/external/skia/src/gpu/vk/ |
GrVkCopyManager.cpp | 323 const GrVkRenderPass* renderPass; 327 renderPass = gpu->resourceProvider().findRenderPass(rpHandle, 331 renderPass = gpu->resourceProvider().findRenderPass(*rt, 336 SkASSERT(renderPass->isCompatible(*rt->simpleRenderPass())); 339 cmdBuffer->beginRenderPass(gpu, renderPass, nullptr, *rt, bounds, false); 392 renderPass->unref(gpu);
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GrVkResourceProvider.cpp | 66 const GrVkRenderPass& renderPass, 70 shaderStageCount, primitiveType, renderPass, layout, 98 // To create framebuffers, we first need to create a simple RenderPass that is 106 const GrVkRenderPass* renderPass = fRenderPassArray[i].getCompatibleRenderPass(); 107 renderPass->ref(); 111 return renderPass; 115 const GrVkRenderPass* renderPass = 117 renderPass->ref(); 122 return renderPass; 129 const GrVkRenderPass* renderPass = fRenderPassArray[index].getCompatibleRenderPass() [all...] |
/prebuilts/ndk/r13/sources/third_party/vulkan/src/layers/ |
core_validation.h | 150 RENDER_PASS_NODE *renderPass; 156 vertexAttributeDescriptions(), attachments(), blendConstantsEnabled(false), renderPass(nullptr), pipelineLayout(nullptr) {}
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core_validation_types.h | 192 VkRenderPass renderPass;
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core_validation.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
vktSynchronizationInternallySynchronizedObjectsTests.cpp | 396 const VkDescriptorSetLayout& descriptorSetLayout, MultiQueues& queues, const VkRenderPass& renderPass, const deUint32 shadersExecutions) 419 Move<VkFramebuffer> framebuffer = makeFramebuffer(vk, device, renderPass, *colorAttachmentView, colorImageExtent.width, colorImageExtent.height, 1u); 454 beginRenderPass(vk, *cmdBuffer, renderPass, *framebuffer, renderArea, clearColor); 629 MultiQueues& queues, const VkRenderPass& renderPass, const vector<deUint32>& shadersExecutions) 632 , m_renderPass (renderPass) 784 Move<VkRenderPass> renderPass = createRenderPass(m_context, device, colorFormat); 791 vector<VkGraphicsPipelineCreateInfo> pipelineInfo = addPipelineInfo(*pipelineLayout, shaderStageInfos, *renderPass); 805 executeGraphicPipeline(m_context, *pipeline, *pipelineLayout, *descriptorSetLayout, *queues, *renderPass, m_shadersExecutions[0]); [all...] |
vktSynchronizationSmokeTests.cpp | 306 void createColorOnlyRenderPass (const DeviceInterface& vkd, VkDevice device, const RenderPassParameters& renderPassParameters, vk::Move<VkRenderPass>& renderPass) 353 renderPass = createRenderPass(vkd, device, &renderPassParams); 450 VkRenderPass renderPass; 471 renderPassBeginState.renderPass = renderInfo.renderPass; 577 vk::Move<VkRenderPass> renderPass; 740 createColorOnlyRenderPass(deviceInterface, testContext.device, renderPassParameters, testContext.renderPass); [all...] |
/external/vulkan-validation-layers/tests/ |
vkrenderframework.h | 64 VkRenderPass renderPass() { return m_renderPass; }
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageMutableTests.cpp | 518 const VkRenderPass renderPass, 709 renderPass, // VkRenderPass renderPass; 815 const VkRenderPass renderPass, 825 renderPass, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiObjectManagementTests.cpp | [all...] |
vktApiCopiesAndBlittingTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
vktRenderPassTests.cpp | 21 * \brief RenderPass tests 663 class RenderPass 666 RenderPass (const vector<Attachment>& attachments, 710 TestConfig (const RenderPass& renderPass_, 719 : renderPass (renderPass_) 731 RenderPass renderPass; 758 const RenderPass& renderPass) 760 const tcu::ScopedLogSection section (log, "RenderPass", "RenderPass") [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 757 Move<VkRenderPass> renderPass; [all...] |
/external/vulkan-validation-layers/layers/ |
core_validation_types.h | 311 VkRenderPass renderPass; 482 // Store RPCI b/c renderPass may be destroyed after Pipeline creation
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core_validation.cpp | 504 return "renderpass"; [all...] |
/prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/generated/include/ |
vk_safe_struct.h | 609 VkRenderPass renderPass; [all...] |
/prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/generated/layer-src/core_validation/ |
core_validation.cpp | [all...] |
/development/ndk/platforms/android-24/include/vulkan/ |
vulkan.h | [all...] |
/external/mesa3d/include/vulkan/ |
vulkan.h | [all...] |
/external/skia/third_party/vulkan/vulkan/ |
vulkan.h | [all...] |
/external/vulkan-validation-layers/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/r11/platforms/android-24/arch-arm/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/r11/platforms/android-24/arch-arm64/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/r11/platforms/android-24/arch-mips/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/r11/platforms/android-24/arch-mips64/usr/include/vulkan/ |
vulkan.h | [all...] |