Home | History | Annotate | Download | only in vc4
      1 /*
      2  * Copyright  2014 Broadcom
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 /**
     25  * @file vc4_simulator.c
     26  *
     27  * Implements VC4 simulation on top of a non-VC4 GEM fd.
     28  *
     29  * This file's goal is to emulate the VC4 ioctls' behavior in the kernel on
     30  * top of the simpenrose software simulator.  Generally, VC4 driver BOs have a
     31  * GEM-side copy of their contents and a simulator-side memory area that the
     32  * GEM contents get copied into during simulation.  Once simulation is done,
     33  * the simulator's data is copied back out to the GEM BOs, so that rendering
     34  * appears on the screen as if actual hardware rendering had been done.
     35  *
     36  * One of the limitations of this code is that we shouldn't really need a
     37  * GEM-side BO for non-window-system BOs.  However, do we need unique BO
     38  * handles for each of our GEM bos so that this file can look up its state
     39  * from the handle passed in at submit ioctl time (also, a couple of places
     40  * outside of this file still call ioctls directly on the fd).
     41  *
     42  * Another limitation is that BO import doesn't work unless the underlying
     43  * window system's BO size matches what VC4 is going to use, which of course
     44  * doesn't work out in practice.  This means that for now, only DRI3 (VC4
     45  * makes the winsys BOs) is supported, not DRI2 (window system makes the winys
     46  * BOs).
     47  */
     48 
     49 #ifdef USE_VC4_SIMULATOR
     50 
     51 #include <sys/mman.h>
     52 #include "xf86drm.h"
     53 #include "util/u_memory.h"
     54 #include "util/u_mm.h"
     55 #include "util/ralloc.h"
     56 
     57 #include "vc4_screen.h"
     58 #include "vc4_context.h"
     59 #include "kernel/vc4_drv.h"
     60 #include "vc4_simulator_validate.h"
     61 #include "simpenrose/simpenrose.h"
     62 
     63 /** Global (across GEM fds) state for the simulator */
     64 static struct vc4_simulator_state {
     65         mtx_t mutex;
     66 
     67         void *mem;
     68         ssize_t mem_size;
     69         struct mem_block *heap;
     70         struct mem_block *overflow;
     71 
     72         /** Mapping from GEM handle to struct vc4_simulator_bo * */
     73         struct hash_table *fd_map;
     74 
     75         int refcount;
     76 } sim_state = {
     77         .mutex = _MTX_INITIALIZER_NP,
     78 };
     79 
     80 /** Per-GEM-fd state for the simulator. */
     81 struct vc4_simulator_file {
     82         int fd;
     83 
     84         /* This is weird -- we make a "vc4_device" per file, even though on
     85          * the kernel side this is a global.  We do this so that kernel code
     86          * calling us for BO allocation can get to our screen.
     87          */
     88         struct drm_device dev;
     89 
     90         /** Mapping from GEM handle to struct vc4_simulator_bo * */
     91         struct hash_table *bo_map;
     92 };
     93 
     94 /** Wrapper for drm_vc4_bo tracking the simulator-specific state. */
     95 struct vc4_simulator_bo {
     96         struct drm_vc4_bo base;
     97         struct vc4_simulator_file *file;
     98 
     99         /** Area for this BO within sim_state->mem */
    100         struct mem_block *block;
    101         void *winsys_map;
    102         uint32_t winsys_stride;
    103 
    104         int handle;
    105 };
    106 
    107 static void *
    108 int_to_key(int key)
    109 {
    110         return (void *)(uintptr_t)key;
    111 }
    112 
    113 static struct vc4_simulator_file *
    114 vc4_get_simulator_file_for_fd(int fd)
    115 {
    116         struct hash_entry *entry = _mesa_hash_table_search(sim_state.fd_map,
    117                                                            int_to_key(fd + 1));
    118         return entry ? entry->data : NULL;
    119 }
    120 
    121 /* A marker placed just after each BO, then checked after rendering to make
    122  * sure it's still there.
    123  */
    124 #define BO_SENTINEL		0xfedcba98
    125 
    126 #define PAGE_ALIGN2		12
    127 
    128 /**
    129  * Allocates space in simulator memory and returns a tracking struct for it
    130  * that also contains the drm_gem_cma_object struct.
    131  */
    132 static struct vc4_simulator_bo *
    133 vc4_create_simulator_bo(int fd, int handle, unsigned size)
    134 {
    135         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    136         struct vc4_simulator_bo *sim_bo = rzalloc(file,
    137                                                   struct vc4_simulator_bo);
    138         struct drm_vc4_bo *bo = &sim_bo->base;
    139         struct drm_gem_cma_object *obj = &bo->base;
    140         size = align(size, 4096);
    141 
    142         sim_bo->file = file;
    143         sim_bo->handle = handle;
    144 
    145         mtx_lock(&sim_state.mutex);
    146         sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, PAGE_ALIGN2, 0);
    147         mtx_unlock(&sim_state.mutex);
    148         assert(sim_bo->block);
    149 
    150         obj->base.size = size;
    151         obj->base.dev = &file->dev;
    152         obj->vaddr = sim_state.mem + sim_bo->block->ofs;
    153         obj->paddr = simpenrose_hw_addr(obj->vaddr);
    154 
    155         *(uint32_t *)(obj->vaddr + size) = BO_SENTINEL;
    156 
    157         /* A handle of 0 is used for vc4_gem.c internal allocations that
    158          * don't need to go in the lookup table.
    159          */
    160         if (handle != 0) {
    161                 mtx_lock(&sim_state.mutex);
    162                 _mesa_hash_table_insert(file->bo_map, int_to_key(handle), bo);
    163                 mtx_unlock(&sim_state.mutex);
    164         }
    165 
    166         return sim_bo;
    167 }
    168 
    169 static void
    170 vc4_free_simulator_bo(struct vc4_simulator_bo *sim_bo)
    171 {
    172         struct vc4_simulator_file *sim_file = sim_bo->file;
    173         struct drm_vc4_bo *bo = &sim_bo->base;
    174         struct drm_gem_cma_object *obj = &bo->base;
    175 
    176         if (sim_bo->winsys_map)
    177                 munmap(sim_bo->winsys_map, obj->base.size);
    178 
    179         mtx_lock(&sim_state.mutex);
    180         u_mmFreeMem(sim_bo->block);
    181         if (sim_bo->handle) {
    182                 struct hash_entry *entry =
    183                         _mesa_hash_table_search(sim_file->bo_map,
    184                                                 int_to_key(sim_bo->handle));
    185                 _mesa_hash_table_remove(sim_file->bo_map, entry);
    186         }
    187         mtx_unlock(&sim_state.mutex);
    188         ralloc_free(sim_bo);
    189 }
    190 
    191 static struct vc4_simulator_bo *
    192 vc4_get_simulator_bo(struct vc4_simulator_file *file, int gem_handle)
    193 {
    194         mtx_lock(&sim_state.mutex);
    195         struct hash_entry *entry =
    196                 _mesa_hash_table_search(file->bo_map, int_to_key(gem_handle));
    197         mtx_unlock(&sim_state.mutex);
    198 
    199         return entry ? entry->data : NULL;
    200 }
    201 
    202 struct drm_gem_cma_object *
    203 drm_gem_cma_create(struct drm_device *dev, size_t size)
    204 {
    205         struct vc4_screen *screen = dev->screen;
    206         struct vc4_simulator_bo *sim_bo = vc4_create_simulator_bo(screen->fd,
    207                                                                   0, size);
    208         return &sim_bo->base.base;
    209 }
    210 
    211 static int
    212 vc4_simulator_pin_bos(struct drm_device *dev, struct vc4_job *job,
    213                       struct vc4_exec_info *exec)
    214 {
    215         int fd = dev->screen->fd;
    216         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    217         struct drm_vc4_submit_cl *args = exec->args;
    218         struct vc4_bo **bos = job->bo_pointers.base;
    219 
    220         exec->bo_count = args->bo_handle_count;
    221         exec->bo = calloc(exec->bo_count, sizeof(void *));
    222         for (int i = 0; i < exec->bo_count; i++) {
    223                 struct vc4_bo *bo = bos[i];
    224                 struct vc4_simulator_bo *sim_bo =
    225                         vc4_get_simulator_bo(file, bo->handle);
    226                 struct drm_vc4_bo *drm_bo = &sim_bo->base;
    227                 struct drm_gem_cma_object *obj = &drm_bo->base;
    228 
    229                 drm_bo->bo = bo;
    230 #if 0
    231                 fprintf(stderr, "bo hindex %d: %s\n", i, bo->name);
    232 #endif
    233 
    234                 vc4_bo_map(bo);
    235                 memcpy(obj->vaddr, bo->map, bo->size);
    236 
    237                 exec->bo[i] = obj;
    238 
    239                 /* The kernel does this validation at shader create ioctl
    240                  * time.
    241                  */
    242                 if (strcmp(bo->name, "code") == 0) {
    243                         drm_bo->validated_shader = vc4_validate_shader(obj);
    244                         if (!drm_bo->validated_shader)
    245                                 abort();
    246                 }
    247         }
    248         return 0;
    249 }
    250 
    251 static int
    252 vc4_simulator_unpin_bos(struct vc4_exec_info *exec)
    253 {
    254         for (int i = 0; i < exec->bo_count; i++) {
    255                 struct drm_gem_cma_object *obj = exec->bo[i];
    256                 struct drm_vc4_bo *drm_bo = to_vc4_bo(&obj->base);
    257                 struct vc4_bo *bo = drm_bo->bo;
    258 
    259                 assert(*(uint32_t *)(obj->vaddr +
    260                                      obj->base.size) == BO_SENTINEL);
    261                 memcpy(bo->map, obj->vaddr, bo->size);
    262 
    263                 if (drm_bo->validated_shader) {
    264                         free(drm_bo->validated_shader->texture_samples);
    265                         free(drm_bo->validated_shader);
    266                 }
    267         }
    268 
    269         free(exec->bo);
    270 
    271         return 0;
    272 }
    273 
    274 static void
    275 vc4_dump_to_file(struct vc4_exec_info *exec)
    276 {
    277         static int dumpno = 0;
    278         struct drm_vc4_get_hang_state *state;
    279         struct drm_vc4_get_hang_state_bo *bo_state;
    280         unsigned int dump_version = 0;
    281 
    282         if (!(vc4_debug & VC4_DEBUG_DUMP))
    283                 return;
    284 
    285         state = calloc(1, sizeof(*state));
    286 
    287         int unref_count = 0;
    288         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec->unref_list,
    289                                  unref_head) {
    290                 unref_count++;
    291         }
    292 
    293         /* Add one more for the overflow area that isn't wrapped in a BO. */
    294         state->bo_count = exec->bo_count + unref_count + 1;
    295         bo_state = calloc(state->bo_count, sizeof(*bo_state));
    296 
    297         char *filename = NULL;
    298         asprintf(&filename, "vc4-dri-%d.dump", dumpno++);
    299         FILE *f = fopen(filename, "w+");
    300         if (!f) {
    301                 fprintf(stderr, "Couldn't open %s: %s", filename,
    302                         strerror(errno));
    303                 return;
    304         }
    305 
    306         fwrite(&dump_version, sizeof(dump_version), 1, f);
    307 
    308         state->ct0ca = exec->ct0ca;
    309         state->ct0ea = exec->ct0ea;
    310         state->ct1ca = exec->ct1ca;
    311         state->ct1ea = exec->ct1ea;
    312         state->start_bin = exec->ct0ca;
    313         state->start_render = exec->ct1ca;
    314         fwrite(state, sizeof(*state), 1, f);
    315 
    316         int i;
    317         for (i = 0; i < exec->bo_count; i++) {
    318                 struct drm_gem_cma_object *cma_bo = exec->bo[i];
    319                 bo_state[i].handle = i; /* Not used by the parser. */
    320                 bo_state[i].paddr = cma_bo->paddr;
    321                 bo_state[i].size = cma_bo->base.size;
    322         }
    323 
    324         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec->unref_list,
    325                                  unref_head) {
    326                 struct drm_gem_cma_object *cma_bo = &bo->base;
    327                 bo_state[i].handle = 0;
    328                 bo_state[i].paddr = cma_bo->paddr;
    329                 bo_state[i].size = cma_bo->base.size;
    330                 i++;
    331         }
    332 
    333         /* Add the static overflow memory area. */
    334         bo_state[i].handle = exec->bo_count;
    335         bo_state[i].paddr = sim_state.overflow->ofs;
    336         bo_state[i].size = sim_state.overflow->size;
    337         i++;
    338 
    339         fwrite(bo_state, sizeof(*bo_state), state->bo_count, f);
    340 
    341         for (int i = 0; i < exec->bo_count; i++) {
    342                 struct drm_gem_cma_object *cma_bo = exec->bo[i];
    343                 fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
    344         }
    345 
    346         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec->unref_list,
    347                                  unref_head) {
    348                 struct drm_gem_cma_object *cma_bo = &bo->base;
    349                 fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
    350         }
    351 
    352         void *overflow = calloc(1, sim_state.overflow->size);
    353         fwrite(overflow, 1, sim_state.overflow->size, f);
    354         free(overflow);
    355 
    356         free(state);
    357         free(bo_state);
    358         fclose(f);
    359 }
    360 
    361 int
    362 vc4_simulator_flush(struct vc4_context *vc4,
    363                     struct drm_vc4_submit_cl *args, struct vc4_job *job)
    364 {
    365         struct vc4_screen *screen = vc4->screen;
    366         int fd = screen->fd;
    367         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    368         struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]);
    369         struct vc4_resource *ctex = csurf ? vc4_resource(csurf->base.texture) : NULL;
    370         struct vc4_simulator_bo *csim_bo = ctex ? vc4_get_simulator_bo(file, ctex->bo->handle) : NULL;
    371         uint32_t winsys_stride = ctex ? csim_bo->winsys_stride : 0;
    372         uint32_t sim_stride = ctex ? ctex->slices[0].stride : 0;
    373         uint32_t row_len = MIN2(sim_stride, winsys_stride);
    374         struct vc4_exec_info exec;
    375         struct drm_device *dev = &file->dev;
    376         int ret;
    377 
    378         memset(&exec, 0, sizeof(exec));
    379         list_inithead(&exec.unref_list);
    380 
    381         if (ctex && csim_bo->winsys_map) {
    382 #if 0
    383                 fprintf(stderr, "%dx%d %d %d %d\n",
    384                         ctex->base.b.width0, ctex->base.b.height0,
    385                         winsys_stride,
    386                         sim_stride,
    387                         ctex->bo->size);
    388 #endif
    389 
    390                 for (int y = 0; y < ctex->base.b.height0; y++) {
    391                         memcpy(ctex->bo->map + y * sim_stride,
    392                                csim_bo->winsys_map + y * winsys_stride,
    393                                row_len);
    394                 }
    395         }
    396 
    397         exec.args = args;
    398 
    399         ret = vc4_simulator_pin_bos(dev, job, &exec);
    400         if (ret)
    401                 return ret;
    402 
    403         ret = vc4_cl_validate(dev, &exec);
    404         if (ret)
    405                 return ret;
    406 
    407         if (vc4_debug & VC4_DEBUG_CL) {
    408                 fprintf(stderr, "RCL:\n");
    409                 vc4_dump_cl(sim_state.mem + exec.ct1ca,
    410                             exec.ct1ea - exec.ct1ca, true);
    411         }
    412 
    413         vc4_dump_to_file(&exec);
    414 
    415         if (exec.ct0ca != exec.ct0ea) {
    416                 int bfc = simpenrose_do_binning(exec.ct0ca, exec.ct0ea);
    417                 if (bfc != 1) {
    418                         fprintf(stderr, "Binning returned %d flushes, should be 1.\n",
    419                                 bfc);
    420                         fprintf(stderr, "Relocated binning command list:\n");
    421                         vc4_dump_cl(sim_state.mem + exec.ct0ca,
    422                                     exec.ct0ea - exec.ct0ca, false);
    423                         abort();
    424                 }
    425         }
    426         int rfc = simpenrose_do_rendering(exec.ct1ca, exec.ct1ea);
    427         if (rfc != 1) {
    428                 fprintf(stderr, "Rendering returned %d frames, should be 1.\n",
    429                         rfc);
    430                 fprintf(stderr, "Relocated render command list:\n");
    431                 vc4_dump_cl(sim_state.mem + exec.ct1ca,
    432                             exec.ct1ea - exec.ct1ca, true);
    433                 abort();
    434         }
    435 
    436         ret = vc4_simulator_unpin_bos(&exec);
    437         if (ret)
    438                 return ret;
    439 
    440         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec.unref_list,
    441                                  unref_head) {
    442                 struct vc4_simulator_bo *sim_bo = (struct vc4_simulator_bo *)bo;
    443                 struct drm_gem_cma_object *obj = &sim_bo->base.base;
    444 		list_del(&bo->unref_head);
    445                 assert(*(uint32_t *)(obj->vaddr + obj->base.size) ==
    446                        BO_SENTINEL);
    447                 vc4_free_simulator_bo(sim_bo);
    448         }
    449 
    450         if (ctex && csim_bo->winsys_map) {
    451                 for (int y = 0; y < ctex->base.b.height0; y++) {
    452                         memcpy(csim_bo->winsys_map + y * winsys_stride,
    453                                ctex->bo->map + y * sim_stride,
    454                                row_len);
    455                 }
    456         }
    457 
    458         return 0;
    459 }
    460 
    461 /**
    462  * Map the underlying GEM object from the real hardware GEM handle.
    463  */
    464 static void *
    465 vc4_simulator_map_winsys_bo(int fd, struct vc4_simulator_bo *sim_bo)
    466 {
    467         struct drm_vc4_bo *bo = &sim_bo->base;
    468         struct drm_gem_cma_object *obj = &bo->base;
    469         int ret;
    470         void *map;
    471 
    472         struct drm_mode_map_dumb map_dumb = {
    473                 .handle = sim_bo->handle,
    474         };
    475         ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb);
    476         if (ret != 0) {
    477                 fprintf(stderr, "map ioctl failure\n");
    478                 abort();
    479         }
    480 
    481         map = mmap(NULL, obj->base.size, PROT_READ | PROT_WRITE, MAP_SHARED,
    482                    fd, map_dumb.offset);
    483         if (map == MAP_FAILED) {
    484                 fprintf(stderr,
    485                         "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
    486                         sim_bo->handle, (long long)map_dumb.offset,
    487                         (int)obj->base.size);
    488                 abort();
    489         }
    490 
    491         return map;
    492 }
    493 
    494 /**
    495  * Do fixups after a BO has been opened from a handle.
    496  *
    497  * This could be done at DRM_IOCTL_GEM_OPEN/DRM_IOCTL_GEM_PRIME_FD_TO_HANDLE
    498  * time, but we're still using drmPrimeFDToHandle() so we have this helper to
    499  * be called afterward instead.
    500  */
    501 void vc4_simulator_open_from_handle(int fd, uint32_t winsys_stride,
    502                                     int handle, uint32_t size)
    503 {
    504         struct vc4_simulator_bo *sim_bo =
    505                 vc4_create_simulator_bo(fd, handle, size);
    506 
    507         sim_bo->winsys_stride = winsys_stride;
    508         sim_bo->winsys_map = vc4_simulator_map_winsys_bo(fd, sim_bo);
    509 }
    510 
    511 /**
    512  * Simulated ioctl(fd, DRM_VC4_CREATE_BO) implementation.
    513  *
    514  * Making a VC4 BO is just a matter of making a corresponding BO on the host.
    515  */
    516 static int
    517 vc4_simulator_create_bo_ioctl(int fd, struct drm_vc4_create_bo *args)
    518 {
    519         int ret;
    520         struct drm_mode_create_dumb create = {
    521                 .width = 128,
    522                 .bpp = 8,
    523                 .height = (args->size + 127) / 128,
    524         };
    525 
    526         ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
    527         assert(create.size >= args->size);
    528 
    529         args->handle = create.handle;
    530 
    531         vc4_create_simulator_bo(fd, create.handle, args->size);
    532 
    533         return ret;
    534 }
    535 
    536 /**
    537  * Simulated ioctl(fd, DRM_VC4_CREATE_SHADER_BO) implementation.
    538  *
    539  * In simulation we defer shader validation until exec time.  Just make a host
    540  * BO and memcpy the contents in.
    541  */
    542 static int
    543 vc4_simulator_create_shader_bo_ioctl(int fd,
    544                                      struct drm_vc4_create_shader_bo *args)
    545 {
    546         int ret;
    547         struct drm_mode_create_dumb create = {
    548                 .width = 128,
    549                 .bpp = 8,
    550                 .height = (args->size + 127) / 128,
    551         };
    552 
    553         ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
    554         if (ret)
    555                 return ret;
    556         assert(create.size >= args->size);
    557 
    558         args->handle = create.handle;
    559 
    560         vc4_create_simulator_bo(fd, create.handle, args->size);
    561 
    562         struct drm_mode_map_dumb map = {
    563                 .handle = create.handle
    564         };
    565         ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
    566         if (ret)
    567                 return ret;
    568 
    569         void *shader = mmap(NULL, args->size, PROT_READ | PROT_WRITE, MAP_SHARED,
    570                             fd, map.offset);
    571         memcpy(shader, (void *)(uintptr_t)args->data, args->size);
    572         munmap(shader, args->size);
    573 
    574         return 0;
    575 }
    576 
    577 /**
    578  * Simulated ioctl(fd, DRM_VC4_MMAP_BO) implementation.
    579  *
    580  * We just pass this straight through to dumb mmap.
    581  */
    582 static int
    583 vc4_simulator_mmap_bo_ioctl(int fd, struct drm_vc4_mmap_bo *args)
    584 {
    585         int ret;
    586         struct drm_mode_map_dumb map = {
    587                 .handle = args->handle,
    588         };
    589 
    590         ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
    591         args->offset = map.offset;
    592 
    593         return ret;
    594 }
    595 
    596 static int
    597 vc4_simulator_gem_close_ioctl(int fd, struct drm_gem_close *args)
    598 {
    599         /* Free the simulator's internal tracking. */
    600         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    601         struct vc4_simulator_bo *sim_bo = vc4_get_simulator_bo(file,
    602                                                                args->handle);
    603 
    604         vc4_free_simulator_bo(sim_bo);
    605 
    606         /* Pass the call on down. */
    607         return drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, args);
    608 }
    609 
    610 static int
    611 vc4_simulator_get_param_ioctl(int fd, struct drm_vc4_get_param *args)
    612 {
    613         switch (args->param) {
    614         case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
    615         case DRM_VC4_PARAM_SUPPORTS_ETC1:
    616         case DRM_VC4_PARAM_SUPPORTS_THREADED_FS:
    617                 args->value = true;
    618                 return 0;
    619 
    620         case DRM_VC4_PARAM_V3D_IDENT0:
    621                 args->value = 0x02000000;
    622                 return 0;
    623 
    624         case DRM_VC4_PARAM_V3D_IDENT1:
    625                 args->value = 0x00000001;
    626                 return 0;
    627 
    628         default:
    629                 fprintf(stderr, "Unknown DRM_IOCTL_VC4_GET_PARAM(%lld)\n",
    630                         (long long)args->param);
    631                 abort();
    632         };
    633 }
    634 
    635 int
    636 vc4_simulator_ioctl(int fd, unsigned long request, void *args)
    637 {
    638         switch (request) {
    639         case DRM_IOCTL_VC4_CREATE_BO:
    640                 return vc4_simulator_create_bo_ioctl(fd, args);
    641         case DRM_IOCTL_VC4_CREATE_SHADER_BO:
    642                 return vc4_simulator_create_shader_bo_ioctl(fd, args);
    643         case DRM_IOCTL_VC4_MMAP_BO:
    644                 return vc4_simulator_mmap_bo_ioctl(fd, args);
    645 
    646         case DRM_IOCTL_VC4_WAIT_BO:
    647         case DRM_IOCTL_VC4_WAIT_SEQNO:
    648                 /* We do all of the vc4 rendering synchronously, so we just
    649                  * return immediately on the wait ioctls.  This ignores any
    650                  * native rendering to the host BO, so it does mean we race on
    651                  * front buffer rendering.
    652                  */
    653                 return 0;
    654 
    655         case DRM_IOCTL_VC4_GET_PARAM:
    656                 return vc4_simulator_get_param_ioctl(fd, args);
    657 
    658         case DRM_IOCTL_GEM_CLOSE:
    659                 return vc4_simulator_gem_close_ioctl(fd, args);
    660 
    661         case DRM_IOCTL_GEM_OPEN:
    662         case DRM_IOCTL_GEM_FLINK:
    663                 return drmIoctl(fd, request, args);
    664         default:
    665                 fprintf(stderr, "Unknown ioctl 0x%08x\n", (int)request);
    666                 abort();
    667         }
    668 }
    669 
    670 static void
    671 vc4_simulator_init_global(void)
    672 {
    673         mtx_lock(&sim_state.mutex);
    674         if (sim_state.refcount++) {
    675                 mtx_unlock(&sim_state.mutex);
    676                 return;
    677         }
    678 
    679         sim_state.mem_size = 256 * 1024 * 1024;
    680         sim_state.mem = calloc(sim_state.mem_size, 1);
    681         if (!sim_state.mem)
    682                 abort();
    683         sim_state.heap = u_mmInit(0, sim_state.mem_size);
    684 
    685         /* We supply our own memory so that we can have more aperture
    686          * available (256MB instead of simpenrose's default 64MB).
    687          */
    688         simpenrose_init_hardware_supply_mem(sim_state.mem, sim_state.mem_size);
    689 
    690         /* Carve out low memory for tile allocation overflow.  The kernel
    691          * should be automatically handling overflow memory setup on real
    692          * hardware, but for simulation we just get one shot to set up enough
    693          * overflow memory before execution.  This overflow mem will be used
    694          * up over the whole lifetime of simpenrose (not reused on each
    695          * flush), so it had better be big.
    696          */
    697         sim_state.overflow = u_mmAllocMem(sim_state.heap, 32 * 1024 * 1024,
    698                                           PAGE_ALIGN2, 0);
    699         simpenrose_supply_overflow_mem(sim_state.overflow->ofs,
    700                                        sim_state.overflow->size);
    701 
    702         mtx_unlock(&sim_state.mutex);
    703 
    704         sim_state.fd_map =
    705                 _mesa_hash_table_create(NULL,
    706                                         _mesa_hash_pointer,
    707                                         _mesa_key_pointer_equal);
    708 }
    709 
    710 void
    711 vc4_simulator_init(struct vc4_screen *screen)
    712 {
    713         vc4_simulator_init_global();
    714 
    715         screen->sim_file = rzalloc(screen, struct vc4_simulator_file);
    716 
    717         screen->sim_file->bo_map =
    718                 _mesa_hash_table_create(screen->sim_file,
    719                                         _mesa_hash_pointer,
    720                                         _mesa_key_pointer_equal);
    721 
    722         mtx_lock(&sim_state.mutex);
    723         _mesa_hash_table_insert(sim_state.fd_map, int_to_key(screen->fd + 1),
    724                                 screen->sim_file);
    725         mtx_unlock(&sim_state.mutex);
    726 
    727         screen->sim_file->dev.screen = screen;
    728 }
    729 
    730 void
    731 vc4_simulator_destroy(struct vc4_screen *screen)
    732 {
    733         mtx_lock(&sim_state.mutex);
    734         if (!--sim_state.refcount) {
    735                 _mesa_hash_table_destroy(sim_state.fd_map, NULL);
    736                 u_mmDestroy(sim_state.heap);
    737                 free(sim_state.mem);
    738                 /* No memsetting it, because it contains the mutex. */
    739         }
    740         mtx_unlock(&sim_state.mutex);
    741 }
    742 
    743 #endif /* USE_VC4_SIMULATOR */
    744