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    Searched defs:samplerType (Results 1 - 24 of 24) sorted by null

  /external/skia/src/gpu/
GrTexturePriv.h 48 GrSLType samplerType() const { return fTexture->fSamplerType; }
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 101 const glu::DataType samplerType = glu::getSampler2DType(texFormat);
102 const bool isIntUint = samplerType == glu::TYPE_INT_SAMPLER_2D || samplerType == glu::TYPE_UINT_SAMPLER_2D;
158 fragSrc << "uniform " << glu::getPrecisionName(samplerPrec) << " " << glu::getDataTypeName(samplerType) << " u_sampler" << texNdx << ";\n";
  /external/swiftshader/src/Shader/
PixelShader.cpp 222 Shader::SamplerType samplerType[16];
226 samplerType[i] = Shader::SAMPLER_UNKNOWN;
235 samplerType[sampler] = instruction[i]->samplerType;
326 switch(samplerType[sampler])
Shader.hpp 293 enum SamplerType
529 SamplerType samplerType;
  /external/deqp/framework/opengl/
gluTextureTestUtil.hpp 60 enum SamplerType
88 , samplerType (SAMPLERTYPE_FLOAT)
99 SamplerType samplerType; //!< Sampler type.
152 SamplerType getSamplerType (tcu::TextureFormat format);
153 SamplerType getFetchSamplerType (tcu::TextureFormat format);
  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 232 this->emitSampler(dstTexture->texturePriv().samplerType(), dstTexture->config(),
235 SkASSERT(kTextureExternalSampler_GrSLType != dstTexture->texturePriv().samplerType());
266 GrSLType samplerType = sampler.peekTexture()->texturePriv().samplerType();
267 if (kTextureExternalSampler_GrSLType == samplerType) {
277 samplerType, sampler.peekTexture()->config(), name.c_str(), sampler.visibility()));
320 GrGLSLProgramBuilder::SamplerHandle GrGLSLProgramBuilder::emitSampler(GrSLType samplerType,
327 return this->uniformHandler()->addSampler(visibility, swizzle, samplerType, precision, name);
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageTests.cpp 245 std::ostringstream samplerType;
248 samplerType << "u";
250 samplerType << "i";
255 samplerType << "sampler1D";
259 samplerType << "sampler1DArray";
263 samplerType << "sampler2D";
267 samplerType << "sampler2DArray";
271 samplerType << "sampler3D";
275 samplerType << "samplerCube";
279 samplerType << "samplerCubeArray"
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vktPipelineImageViewTests.cpp 227 std::ostringstream samplerType;
230 samplerType << "u";
232 samplerType << "i";
237 samplerType << "sampler1D";
241 samplerType << "sampler1DArray";
245 samplerType << "sampler2D";
249 samplerType << "sampler2DArray";
253 samplerType << "sampler3D";
257 samplerType << "samplerCube";
261 samplerType << "samplerCubeArray"
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vktPipelineSamplerTests.cpp 324 std::ostringstream samplerType;
327 samplerType << "u";
329 samplerType << "i";
334 samplerType << "sampler1D";
338 samplerType << "sampler1DArray";
342 samplerType << "sampler2D";
346 samplerType << "sampler2DArray";
350 samplerType << "sampler3D";
354 samplerType << "samplerCube";
358 samplerType << "samplerCubeArray"
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  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 429 glu::DataType samplerType = glu::TYPE_LAST;
435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break;
436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break;
481 op << "uniform lowp " << glu::getDataTypeName(samplerType) << " u_sampler;\n";
es2fTextureUnitTests.cpp 146 const char* samplerType = unitTypes[ndx] == GL_TEXTURE_2D ? "sampler2D" : "samplerCube";
149 samplersStr += string("") + "uniform mediump " + samplerType + " " + samplerName + ";\n";
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  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 119 static TextureType getTextureType (glu::DataType samplerType)
121 switch (samplerType)
163 static bool isShadowSampler (glu::DataType samplerType)
165 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW ||
166 samplerType == glu::TYPE_SAMPLER_2D_SHADOW ||
167 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW ||
168 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW ||
169 samplerType == glu::TYPE_SAMPLER_CUBE_ARRAY_SHADOW;
172 static glu::DataType getSamplerOutputType (glu::DataType samplerType)
174 switch (samplerType)
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es31fLayoutBindingTests.cpp     [all...]
es31fTextureGatherTests.cpp 861 static inline glu::DataType getSamplerGatherResultType (glu::DataType samplerType)
863 switch (samplerType)
1003 static glu::FragmentSource genFragmentShaderSource (bool requireGpuShader5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord);
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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/hlsl/
hlslGrammar.cpp 662 const EHlslTokenClass samplerType = peek();
666 switch (samplerType) {
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hlslParseHelper.cpp 826 TSampler samplerType = argTex->getType().getSampler();
827 samplerType.combined = true;
829 txcombine->setType(TType(samplerType, EvqTemporary));
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  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageMutableTests.cpp 225 std::ostringstream samplerType;
228 samplerType << "u";
230 samplerType << "i";
235 samplerType << "sampler2D";
239 samplerType << "sampler2DArray";
247 return samplerType.str();
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vktImageCompressionTranscodingSupport.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktOpaqueTypeIndexingTests.cpp 289 static TextureType getTextureType (glu::DataType samplerType)
291 switch (samplerType)
327 static bool isShadowSampler (glu::DataType samplerType)
329 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW ||
330 samplerType == glu::TYPE_SAMPLER_2D_SHADOW ||
331 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW ||
332 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW;
335 static glu::DataType getSamplerOutputType (glu::DataType samplerType)
337 switch (samplerType)
371 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType)
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  /external/deqp/framework/randomshaders/
rsgExpression.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureFunctionTests.cpp     [all...]
vktShaderRenderTextureGatherTests.cpp 879 static inline glu::DataType getSamplerGatherResultType (glu::DataType samplerType)
881 switch (samplerType)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp     [all...]

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