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    Searched defs:renderQuad (Results 1 - 11 of 11) sorted by null

  /external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp 129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY)
343 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
es2fMultisampleTests.cpp 191 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const;
192 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const;
271 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const
277 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const
279 renderQuad(p0, p1, p2, p3, color, color, color, color);
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  /external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp 129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY)
343 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
es3fMultisampleTests.cpp 215 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const;
216 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const;
360 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const
366 void MultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const
368 renderQuad(p0, p1, p2, p3, color, color, color, color);
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  /external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp 282 static void renderQuad (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const Quad& quad, const float depth)
308 renderQuad(ctx, posPtr, cmd.quad, cmd.depth);
glsTextureTestUtil.cpp 297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType)
299 renderQuad(texUnit, texCoord, RenderParams(texType));
302 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, const RenderParams& params)
  /cts/tests/tests/opengl/src/android/opengl/cts/
CompressedTextureSurfaceView.java 142 private void renderQuad(int textureID) {
224 renderQuad(mTextureID);
234 renderQuad(mColorTargetID);
  /external/deqp/modules/gles31/functional/
es31fMultisampleTests.cpp 179 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const;
180 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const;
359 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& c0, const Vec4& c1, const Vec4& c2, const Vec4& c3) const
365 void DefaultFBOMultisampleCase::renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const
367 renderQuad(p0, p1, p2, p3, color, color, color, color);
619 renderQuad(pt0, pt1, pt2, pt3, quadColor);
829 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseGreen + alpha0, baseGreen + alpha1, baseGreen + alpha0, baseGreen + alpha1);
830 renderQuad(Vec2(x0, y0), Vec2(x1, y0), Vec2(x0, y1), Vec2(x1, y1), baseRed + alpha0, baseRed + alpha1, baseRed + alpha0, baseRed + alpha1);
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es31fDrawBuffersIndexedTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureTestUtil.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/renderpass/
vktRenderPassTests.cpp     [all...]

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