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    Searched defs:num_textures (Results 1 - 14 of 14) sorted by null

  /external/mesa3d/src/compiler/
shader_info.h 44 unsigned num_textures; member in struct:shader_info
  /external/mesa3d/src/gallium/drivers/freedreno/a4xx/
fd4_emit.c 175 if (tex->num_textures > 0) {
176 unsigned num_textures = tex->num_textures + v->astc_srgb.count; local
179 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (8 * num_textures));
183 CP_LOAD_STATE_0_NUM_UNIT(num_textures));
186 for (i = 0; i < tex->num_textures; i++) {
  /external/mesa3d/src/gallium/drivers/freedreno/a5xx/
fd5_emit.c 210 if ((i >= tex->num_textures) || !tex->textures[i])
310 if (tex->num_textures > 0) {
311 unsigned num_textures = tex->num_textures; local
314 OUT_PKT7(ring, CP_LOAD_STATE, 3 + (12 * num_textures));
318 CP_LOAD_STATE_0_NUM_UNIT(num_textures));
322 for (i = 0; i < tex->num_textures; i++) {
658 OUT_RING(ring, ctx->verttex.num_textures);
668 OUT_RING(ring, ctx->fragtex.num_textures);
  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_context.h 82 unsigned num_textures; member in struct:nv30_context::__anon27785
95 unsigned num_textures; member in struct:nv30_context::__anon27786
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_screen.h 52 uint8_t num_textures[3]; member in struct:nv50_graph_state
nv50_context.h 156 unsigned num_textures[3]; member in struct:nv50_context
nv50_surface.c 843 unsigned num_textures[3]; member in struct:nv50_blitctx::__anon27800
    [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_screen.h 50 uint8_t num_textures[6]; member in struct:nvc0_graph_state
nvc0_surface.c 798 unsigned num_textures[5]; member in struct:nvc0_blitctx::__anon27812
    [all...]
nvc0_context.h 205 unsigned num_textures[6]; member in struct:nvc0_context
  /external/mesa3d/src/gallium/drivers/svga/
svga_shader.h 91 unsigned num_textures:8; member in struct:svga_compile_key
235 (const char *) &a->tex[a->num_textures] - (const char *) a;
  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_context.h 50 unsigned num_textures; member in struct:fd_texture_stateobj
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_context.h 96 unsigned num_textures; member in struct:vc4_texture_stateobj
  /external/mesa3d/src/gallium/state_trackers/nine/
nine_state.c 962 unsigned num_textures; local
972 for (num_textures = 0, i = 0; i < NINE_MAX_SAMPLERS_PS; ++i) {
985 num_textures = i + 1;
    [all...]

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