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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include <GLES2/gl2.h>
     20 #include <GLES2/gl2ext.h>
     21 
     22 #include <utils/LinearAllocator.h>
     23 #include <utils/RefBase.h>
     24 #include <ui/Region.h>
     25 
     26 #include <SkClipOp.h>
     27 #include <SkRegion.h>
     28 
     29 #include "ClipArea.h"
     30 #include "Layer.h"
     31 #include "Matrix.h"
     32 #include "Outline.h"
     33 #include "Rect.h"
     34 #include "utils/Macros.h"
     35 
     36 namespace android {
     37 namespace uirenderer {
     38 
     39 /**
     40  * Temporary structure holding information for a single outline clip.
     41  *
     42  * These structures are treated as immutable once created, and only exist for a single frame, which
     43  * is why they may only be allocated with a LinearAllocator.
     44  */
     45 class RoundRectClipState {
     46 public:
     47     static void* operator new(size_t size) = delete;
     48     static void* operator new(size_t size, LinearAllocator& allocator) {
     49         return allocator.alloc<RoundRectClipState>(size);
     50     }
     51 
     52     bool areaRequiresRoundRectClip(const Rect& rect) const {
     53         return rect.intersects(dangerRects[0])
     54                 || rect.intersects(dangerRects[1])
     55                 || rect.intersects(dangerRects[2])
     56                 || rect.intersects(dangerRects[3]);
     57     }
     58 
     59     bool highPriority;
     60     Matrix4 matrix;
     61     Rect dangerRects[4];
     62     Rect innerRect;
     63     float radius;
     64 };
     65 
     66 /**
     67  * A snapshot holds information about the current state of the rendering
     68  * surface. A snapshot is usually created whenever the user calls save()
     69  * and discarded when the user calls restore(). Once a snapshot is created,
     70  * it can hold information for deferred rendering.
     71  *
     72  * Each snapshot has a link to a previous snapshot, indicating the previous
     73  * state of the renderer.
     74  */
     75 class Snapshot {
     76 public:
     77 
     78     Snapshot();
     79     Snapshot(Snapshot* s, int saveFlags);
     80 
     81     /**
     82      * Various flags set on ::flags.
     83      */
     84     enum Flags {
     85         /**
     86          * Indicates that the clip region was modified. When this
     87          * snapshot is restored so must the clip.
     88          */
     89         kFlagClipSet = 0x1,
     90         /**
     91          * Indicates that this snapshot was created when saving
     92          * a new layer.
     93          */
     94         kFlagIsLayer = 0x2,
     95         /**
     96          * Indicates that this snapshot is a special type of layer
     97          * backed by an FBO. This flag only makes sense when the
     98          * flag kFlagIsLayer is also set.
     99          *
    100          * Viewport has been modified to fit the new Fbo, and must be
    101          * restored when this snapshot is restored.
    102          */
    103         kFlagIsFboLayer = 0x4,
    104     };
    105 
    106     /**
    107      * Modifies the current clip with the new clip rectangle and
    108      * the specified operation. The specified rectangle is transformed
    109      * by this snapshot's trasnformation.
    110      */
    111     void clip(const Rect& localClip, SkClipOp op);
    112 
    113     /**
    114      * Modifies the current clip with the new clip rectangle and
    115      * the specified operation. The specified rectangle is considered
    116      * already transformed.
    117      */
    118     void clipTransformed(const Rect& r, SkClipOp op = SkClipOp::kIntersect);
    119 
    120     /**
    121      * Modifies the current clip with the specified path and operation.
    122      */
    123     void clipPath(const SkPath& path, SkClipOp op);
    124 
    125     /**
    126      * Sets the current clip.
    127      */
    128     void setClip(float left, float top, float right, float bottom);
    129 
    130     /**
    131      * Returns the current clip in local coordinates. The clip rect is
    132      * transformed by the inverse transform matrix.
    133      */
    134     ANDROID_API const Rect& getLocalClip();
    135 
    136     /**
    137      * Returns the current clip in render target coordinates.
    138      */
    139     const Rect& getRenderTargetClip() const { return mClipArea->getClipRect(); }
    140 
    141     /*
    142      * Accessor functions so that the clip area can stay private
    143      */
    144     bool clipIsEmpty() const { return mClipArea->isEmpty(); }
    145     const SkRegion& getClipRegion() const { return mClipArea->getClipRegion(); }
    146     bool clipIsSimple() const { return mClipArea->isSimple(); }
    147     const ClipArea& getClipArea() const { return *mClipArea; }
    148     ClipArea& mutateClipArea() { return *mClipArea; }
    149 
    150     WARN_UNUSED_RESULT const ClipBase* serializeIntersectedClip(LinearAllocator& allocator,
    151             const ClipBase* recordedClip, const Matrix4& recordedClipTransform);
    152     void applyClip(const ClipBase* clip, const Matrix4& transform);
    153 
    154     /**
    155      * Resets the clip to the specified rect.
    156      */
    157     void resetClip(float left, float top, float right, float bottom);
    158 
    159     void initializeViewport(int width, int height) {
    160         mViewportData.initialize(width, height);
    161         mClipAreaRoot.setViewportDimensions(width, height);
    162     }
    163 
    164     int getViewportWidth() const { return mViewportData.mWidth; }
    165     int getViewportHeight() const { return mViewportData.mHeight; }
    166     const Matrix4& getOrthoMatrix() const { return mViewportData.mOrthoMatrix; }
    167 
    168     const Vector3& getRelativeLightCenter() const { return mRelativeLightCenter; }
    169     void setRelativeLightCenter(const Vector3& lightCenter) { mRelativeLightCenter = lightCenter; }
    170 
    171     /**
    172      * Sets (and replaces) the current clipping outline
    173      *
    174      * If the current round rect clip is high priority, the incoming clip is ignored.
    175      */
    176     void setClippingRoundRect(LinearAllocator& allocator, const Rect& bounds,
    177             float radius, bool highPriority);
    178 
    179     /**
    180      * Sets (and replaces) the current projection mask
    181      */
    182     void setProjectionPathMask(const SkPath* path);
    183 
    184     /**
    185      * Indicates whether the current transform has perspective components.
    186      */
    187     bool hasPerspectiveTransform() const;
    188 
    189     /**
    190      * Dirty flags.
    191      */
    192     int flags;
    193 
    194     /**
    195      * Previous snapshot.
    196      */
    197     Snapshot* previous;
    198 
    199     /**
    200      * A pointer to the currently active layer.
    201      *
    202      * This snapshot does not own the layer, this pointer must not be freed.
    203      */
    204     Layer* layer;
    205 
    206     /**
    207      * Target FBO used for rendering. Set to 0 when rendering directly
    208      * into the framebuffer.
    209      */
    210     GLuint fbo;
    211 
    212     /**
    213      * Local transformation. Holds the current translation, scale and
    214      * rotation values.
    215      *
    216      * This is a reference to a matrix owned by this snapshot or another
    217      *  snapshot. This pointer must not be freed. See ::mTransformRoot.
    218      */
    219     mat4* transform;
    220 
    221     /**
    222      * Current alpha value. This value is 1 by default, but may be set by a DisplayList which
    223      * has translucent rendering in a non-overlapping View. This value will be used by
    224      * the renderer to set the alpha in the current color being used for ensuing drawing
    225      * operations. The value is inherited by child snapshots because the same value should
    226      * be applied to descendants of the current DisplayList (for example, a TextView contains
    227      * the base alpha value which should be applied to the child DisplayLists used for drawing
    228      * the actual text).
    229      */
    230     float alpha;
    231 
    232     /**
    233      * Current clipping round rect.
    234      *
    235      * Points to data not owned by the snapshot, and may only be replaced by subsequent RR clips,
    236      * never modified.
    237      */
    238     const RoundRectClipState* roundRectClipState;
    239 
    240     /**
    241      * Current projection masking path - used exclusively to mask projected, tessellated circles.
    242      */
    243     const SkPath* projectionPathMask;
    244 
    245     void dump() const;
    246 
    247 private:
    248     struct ViewportData {
    249         ViewportData() : mWidth(0), mHeight(0) {}
    250         void initialize(int width, int height) {
    251             mWidth = width;
    252             mHeight = height;
    253             mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
    254         }
    255 
    256         /*
    257          * Width and height of current viewport.
    258          *
    259          * The viewport is always defined to be (0, 0, width, height).
    260          */
    261         int mWidth;
    262         int mHeight;
    263         /**
    264          * Contains the current orthographic, projection matrix.
    265          */
    266         mat4 mOrthoMatrix;
    267     };
    268 
    269     mat4 mTransformRoot;
    270 
    271     ClipArea mClipAreaRoot;
    272     ClipArea* mClipArea;
    273     Rect mLocalClip;
    274 
    275     ViewportData mViewportData;
    276     Vector3 mRelativeLightCenter;
    277 
    278 }; // class Snapshot
    279 
    280 }; // namespace uirenderer
    281 }; // namespace android
    282