
    537     renderer_draw_flush(ctx);
    538 
    539     ctx->comp = NULL;
    540     ctx->has_solid_color = FALSE;
    541     xa_ctx_sampler_views_destroy(ctx);
    542 }
    543 
    544 static const struct xa_composite_allocation a = {
    545     .xa_composite_size = sizeof(struct xa_composite),
    546     .xa_picture_size = sizeof(struct xa_picture),
    547     .xa_source_pict_size = sizeof(union xa_source_pict),
    548 };
    549 
    550 XA_EXPORT const struct xa_composite_allocation *
    551 xa_composite_allocation(void)
    552 {
    553     return &a;
    554 }
    555