SkLinearBitmapPipeline_sample.h | 167 int n, Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const { 168 fPixelAccessor->getFewPixels(n, xs, ys, px0, px1, px2); 172 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const { 173 fPixelAccessor->get4Pixels(xs, ys, px0, px1, px2, px3); 177 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const { 178 fPixelAccessor->get4Pixels(src, index, px0, px1, px2, px3); 210 int n, Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2) const override { 216 *px1 = this->getPixelAt(bufferLoc[1]); 225 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const override { 228 *px1 = this->getPixelAt(bufferLoc[1]) 270 Sk4f px0, px1, px2, px3; local 284 Sk4f px0, px1, px2, px3; local 314 Sk4f px0, px1, px2; variable 322 Sk4f px0, px1, px2, px3; variable 323 fAccessor.get4Pixels(SkNx_cast<int>(xs), SkNx_cast<int>(ys), &px0, &px1, &px2, &px3); variable 385 Sk4f px1 = getNextPixel(); local 692 px1 = advanceFilter(), local 728 px1 = advanceFilter(), local 805 Sk4f px1 = bilerp(part0, part1); local 832 Sk4f px1 = bilerp(part1, part0); local 930 px1 = advanceFilter(), local 967 px1 = advanceFilter(), local [all...] |