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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_reg_allocate.cpp 382 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
390 spill_costs[i] = 0.0;
407 spill_costs[inst->src[i].nr] +=
436 spill_costs[inst->dst.nr] +=
503 float spill_costs[this->alloc.count]; local
506 evaluate_spill_costs(spill_costs, no_spill);
510 ra_set_node_spill_cost(g, i, spill_costs[i]);
brw_fs_reg_allocate.cpp 810 float spill_costs[this->alloc.count]; local
814 spill_costs[i] = 0.0;
825 spill_costs[inst->src[i].nr] += loop_scale;
829 spill_costs[inst->dst.nr] += DIV_ROUND_UP(inst->size_written, REG_SIZE)
860 ra_set_node_spill_cost(g, i, spill_costs[i]);
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brw_vec4.cpp 2657 float spill_costs[alloc.count]; local
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