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    Searched defs:renderPass (Results 1 - 25 of 30) sorted by null

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  /external/skia/src/gpu/vk/
GrVkCopyManager.cpp 323 const GrVkRenderPass* renderPass;
327 renderPass = gpu->resourceProvider().findRenderPass(rpHandle,
331 renderPass = gpu->resourceProvider().findRenderPass(*rt,
336 SkASSERT(renderPass->isCompatible(*rt->simpleRenderPass()));
339 cmdBuffer->beginRenderPass(gpu, renderPass, nullptr, *rt, bounds, false);
392 renderPass->unref(gpu);
GrVkResourceProvider.cpp 66 const GrVkRenderPass& renderPass,
70 shaderStageCount, primitiveType, renderPass, layout,
98 // To create framebuffers, we first need to create a simple RenderPass that is
106 const GrVkRenderPass* renderPass = fRenderPassArray[i].getCompatibleRenderPass();
107 renderPass->ref();
111 return renderPass;
115 const GrVkRenderPass* renderPass =
117 renderPass->ref();
122 return renderPass;
129 const GrVkRenderPass* renderPass = fRenderPassArray[index].getCompatibleRenderPass()
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  /prebuilts/ndk/r13/sources/third_party/vulkan/src/layers/
core_validation.h 150 RENDER_PASS_NODE *renderPass;
156 vertexAttributeDescriptions(), attachments(), blendConstantsEnabled(false), renderPass(nullptr), pipelineLayout(nullptr) {}
core_validation_types.h 192 VkRenderPass renderPass;
core_validation.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationInternallySynchronizedObjectsTests.cpp 396 const VkDescriptorSetLayout& descriptorSetLayout, MultiQueues& queues, const VkRenderPass& renderPass, const deUint32 shadersExecutions)
419 Move<VkFramebuffer> framebuffer = makeFramebuffer(vk, device, renderPass, *colorAttachmentView, colorImageExtent.width, colorImageExtent.height, 1u);
454 beginRenderPass(vk, *cmdBuffer, renderPass, *framebuffer, renderArea, clearColor);
629 MultiQueues& queues, const VkRenderPass& renderPass, const vector<deUint32>& shadersExecutions)
632 , m_renderPass (renderPass)
784 Move<VkRenderPass> renderPass = createRenderPass(m_context, device, colorFormat);
791 vector<VkGraphicsPipelineCreateInfo> pipelineInfo = addPipelineInfo(*pipelineLayout, shaderStageInfos, *renderPass);
805 executeGraphicPipeline(m_context, *pipeline, *pipelineLayout, *descriptorSetLayout, *queues, *renderPass, m_shadersExecutions[0]);
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vktSynchronizationSmokeTests.cpp 306 void createColorOnlyRenderPass (const DeviceInterface& vkd, VkDevice device, const RenderPassParameters& renderPassParameters, vk::Move<VkRenderPass>& renderPass)
353 renderPass = createRenderPass(vkd, device, &renderPassParams);
450 VkRenderPass renderPass;
471 renderPassBeginState.renderPass = renderInfo.renderPass;
577 vk::Move<VkRenderPass> renderPass;
740 createColorOnlyRenderPass(deviceInterface, testContext.device, renderPassParameters, testContext.renderPass);
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  /external/vulkan-validation-layers/tests/
vkrenderframework.h 64 VkRenderPass renderPass() { return m_renderPass; }
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageMutableTests.cpp 518 const VkRenderPass renderPass,
709 renderPass, // VkRenderPass renderPass;
815 const VkRenderPass renderPass,
825 renderPass,
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  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiObjectManagementTests.cpp     [all...]
vktApiCopiesAndBlittingTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/renderpass/
vktRenderPassTests.cpp 21 * \brief RenderPass tests
663 class RenderPass
666 RenderPass (const vector<Attachment>& attachments,
710 TestConfig (const RenderPass& renderPass_,
719 : renderPass (renderPass_)
731 RenderPass renderPass;
758 const RenderPass& renderPass)
760 const tcu::ScopedLogSection section (log, "RenderPass", "RenderPass")
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  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 757 Move<VkRenderPass> renderPass;
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  /external/vulkan-validation-layers/layers/
core_validation_types.h 311 VkRenderPass renderPass;
482 // Store RPCI b/c renderPass may be destroyed after Pipeline creation
core_validation.cpp 504 return "renderpass";
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  /prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/generated/include/
vk_safe_struct.h 609 VkRenderPass renderPass;
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  /prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/generated/layer-src/core_validation/
core_validation.cpp     [all...]
  /development/ndk/platforms/android-24/include/vulkan/
vulkan.h     [all...]
  /external/mesa3d/include/vulkan/
vulkan.h     [all...]
  /external/skia/third_party/vulkan/vulkan/
vulkan.h     [all...]
  /external/vulkan-validation-layers/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-arm/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-arm64/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-mips/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/r11/platforms/android-24/arch-mips64/usr/include/vulkan/
vulkan.h     [all...]

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