HomeSort by relevance Sort by last modified time
    Searched defs:renderState (Results 1 - 13 of 13) sorted by null

  /frameworks/base/libs/hwui/tests/unit/
LeakCheckTests.cpp 42 RenderState& renderState = renderThread.renderState();
48 BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
59 RenderState& renderState = renderThread.renderState();
65 BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
BakedOpRendererTests.cpp 28 BakedOpRenderer renderer(Caches::getInstance(), renderThread.renderState(),
30 OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 200u, 200u);
58 static void drawFirstOp(RenderState& renderState, int color, SkBlendMode mode) {
59 BakedOpRenderer renderer(Caches::getInstance(), renderState, true, false, sLightInfo);
68 GlopBuilder(renderState, Caches::getInstance(), &glop)
79 static void verifyBlend(RenderState& renderState, GLenum expectedSrc, GLenum expectedDst) {
80 EXPECT_TRUE(renderState.blend().getEnabled());
83 renderState.blend().getFactors(&src, &dst)
    [all...]
GlopBuilderTests.cpp 98 static std::unique_ptr<Glop> blackUnitQuadGlop(RenderState& renderState) {
106 renderState.meshState().getUnitQuadVBO(),
120 RenderState& renderState = renderThread.renderState();
127 GlopBuilder(renderState, caches, &glop)
135 std::unique_ptr<Glop> goldenGlop(blackUnitQuadGlop(renderState));
  /frameworks/base/libs/hwui/
BakedOpRenderer.h 29 class RenderState;
57 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, bool wideColorGamut,
60 , mRenderState(renderState)
67 RenderState& renderState() { return mRenderState; }
119 RenderState& mRenderState;
  /frameworks/base/libs/hwui/renderstate/
OffscreenBufferPool.cpp 20 #include "renderstate/RenderState.h"
36 OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches,
39 , renderState(renderState)
97 renderState.meshState().genOrUpdateMeshBuffer(&vbo,
110 renderState.meshState().deleteMeshBuffer(vbo);
146 OffscreenBuffer* OffscreenBufferPool::get(RenderState& renderState,
    [all...]
OffscreenBufferPool.h 31 class RenderState;
45 OffscreenBuffer(RenderState& renderState, Caches& caches,
65 RenderState& renderState;
94 WARN_UNUSED_RESULT OffscreenBuffer* get(RenderState& renderState,
  /frameworks/base/libs/hwui/renderthread/
RenderThread.h 44 class RenderState;
98 RenderState& renderState() const { return *mRenderState; }
160 RenderState* mRenderState;
OpenGLPipeline.cpp 24 #include "renderstate/RenderState.h"
79 BakedOpRenderer renderer(caches, mRenderThread.renderState(),
129 static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
131 GlLayer* layer = new GlLayer(renderState, layerWidth, layerHeight, colorFilter, alpha,
140 return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::OpenGL);
183 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
194 BakedOpRenderer renderer(caches, mRenderThread.renderState(), opaque, wideColorGamut, lightInfo);
209 RenderState& renderState = mRenderThread.renderState()
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 240 unsigned long renderState[D3DRS_NORMALORDER + 1];
Direct3DStateBlock8.hpp 113 unsigned long renderState[D3DRS_NORMALORDER + 1];
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 131 unsigned long renderState[D3DRS_BLENDOPALPHA + 1];
Direct3DDevice9.hpp 293 unsigned long renderState[D3DRS_BLENDOPALPHA + 1];
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_dx.h     [all...]

Completed in 357 milliseconds