/packages/apps/Camera2/src/com/android/camera/util/ |
CaptureDataSerializer.java | 190 int numCols = lensShading.getColumnCount(); 199 for (int c = 0; c < numCols; c++) { 202 if (c < numCols - 1) {
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationPrimitiveDiscardTests.cpp | 114 const int numCols = intPow(numChoices, 6/2); // sqrt(numChoices**6) == sqrt(number of primitives) 115 const int numRows = numCols; 130 const int col = index % numCols; 131 const int row = index / numCols; 133 result.push_back((float)2.0f / (float)numCols); 136 result.push_back((float)col / (float)numCols * 2.0f - 1.0f);
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/external/deqp/modules/gles31/functional/ |
es31fSeparateShaderTests.cpp | 127 const int numCols = rnd.getInt(2, 4), numRows = rnd.getInt(2, 4); 129 return getDataTypeMatrix(numCols, numRows); [all...] |
es31fTextureGatherTests.cpp | 88 const int numCols = dst.getWidth() >= 7 ? 7 : dst.getWidth(); 94 for (int col = 0; col < numCols; col++) 98 const int xBegin = (col+0)*dst.getWidth()/numCols; 99 const int xEnd = (col+1)*dst.getWidth()/numCols; [all...] |
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
Constant.cpp | [all...] |
/external/skia/gm/ |
beziereffects.cpp | 140 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3))); 141 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics*3) / numCols); 142 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 220 if (numCols == col) { 324 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3))); 325 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols); 326 SkScalar w = SkIntToScalar(renderTargetContext->width()) / numCols; 396 if (numCols == col) { 533 int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3))); 534 int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
vktFragmentOperationsScissorMultiViewportTests.cpp | 390 const int numCols = deCeilFloatToInt32(deFloatSqrt(static_cast<float>(numScissors))); 391 const int numRows = deCeilFloatToInt32(static_cast<float>(numScissors) / static_cast<float>(numCols)); 392 const int rectWidth = renderSize.x() / numCols; 403 const bool nextRow = (scissorNdx != 0) && (scissorNdx % numCols == 0); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderIndexingTests.cpp | 888 int numCols = getDataTypeMatrixNumColumns(varType); 890 const char* matSizeName = getIntUniformName(numCols); 914 if (numCols >= 2) op << "layout(std140, binding = 1) uniform something1 { mediump int ui_one; };\n"; 915 if (numCols >= 3) op << "layout(std140, binding = 2) uniform something2 { mediump int ui_two; };\n"; 916 if (numCols >= 4) op << "layout(std140, binding = 3) uniform something3 { mediump int ui_three; };\n"; 920 op << "layout(std140, binding = " << numCols << ") uniform something" << numCols << " { mediump int " << matSizeName << "; };\n"; 941 if (numCols >= 2) op << " tmp[1] = ${VEC_TYPE}(coords.yzwx) * 0.5;\n"; 942 if (numCols >= 3) op << " tmp[2] = ${VEC_TYPE}(coords.zwxy) * 0.25;\n"; 943 if (numCols >= 4) op << " tmp[3] = ${VEC_TYPE}(coords.wxyz) * 0.125;\n" [all...] |
vktShaderRenderMatrixTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fPrimitiveRestartTests.cpp | 296 // Generate a numRows x numCols arrangement of line polygons of different vertex counts. 300 const int numCols = 4; 306 for (int col = 0; col < numCols; col++) 308 float centerX = -1.0f + 2.0f * ((float)col + 0.5f) / (float)numCols; 309 int numVertices = row*numCols + col + 1; 313 float fx = centerX + 0.9f * deFloatCos((float)i*2.0f*DE_PI / (float)numVertices) / (float)numCols; 322 if (col < numCols - 1 || row < numRows - 1) // Add a restart after all but last polygon. 363 // Generate a numRows x numCols arrangement of triangle fan polygons of different vertex counts. 367 const int numCols = 4; 373 for (int col = 0; col < numCols; col++ [all...] |
es3fShaderIndexingTests.cpp | 808 int numCols = getDataTypeMatrixNumColumns(varType); 810 const char* matSizeName = getIntUniformName(numCols); 834 if (numCols >= 2) op << ", ui_one"; 835 if (numCols >= 3) op << ", ui_two"; 836 if (numCols >= 4) op << ", ui_three"; 862 if (numCols >= 2) op << " tmp[1] = ${VEC_TYPE}(coords.yzwx) * 0.5;\n"; 863 if (numCols >= 3) op << " tmp[2] = ${VEC_TYPE}(coords.zwxy) * 0.25;\n"; 864 if (numCols >= 4) op << " tmp[3] = ${VEC_TYPE}(coords.wxyz) * 0.125;\n"; 869 if (numCols >= 2) op << " tmp[ui_one] = ${VEC_TYPE}(coords.yzwx) * 0.5;\n"; 870 if (numCols >= 3) op << " tmp[ui_two] = ${VEC_TYPE}(coords.zwxy) * 0.25;\n" [all...] |
es3fInstancedRenderingTests.cpp | 496 int numCols = glu::getDataTypeMatrixNumColumns(m_rgbAttrType); 498 glVertexAttribPointer(curLoc, numRows, GL_FLOAT, GL_FALSE, numCols*numRows*(int)sizeof(float), attrPtr);
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es3fShaderMatrixTests.cpp | [all...] |
/external/icu/android_icu4j/src/main/java/android/icu/text/ |
RBBITableBuilder.java | [all...] |
/external/icu/icu4c/source/common/ |
rbbitblb.cpp | [all...] |
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
RBBITableBuilder.java | [all...] |
/external/autotest/frontend/client/src/autotest/common/spreadsheet/ |
Spreadsheet.java | 485 int numCols = table.getCellCount(row); 486 return table.getCellFormatter().getElement(row, numCols - 1).getOffsetHeight() -
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 560 int numCols; 583 int numCols = matrices[matNdx].numCols; 585 for (int colNdx = 0; colNdx < numCols; colNdx++)
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glsShaderExecUtil.cpp | 614 int numCols = glu::getDataTypeMatrixNumColumns(basicType); 615 int stride = numRows * numCols * (int)sizeof(float); 617 for (int colNdx = 0; colNdx < numCols; ++colNdx) [all...] |
glsUniformBlockCase.cpp | 956 int numCols = glu::getDataTypeMatrixNumColumns(entry.type); 961 for (int colNdx = 0; colNdx < numCols; colNdx++) [all...] |
/frameworks/base/tools/aapt2/compile/ |
Png.cpp | 992 int numCols; [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
BitmapRegionDecoderTest.java | 599 int numCols = (width + TILE_SIZE - 1) / TILE_SIZE; 604 for (int i = 0; i < numCols; ++i) {
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktUniformBlockCase.cpp | 988 int numCols = glu::getDataTypeMatrixNumColumns(entry.type); 993 for (int colNdx = 0; colNdx < numCols; colNdx++) [all...] |
/external/deqp/framework/opengl/ |
gluShaderLibrary.cpp | [all...] |
/external/swiftshader/src/OpenGL/compiler/ |
OutputASM.cpp | [all...] |