/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shader.h | 25 GLint shininess; member in struct:__anon13232
|
/external/skia/gm/ |
lighting.cpp | 83 SkScalar shininess = SkIntToScalar(8); variable 129 shininess, 138 shininess, 150 shininess,
|
/external/skia/bench/ |
LightingBench.cpp | 80 static SkScalar shininess = SkIntToScalar(8); local 81 return shininess;
|
/external/mesa3d/src/mesa/tnl/ |
t_vb_light.c | 121 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) 130 if ( s->shininess == shininess ) 143 if (shininess == 0.0F) { 152 t = powf(x, shininess); 161 s->shininess = shininess; 177 GLfloat shininess; local 179 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 180 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess [all...] |
t_context.h | 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ 390 * Material shininess lookup table. 396 GLfloat shininess; member in struct:tnl_shine_tab
|
/external/vulkan-validation-layers/libs/glm/detail/ |
dummy.cpp | 43 float shininess; // Srm
member in struct:material
|
/external/skia/fuzz/ |
FilterFuzz.cpp | 688 int shininess; local 689 fuzz->nextRange(&shininess, 0, 9); 693 : SkLightingImageFilter::MakeDistantLitSpecular(p, c, ss, kd, shininess, fil); 701 int shininess; local 702 fuzz->nextRange(&shininess, 0, 9); 706 : SkLightingImageFilter::MakePointLitSpecular(p, c, ss, kd, shininess, fil); 714 int shininess; local 715 fuzz->nextRange(&shininess, 0, 9); 722 shininess, fil);
|
FuzzCanvas.cpp | 631 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; local 659 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); 662 shininess, std::move(input), 665 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); 668 shininess, std::move(input), 672 &shininess); 675 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1038 * dots.z = back.shininess 1039 * dots.w = front.shininess 1050 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local 1051 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); 1052 release_temp(p, shininess); 1067 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local 1069 negate(swizzle1(shininess,X))); 1070 release_temp(p, shininess); [all...] |
/external/skia/src/effects/ |
SkLightingImageFilter.cpp | 175 SpecularLightingType(SkScalar ks, SkScalar shininess) 176 : fKS(ks), fShininess(shininess) {} 561 SkScalar ks, SkScalar shininess, 568 SkScalar shininess() const { return fShininess; } function in class:SkSpecularLightingImageFilter 573 SkScalar shininess, 669 SkScalar shininess, 674 light, surfaceScale, matrix, ks, shininess, 683 SkScalar shininess() const { return fShininess; } function in class:GrSpecularLightingEffect 695 SkScalar shininess, 1990 SkScalar shininess = d->fRandom->nextUScalar1(); local 2013 const char* shininess; local [all...] |
/frameworks/native/opengl/libagl/ |
context.h | 312 GLfixed shininess; member in struct:android::gl::material_t
|
/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_cmd.h | 897 float shininess; member in struct:__anon27999 [all...] |