/toolchain/binutils/binutils-2.25/gas/testsuite/gas/arm/ |
thumb.s | 124 lsl r4, r5, #near - close 125 near: label 126 add r2, r3, #near - close
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/image/ |
RangeInverseDepthTransform.java | 28 private final float near; field in class:RangeInverseDepthTransform 31 public RangeInverseDepthTransform(float near, float far) { 32 this.near = near; 38 return near; 54 (int) ((far - near * far / value) / (far - near) * 255f))); 59 return (far * near) / (far - (far - near) *
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RangeLinearDepthTransform.java | 29 private final float near; field in class:RangeLinearDepthTransform 32 public RangeLinearDepthTransform(float near, float far) { 33 this.near = near; 39 return near; 55 (int) ((value - near) / (far - near) * 255f))); 60 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
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/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/image/ |
RangeInverseDepthTransform.java | 14 private final float near; field in class:RangeInverseDepthTransform 17 public RangeInverseDepthTransform(float near, float far) { 18 this.near = near; 24 return near; 40 (int) ((far - near * far / value) / (far - near) * 255f))); 45 return (far * near) / (far - (far - near) *
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RangeLinearDepthTransform.java | 15 private final float near; field in class:RangeLinearDepthTransform 18 public RangeLinearDepthTransform(float near, float far) { 19 this.near = near; 25 return near; 41 (int) ((value - near) / (far - near) * 255f))); 46 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f;
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/cts/tests/openglperf2/jni/primitive/fullpipeline/ |
FullPipelineRenderer.cpp | 139 float near = 1.0f; local 142 mProjectionMatrix = Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/tests/openglperf2/jni/reference/scene/glowing/ |
GlowingScene.cpp | 108 float near = 8.0f; local 111 return Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/tests/openglperf2/test/ |
MatrixTest.cpp | 173 float near = 1.0f; local 176 Matrix* m = Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/ |
DepthImage.java | 41 public DepthImage(String format, double far, double near, 48 mNear = near; 79 double near = 12.0; local 81 DepthTransform transform = new RangeInverseDepthTransform((float)near, (float)far); 84 near,
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
FlockingScene.cpp | 106 float near = 8.0f; local 109 return Matrix::newFrustum(left, right, bottom, top, near, far);
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/external/swiftshader/src/OpenGL/compiler/ |
Initialize.cpp | 422 TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); local 425 fields->push_back(near);
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/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/ |
DepthImage.java | 41 public DepthImage(String format, double far, double near, 48 mNear = near; 79 double near = 12.0; local 81 DepthTransform transform = new RangeInverseDepthTransform((float)near, (float)far); 84 near, 129 final float near = minMax.min; local 131 DepthTransform transform = new RangeInverseDepthTransform(near, far); 134 android.util.Log.v("DepthImage", "near = " + String.format("%g", near)); 157 near, [all...] |
/packages/services/Car/evs/app/ |
RenderTopView.cpp | 50 static android::mat4 perspective(float hfov, float vfov, float near, float far) { 57 p[2][2] = - (far + near) / (far - near); 59 p[3][2] = - (2.0f * far * near) / (far - near); 189 const float near = 10.0f; // arbitrary top of view volume local 195 // orthoMatrix = android::mat4::ortho(left, right, bottom, top, near, far); 196 orthoMatrix = android::mat4::ortho(left, right, top, bottom, near, far);
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/ |
BaseRenderer.java | 134 final float near = 1.0f; local 163 Matrix.orthoM(mOrthogonalProjectionMatrix, 0, left, right, bottom, top, near, far); 164 Matrix.frustumM(mFrustrumProjectionMatrix, 0, left, right, bottom, top, near, far);
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ComplexMovementRenderer.java | 247 float near = 0.1f; local 250 float xScale = (float) (near / focalLengthX); 251 float yScale = (float) (near / focalLengthY); 259 near, far);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
minwindef.h | 70 #undef near macro 74 #define near macro 117 #undef NEAR 119 #define NEAR
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/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 382 const float near = 0.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 382 const float near = 0.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f); [all...] |
/frameworks/native/opengl/libagl/ |
matrix.cpp | 702 GLfloat near = c->transforms.vpt.zNear; local 704 GLfloat A = div2f(far - near); 705 GLfloat B = div2f(far + near);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 867 float near = msg.getArgs(0).getFloatValue(0); local [all...] |
/prebuilts/tools/common/m2/repository/com/sun/xml/dtd-parser/dtd-parser/1.1/ |
dtd-parser-1.1.jar | |
/prebuilts/sdk/renderscript/lib/ |
javalib.jar | |
/external/robolectric/v1/lib/main/ |
android.jar | |
/prebuilts/sdk/12/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |