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Searched
defs:shader_rec
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/gallium/drivers/vc4/
vc4_draw.c
54
/*
shader_rec
gets up to 12 dwords of reloc handles plus a maximally
55
* sized
shader_rec
(104 bytes base for 8 vattrs plus 32 bytes of
58
cl_ensure_space(&job->
shader_rec
,
153
struct vc4_cl_out *
shader_rec
=
local
154
cl_start_shader_reloc(&job->
shader_rec
, 3 + num_elements_emit);
156
cl_u16(&
shader_rec
,
165
cl_u8(&
shader_rec
, 0); /* fs num uniforms (unused) */
166
cl_u8(&
shader_rec
, vc4->prog.fs->num_inputs);
167
cl_reloc(job, &job->
shader_rec
, &
shader_rec
, vc4->prog.fs->bo, 0)
[
all
...]
vc4_context.h
226
struct vc4_cl
shader_rec
;
member in struct:vc4_job
346
/** Maximum index buffer valid for the current
shader_rec
. */
348
/** Last index bias baked into the current
shader_rec
. */
/bionic/libc/kernel/uapi/drm/
vc4_drm.h
49
__u64
shader_rec
;
member in struct:drm_vc4_submit_cl
/external/kernel-headers/original/uapi/drm/
vc4_drm.h
96
__u64
shader_rec
;
member in struct:drm_vc4_submit_cl
/external/libdrm/include/drm/
vc4_drm.h
96
__u64
shader_rec
;
member in struct:drm_vc4_submit_cl
Completed in 502 milliseconds