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    Searched defs:primProc (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 32 const GrPrimitiveProcessor& primProc,
35 SkASSERT(!pipeline.isBad() && primProc.instantiate(gpu->getContext()->resourceProvider()));
42 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc);
56 const GrPrimitiveProcessor& primProc,
58 : INHERITED(pipeline, primProc, desc)
126 const GrPrimitiveProcessor& primProc = this->primitiveProcessor();
127 bool useNvpr = primProc.isPathRendering();
129 int vaCount = primProc.numAttribs();
131 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName));
135 if (primProc.willUseGeoShader() &
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  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 22 const GrPrimitiveProcessor& primProc,
29 , fPrimProc(primProc)
59 const GrPrimitiveProcessor& primProc = this->primitiveProcessor();
63 this->emitAndInstallPrimProc(primProc, &inputColor, &inputCoverage);

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