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    Searched defs:shader_rec (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/
vc4_draw.c 54 /* shader_rec gets up to 12 dwords of reloc handles plus a maximally
55 * sized shader_rec (104 bytes base for 8 vattrs plus 32 bytes of
58 cl_ensure_space(&job->shader_rec,
153 struct vc4_cl_out *shader_rec = local
154 cl_start_shader_reloc(&job->shader_rec, 3 + num_elements_emit);
156 cl_u16(&shader_rec,
165 cl_u8(&shader_rec, 0); /* fs num uniforms (unused) */
166 cl_u8(&shader_rec, vc4->prog.fs->num_inputs);
167 cl_reloc(job, &job->shader_rec, &shader_rec, vc4->prog.fs->bo, 0)
    [all...]
vc4_context.h 226 struct vc4_cl shader_rec; member in struct:vc4_job
346 /** Maximum index buffer valid for the current shader_rec. */
348 /** Last index bias baked into the current shader_rec. */
  /bionic/libc/kernel/uapi/drm/
vc4_drm.h 49 __u64 shader_rec; member in struct:drm_vc4_submit_cl
  /external/kernel-headers/original/uapi/drm/
vc4_drm.h 96 __u64 shader_rec; member in struct:drm_vc4_submit_cl
  /external/libdrm/include/drm/
vc4_drm.h 96 __u64 shader_rec; member in struct:drm_vc4_submit_cl

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