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    Searched defs:shaderName (Results 1 - 4 of 4) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/
vktBuildPrograms.cpp 221 const char* const shaderName = getShaderTypeName(shaderInfo.type);
223 dst << shaderName << " source:\n"
227 << shaderName << " compile log:\n"
  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationInternallySynchronizedObjectsTests.cpp 717 ostringstream shaderName;
718 shaderName<<"compute_"<<shaderNdx;
719 shaderCompModules[shaderNdx] = SharedPtr<Unique<VkShaderModule> > (new Unique<VkShaderModule>(createShaderModule(vk, device, m_context.getBinaryCollection().get(shaderName.str()), (VkShaderModuleCreateFlags)0)));
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutCase.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fSSBOLayoutCase.cpp     [all...]

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