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    Searched defs:renderNode (Results 1 - 15 of 15) sorted by null

  /frameworks/base/libs/hwui/
LayerUpdateQueue.h 30 class RenderNode;
36 Entry(RenderNode* renderNode, const Rect& damage)
37 : renderNode(renderNode)
39 sp<RenderNode> renderNode;
44 void enqueueLayerWithDamage(RenderNode* renderNode, Rect dirty);
DamageAccumulator.cpp 21 #include "RenderNode.h"
37 const RenderNode* renderNode;
61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
90 void DamageAccumulator::pushTransform(const RenderNode* transform) {
93 mHead->renderNode = transform;
172 && frame->renderNode->hasProjectionReceiver()) {
184 mapRect(frame->renderNode->properties(), *rect, rect);
197 const RenderProperties& props = frame->renderNode->properties();
214 // First, find our parent RenderNode
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LayerBuilder.h 39 class RenderNode;
79 // saveLayer, renderNode is present for a HW layer.
81 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
113 const RenderNode* renderNode;
RecordedOp.h 23 #include "RenderNode.h"
39 class RenderNode;
68 * constructed from other commands/RenderNode properties. They cannot be merged.
184 RenderNodeOp(BASE_PARAMS_PAINTLESS, RenderNode* renderNode)
186 , renderNode(renderNode) {}
187 RenderNode * renderNode; // not const, since drawing modifies it
190 * Holds the transformation between the projection surface ViewGroup and this RenderNode
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  /frameworks/base/libs/hwui/tests/unit/
SkiaDisplayListTests.cpp 68 sp<RenderNode> renderNode = new RenderNode();
72 availableList = renderNode->detachAvailableList();
77 ASSERT_TRUE(skiaDL.reuseDisplayList(renderNode.get(), nullptr));
80 availableList = renderNode->detachAvailableList();
85 availableList = renderNode->detachAvailableList();
135 [](RenderNode*, TreeObserver&, TreeInfo&, bool) {}));
145 [](RenderNode*, TreeObserver&, TreeInfo&, bool) {}));
148 // prepare again this time adding a RenderNode and a callbac
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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
ProjectionActivity.java 11 import android.view.RenderNode;
49 RenderNode renderNode = updateDisplayListIfDirty();
50 if (renderNode != null) {
51 renderNode.setProjectBackwards(value);
  /frameworks/base/libs/hwui/pipeline/skia/
RenderNodeDrawable.cpp 18 #include "RenderNode.h"
102 RenderNode* renderNode = mRenderNode.get();
104 SkRect dimensions = SkRect::MakeWH(renderNode->getWidth(), renderNode->getHeight());
105 canvas->drawAnnotation(dimensions, renderNode->getName(), nullptr);
111 if (!renderNode->isRenderable() || (renderNode->nothingToDraw() && mComposeLayer)) {
115 SkASSERT(renderNode->getDisplayList()->isSkiaDL());
116 SkiaDisplayList* displayList = (SkiaDisplayList*)renderNode->getDisplayList()
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  /frameworks/base/core/jni/
android_view_DisplayListCanvas.cpp 32 #include <RenderNode.h>
118 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
119 return reinterpret_cast<jlong>(Canvas::create_recording_canvas(width, height, renderNode));
125 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
126 canvas->resetRecording(width, height, renderNode);
156 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr)
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android_view_RenderNode.cpp 30 #include <RenderNode.h>
42 (reinterpret_cast<RenderNode*>(renderNodePtr)->mutateStagingProperties().prop(val) \
43 ? (reinterpret_cast<RenderNode*>(renderNodePtr)->setPropertyFieldsDirty(dirtyFlag), true) \
51 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
52 renderNode->output();
56 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr)
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android_view_ThreadedRenderer.cpp 51 #include <RenderNode.h>
150 class RootRenderNode : public RenderNode, ErrorHandler {
152 explicit RootRenderNode(JNIEnv* env) : RenderNode() {
186 RenderNode::prepareTree(info);
199 void attachAnimatingNode(RenderNode* animatingNode) {
237 RenderNode* node = mPendingAnimatingRenderNodes[i].get();
334 for (auto& renderNode : mPendingAnimatingRenderNodes) {
335 renderNode->animators().endAllStagingAnimators();
348 std::vector< sp<RenderNode> > mPendingAnimatingRenderNodes;
711 RenderNode* animatingNode = reinterpret_cast<RenderNode*>(animatingNodePtr)
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  /external/guice/extensions/grapher/src/com/google/inject/grapher/graphviz/
GraphvizGrapher.java 81 renderNode(node);
110 protected void renderNode(GraphvizNode node) {
  /frameworks/base/core/java/android/view/
GhostView.java 51 RenderNode renderNode = mView.updateDisplayListIfDirty();
52 if (renderNode.isValid()) {
53 dlCanvas.insertReorderBarrier(); // enable shadow for this rendernode
54 dlCanvas.drawRenderNode(renderNode);
ViewPropertyAnimator.java     [all...]
ViewRootImpl.java     [all...]
  /frameworks/base/core/java/android/widget/
Editor.java 92 import android.view.RenderNode;
196 RenderNode renderNode;
201 renderNode = RenderNode.create(name, null);
206 return isDirty || !renderNode.isValid();
463 RenderNode displayList = mTextRenderNodes[i] != null
464 ? mTextRenderNodes[i].renderNode : null;
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