HomeSort by relevance Sort by last modified time
    Searched defs:numCoords (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 236 int numCoords = 0;
240 case TEXTURE_TYPE_1D: numCoords = 1; break;
241 case TEXTURE_TYPE_2D: numCoords = 2; break;
242 case TEXTURE_TYPE_2D_ARRAY: numCoords = 3; break;
243 case TEXTURE_TYPE_CUBE: numCoords = 3; break;
244 case TEXTURE_TYPE_3D: numCoords = 3; break;
245 case TEXTURE_TYPE_CUBE_ARRAY: numCoords = 4; break;
251 numCoords += 1;
253 DE_ASSERT(de::inRange(numCoords, 1, 4));
255 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktOpaqueTypeIndexingTests.cpp 395 int numCoords = 0;
399 case TEXTURE_TYPE_1D: numCoords = 1; break;
400 case TEXTURE_TYPE_2D: numCoords = 2; break;
401 case TEXTURE_TYPE_2D_ARRAY: numCoords = 3; break;
402 case TEXTURE_TYPE_CUBE: numCoords = 3; break;
403 case TEXTURE_TYPE_3D: numCoords = 3; break;
409 numCoords += 1;
411 DE_ASSERT(de::inRange(numCoords, 1, 4));
413 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords);
    [all...]
  /external/skia/tools/debugger/
SkDrawCommand.cpp     [all...]

Completed in 829 milliseconds