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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/message_loop/message_pump_android.h"
      6 
      7 #include <jni.h>
      8 
      9 #include "base/android/jni_android.h"
     10 #include "base/android/scoped_java_ref.h"
     11 #include "base/lazy_instance.h"
     12 #include "base/logging.h"
     13 #include "base/run_loop.h"
     14 #include "base/time/time.h"
     15 #include "jni/SystemMessageHandler_jni.h"
     16 
     17 using base::android::ScopedJavaLocalRef;
     18 
     19 // ----------------------------------------------------------------------------
     20 // Native JNI methods called by Java.
     21 // ----------------------------------------------------------------------------
     22 // This method can not move to anonymous namespace as it has been declared as
     23 // 'static' in system_message_handler_jni.h.
     24 static void DoRunLoopOnce(JNIEnv* env,
     25                           const JavaParamRef<jobject>& obj,
     26                           jlong native_delegate,
     27                           jlong delayed_scheduled_time_ticks) {
     28   base::MessagePump::Delegate* delegate =
     29       reinterpret_cast<base::MessagePump::Delegate*>(native_delegate);
     30   DCHECK(delegate);
     31   // This is based on MessagePumpForUI::DoRunLoop() from desktop.
     32   // Note however that our system queue is handled in the java side.
     33   // In desktop we inspect and process a single system message and then
     34   // we call DoWork() / DoDelayedWork().
     35   // On Android, the java message queue may contain messages for other handlers
     36   // that will be processed before calling here again.
     37   bool did_work = delegate->DoWork();
     38 
     39   // In the java side, |SystemMessageHandler| keeps a single "delayed" message.
     40   // It's an expensive operation to |removeMessage| there, so this is optimized
     41   // to avoid those calls.
     42   //
     43   // At this stage, |next_delayed_work_time| can be:
     44   // 1) The same as previously scheduled: nothing to be done, move along. This
     45   // is the typical case, since this method is called for every single message.
     46   //
     47   // 2) Not previously scheduled: just post a new message in java.
     48   //
     49   // 3) Shorter than previously scheduled: far less common. In this case,
     50   // |removeMessage| and post a new one.
     51   //
     52   // 4) Longer than previously scheduled (or null): nothing to be done, move
     53   // along.
     54   //
     55   // Side note: base::TimeTicks is a C++ representation and can't be
     56   // compared in java. When calling |scheduleDelayedWork|, pass the
     57   // |InternalValue()| to java and then back to C++ so the comparisons can be
     58   // done here.
     59   // This roundtrip allows comparing TimeTicks directly (cheap) and
     60   // avoid comparisons with TimeDelta / Now() (expensive).
     61   base::TimeTicks next_delayed_work_time;
     62   did_work |= delegate->DoDelayedWork(&next_delayed_work_time);
     63 
     64   if (!next_delayed_work_time.is_null()) {
     65     // Schedule a new message if there's nothing already scheduled or there's a
     66     // shorter delay than previously scheduled (see (2) and (3) above).
     67     if (delayed_scheduled_time_ticks == 0 ||
     68         next_delayed_work_time < base::TimeTicks::FromInternalValue(
     69             delayed_scheduled_time_ticks)) {
     70       Java_SystemMessageHandler_scheduleDelayedWork(env, obj,
     71           next_delayed_work_time.ToInternalValue(),
     72           (next_delayed_work_time -
     73            base::TimeTicks::Now()).InMillisecondsRoundedUp());
     74     }
     75   }
     76 
     77   // This is a major difference between android and other platforms: since we
     78   // can't inspect it and process just one single message, instead we'll yeld
     79   // the callstack.
     80   if (did_work)
     81     return;
     82 
     83   delegate->DoIdleWork();
     84 }
     85 
     86 namespace base {
     87 
     88 MessagePumpForUI::MessagePumpForUI()
     89     : run_loop_(NULL) {
     90 }
     91 
     92 MessagePumpForUI::~MessagePumpForUI() {
     93 }
     94 
     95 void MessagePumpForUI::Run(Delegate* delegate) {
     96   NOTREACHED() << "UnitTests should rely on MessagePumpForUIStub in"
     97       " test_stub_android.h";
     98 }
     99 
    100 void MessagePumpForUI::Start(Delegate* delegate) {
    101   run_loop_ = new RunLoop();
    102   // Since the RunLoop was just created above, BeforeRun should be guaranteed to
    103   // return true (it only returns false if the RunLoop has been Quit already).
    104   if (!run_loop_->BeforeRun())
    105     NOTREACHED();
    106 
    107   DCHECK(system_message_handler_obj_.is_null());
    108 
    109   JNIEnv* env = base::android::AttachCurrentThread();
    110   DCHECK(env);
    111 
    112   system_message_handler_obj_.Reset(
    113       Java_SystemMessageHandler_create(
    114           env, reinterpret_cast<intptr_t>(delegate)));
    115 }
    116 
    117 void MessagePumpForUI::Quit() {
    118   if (!system_message_handler_obj_.is_null()) {
    119     JNIEnv* env = base::android::AttachCurrentThread();
    120     DCHECK(env);
    121 
    122     Java_SystemMessageHandler_removeAllPendingMessages(env,
    123         system_message_handler_obj_.obj());
    124     system_message_handler_obj_.Reset();
    125   }
    126 
    127   if (run_loop_) {
    128     run_loop_->AfterRun();
    129     delete run_loop_;
    130     run_loop_ = NULL;
    131   }
    132 }
    133 
    134 void MessagePumpForUI::ScheduleWork() {
    135   DCHECK(!system_message_handler_obj_.is_null());
    136 
    137   JNIEnv* env = base::android::AttachCurrentThread();
    138   DCHECK(env);
    139 
    140   Java_SystemMessageHandler_scheduleWork(env,
    141       system_message_handler_obj_.obj());
    142 }
    143 
    144 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
    145   DCHECK(!system_message_handler_obj_.is_null());
    146 
    147   JNIEnv* env = base::android::AttachCurrentThread();
    148   DCHECK(env);
    149 
    150   jlong millis =
    151       (delayed_work_time - TimeTicks::Now()).InMillisecondsRoundedUp();
    152   // Note that we're truncating to milliseconds as required by the java side,
    153   // even though delayed_work_time is microseconds resolution.
    154   Java_SystemMessageHandler_scheduleDelayedWork(env,
    155       system_message_handler_obj_.obj(),
    156       delayed_work_time.ToInternalValue(), millis);
    157 }
    158 
    159 // static
    160 bool MessagePumpForUI::RegisterBindings(JNIEnv* env) {
    161   return RegisterNativesImpl(env);
    162 }
    163 
    164 }  // namespace base
    165