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Searched
defs:numStencilBits
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/
GrRenderTarget.cpp
87
int GrRenderTargetPriv::
numStencilBits
() const {
/external/deqp/modules/egl/
teglImageUtil.cpp
361
const deUint32
numStencilBits
= tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(ref.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
362
const deUint32 stencilMask = deBitMask32(0,
numStencilBits
);
teglImageFormatTests.cpp
588
const deUint32
numStencilBits
= tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(reference.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
589
const deUint32 maxStencil = deBitMask32(0,
numStencilBits
);
[
all
...]
/external/deqp/framework/referencerenderer/
rrRenderState.hpp
272
int
numStencilBits
;
301
,
numStencilBits
(8)
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