1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2010 LunarG Inc. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Chia-I Wu <olv (at) lunarg.com> 26 */ 27 28 #include "main/mtypes.h" 29 #include "main/extensions.h" 30 #include "main/context.h" 31 #include "main/debug_output.h" 32 #include "main/texobj.h" 33 #include "main/teximage.h" 34 #include "main/texstate.h" 35 #include "main/errors.h" 36 #include "main/framebuffer.h" 37 #include "main/fbobject.h" 38 #include "main/renderbuffer.h" 39 #include "main/version.h" 40 #include "st_texture.h" 41 42 #include "st_context.h" 43 #include "st_debug.h" 44 #include "st_extensions.h" 45 #include "st_format.h" 46 #include "st_cb_fbo.h" 47 #include "st_cb_flush.h" 48 #include "st_manager.h" 49 50 #include "state_tracker/st_gl_api.h" 51 52 #include "pipe/p_context.h" 53 #include "pipe/p_screen.h" 54 #include "util/u_format.h" 55 #include "util/u_pointer.h" 56 #include "util/u_inlines.h" 57 #include "util/u_atomic.h" 58 #include "util/u_surface.h" 59 60 /** 61 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. 62 * Return NULL if the struct gl_framebuffer is a user-created framebuffer. 63 * We'll only return non-null for window system framebuffers. 64 * Note that this function may fail. 65 */ 66 static inline struct st_framebuffer * 67 st_ws_framebuffer(struct gl_framebuffer *fb) 68 { 69 /* FBO cannot be casted. See st_new_framebuffer */ 70 if (fb && _mesa_is_winsys_fbo(fb)) 71 return (struct st_framebuffer *) fb; 72 return NULL; 73 } 74 75 /** 76 * Map an attachment to a buffer index. 77 */ 78 static inline gl_buffer_index 79 attachment_to_buffer_index(enum st_attachment_type statt) 80 { 81 gl_buffer_index index; 82 83 switch (statt) { 84 case ST_ATTACHMENT_FRONT_LEFT: 85 index = BUFFER_FRONT_LEFT; 86 break; 87 case ST_ATTACHMENT_BACK_LEFT: 88 index = BUFFER_BACK_LEFT; 89 break; 90 case ST_ATTACHMENT_FRONT_RIGHT: 91 index = BUFFER_FRONT_RIGHT; 92 break; 93 case ST_ATTACHMENT_BACK_RIGHT: 94 index = BUFFER_BACK_RIGHT; 95 break; 96 case ST_ATTACHMENT_DEPTH_STENCIL: 97 index = BUFFER_DEPTH; 98 break; 99 case ST_ATTACHMENT_ACCUM: 100 index = BUFFER_ACCUM; 101 break; 102 case ST_ATTACHMENT_SAMPLE: 103 default: 104 index = BUFFER_COUNT; 105 break; 106 } 107 108 return index; 109 } 110 111 /** 112 * Map a buffer index to an attachment. 113 */ 114 static inline enum st_attachment_type 115 buffer_index_to_attachment(gl_buffer_index index) 116 { 117 enum st_attachment_type statt; 118 119 switch (index) { 120 case BUFFER_FRONT_LEFT: 121 statt = ST_ATTACHMENT_FRONT_LEFT; 122 break; 123 case BUFFER_BACK_LEFT: 124 statt = ST_ATTACHMENT_BACK_LEFT; 125 break; 126 case BUFFER_FRONT_RIGHT: 127 statt = ST_ATTACHMENT_FRONT_RIGHT; 128 break; 129 case BUFFER_BACK_RIGHT: 130 statt = ST_ATTACHMENT_BACK_RIGHT; 131 break; 132 case BUFFER_DEPTH: 133 statt = ST_ATTACHMENT_DEPTH_STENCIL; 134 break; 135 case BUFFER_ACCUM: 136 statt = ST_ATTACHMENT_ACCUM; 137 break; 138 default: 139 statt = ST_ATTACHMENT_INVALID; 140 break; 141 } 142 143 return statt; 144 } 145 146 /** 147 * Make sure a context picks up the latest cached state of the 148 * drawables it binds to. 149 */ 150 static void 151 st_context_validate(struct st_context *st, 152 struct st_framebuffer *stdraw, 153 struct st_framebuffer *stread) 154 { 155 if (stdraw && stdraw->stamp != st->draw_stamp) { 156 st->dirty |= ST_NEW_FRAMEBUFFER; 157 _mesa_resize_framebuffer(st->ctx, &stdraw->Base, 158 stdraw->Base.Width, 159 stdraw->Base.Height); 160 st->draw_stamp = stdraw->stamp; 161 } 162 163 if (stread && stread->stamp != st->read_stamp) { 164 if (stread != stdraw) { 165 st->dirty |= ST_NEW_FRAMEBUFFER; 166 _mesa_resize_framebuffer(st->ctx, &stread->Base, 167 stread->Base.Width, 168 stread->Base.Height); 169 } 170 st->read_stamp = stread->stamp; 171 } 172 } 173 174 /** 175 * Validate a framebuffer to make sure up-to-date pipe_textures are used. 176 * The context is only used for creating pipe surfaces and for calling 177 * _mesa_resize_framebuffer(). 178 * (That should probably be rethought, since those surfaces become 179 * drawable state, not context state, and can be freed by another pipe 180 * context). 181 */ 182 static void 183 st_framebuffer_validate(struct st_framebuffer *stfb, 184 struct st_context *st) 185 { 186 struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; 187 uint width, height; 188 unsigned i; 189 boolean changed = FALSE; 190 int32_t new_stamp; 191 192 /* Check for incomplete framebuffers (e.g. EGL_KHR_surfaceless_context) */ 193 if (!stfb->iface) 194 return; 195 196 new_stamp = p_atomic_read(&stfb->iface->stamp); 197 if (stfb->iface_stamp == new_stamp) 198 return; 199 200 /* validate the fb */ 201 do { 202 if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts, 203 stfb->num_statts, textures)) 204 return; 205 206 stfb->iface_stamp = new_stamp; 207 new_stamp = p_atomic_read(&stfb->iface->stamp); 208 } while(stfb->iface_stamp != new_stamp); 209 210 width = stfb->Base.Width; 211 height = stfb->Base.Height; 212 213 for (i = 0; i < stfb->num_statts; i++) { 214 struct st_renderbuffer *strb; 215 struct pipe_surface *ps, surf_tmpl; 216 gl_buffer_index idx; 217 218 if (!textures[i]) 219 continue; 220 221 idx = attachment_to_buffer_index(stfb->statts[i]); 222 if (idx >= BUFFER_COUNT) { 223 pipe_resource_reference(&textures[i], NULL); 224 continue; 225 } 226 227 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); 228 assert(strb); 229 if (strb->texture == textures[i]) { 230 pipe_resource_reference(&textures[i], NULL); 231 continue; 232 } 233 234 u_surface_default_template(&surf_tmpl, textures[i]); 235 ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl); 236 if (ps) { 237 pipe_surface_reference(&strb->surface, ps); 238 pipe_resource_reference(&strb->texture, ps->texture); 239 /* ownership transfered */ 240 pipe_surface_reference(&ps, NULL); 241 242 changed = TRUE; 243 244 strb->Base.Width = strb->surface->width; 245 strb->Base.Height = strb->surface->height; 246 247 width = strb->Base.Width; 248 height = strb->Base.Height; 249 } 250 251 pipe_resource_reference(&textures[i], NULL); 252 } 253 254 if (changed) { 255 ++stfb->stamp; 256 _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height); 257 } 258 } 259 260 /** 261 * Update the attachments to validate by looping the existing renderbuffers. 262 */ 263 static void 264 st_framebuffer_update_attachments(struct st_framebuffer *stfb) 265 { 266 gl_buffer_index idx; 267 268 stfb->num_statts = 0; 269 for (idx = 0; idx < BUFFER_COUNT; idx++) { 270 struct st_renderbuffer *strb; 271 enum st_attachment_type statt; 272 273 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); 274 if (!strb || strb->software) 275 continue; 276 277 statt = buffer_index_to_attachment(idx); 278 if (statt != ST_ATTACHMENT_INVALID && 279 st_visual_have_buffers(stfb->iface->visual, 1 << statt)) 280 stfb->statts[stfb->num_statts++] = statt; 281 } 282 stfb->stamp++; 283 } 284 285 /** 286 * Add a renderbuffer to the framebuffer. 287 */ 288 static boolean 289 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, 290 gl_buffer_index idx) 291 { 292 struct gl_renderbuffer *rb; 293 enum pipe_format format; 294 boolean sw; 295 296 if (!stfb->iface) 297 return FALSE; 298 299 /* do not distinguish depth/stencil buffers */ 300 if (idx == BUFFER_STENCIL) 301 idx = BUFFER_DEPTH; 302 303 switch (idx) { 304 case BUFFER_DEPTH: 305 format = stfb->iface->visual->depth_stencil_format; 306 sw = FALSE; 307 break; 308 case BUFFER_ACCUM: 309 format = stfb->iface->visual->accum_format; 310 sw = TRUE; 311 break; 312 default: 313 format = stfb->iface->visual->color_format; 314 if (stfb->Base.Visual.sRGBCapable) 315 format = util_format_srgb(format); 316 sw = FALSE; 317 break; 318 } 319 320 if (format == PIPE_FORMAT_NONE) 321 return FALSE; 322 323 rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw); 324 if (!rb) 325 return FALSE; 326 327 if (idx != BUFFER_DEPTH) { 328 _mesa_add_renderbuffer(&stfb->Base, idx, rb); 329 } 330 else { 331 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) 332 _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb); 333 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) 334 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); 335 } 336 337 return TRUE; 338 } 339 340 /** 341 * Intialize a struct gl_config from a visual. 342 */ 343 static void 344 st_visual_to_context_mode(const struct st_visual *visual, 345 struct gl_config *mode) 346 { 347 memset(mode, 0, sizeof(*mode)); 348 349 if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK)) 350 mode->doubleBufferMode = GL_TRUE; 351 if (st_visual_have_buffers(visual, 352 ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK)) 353 mode->stereoMode = GL_TRUE; 354 355 if (visual->color_format != PIPE_FORMAT_NONE) { 356 mode->rgbMode = GL_TRUE; 357 358 mode->redBits = 359 util_format_get_component_bits(visual->color_format, 360 UTIL_FORMAT_COLORSPACE_RGB, 0); 361 mode->greenBits = 362 util_format_get_component_bits(visual->color_format, 363 UTIL_FORMAT_COLORSPACE_RGB, 1); 364 mode->blueBits = 365 util_format_get_component_bits(visual->color_format, 366 UTIL_FORMAT_COLORSPACE_RGB, 2); 367 mode->alphaBits = 368 util_format_get_component_bits(visual->color_format, 369 UTIL_FORMAT_COLORSPACE_RGB, 3); 370 371 mode->rgbBits = mode->redBits + 372 mode->greenBits + mode->blueBits + mode->alphaBits; 373 mode->sRGBCapable = util_format_is_srgb(visual->color_format); 374 } 375 376 if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { 377 mode->depthBits = 378 util_format_get_component_bits(visual->depth_stencil_format, 379 UTIL_FORMAT_COLORSPACE_ZS, 0); 380 mode->stencilBits = 381 util_format_get_component_bits(visual->depth_stencil_format, 382 UTIL_FORMAT_COLORSPACE_ZS, 1); 383 384 mode->haveDepthBuffer = mode->depthBits > 0; 385 mode->haveStencilBuffer = mode->stencilBits > 0; 386 } 387 388 if (visual->accum_format != PIPE_FORMAT_NONE) { 389 mode->haveAccumBuffer = GL_TRUE; 390 391 mode->accumRedBits = 392 util_format_get_component_bits(visual->accum_format, 393 UTIL_FORMAT_COLORSPACE_RGB, 0); 394 mode->accumGreenBits = 395 util_format_get_component_bits(visual->accum_format, 396 UTIL_FORMAT_COLORSPACE_RGB, 1); 397 mode->accumBlueBits = 398 util_format_get_component_bits(visual->accum_format, 399 UTIL_FORMAT_COLORSPACE_RGB, 2); 400 mode->accumAlphaBits = 401 util_format_get_component_bits(visual->accum_format, 402 UTIL_FORMAT_COLORSPACE_RGB, 3); 403 } 404 405 if (visual->samples > 1) { 406 mode->sampleBuffers = 1; 407 mode->samples = visual->samples; 408 } 409 } 410 411 /** 412 * Create a framebuffer from a manager interface. 413 */ 414 static struct st_framebuffer * 415 st_framebuffer_create(struct st_context *st, 416 struct st_framebuffer_iface *stfbi) 417 { 418 struct st_framebuffer *stfb; 419 struct gl_config mode; 420 gl_buffer_index idx; 421 422 if (!stfbi) 423 return NULL; 424 425 stfb = CALLOC_STRUCT(st_framebuffer); 426 if (!stfb) 427 return NULL; 428 429 st_visual_to_context_mode(stfbi->visual, &mode); 430 431 /* 432 * For desktop GL, sRGB framebuffer write is controlled by both the 433 * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should 434 * advertise the capability when the pipe driver (and core Mesa) supports 435 * it so that applications can enable sRGB write when they want to. 436 * 437 * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When 438 * the attribute is GLX_TRUE, it tells the st manager to pick a color 439 * format such that util_format_srgb(visual->color_format) can be supported 440 * by the pipe driver. We still need to advertise the capability here. 441 * 442 * For GLES, however, sRGB framebuffer write is controlled only by the 443 * capability of the framebuffer. There is GL_EXT_sRGB_write_control to 444 * give applications the control back, but sRGB write is still enabled by 445 * default. To avoid unexpected results, we should not advertise the 446 * capability. This could change when we add support for 447 * EGL_KHR_gl_colorspace. 448 */ 449 if (_mesa_is_desktop_gl(st->ctx)) { 450 struct pipe_screen *screen = st->pipe->screen; 451 const enum pipe_format srgb_format = 452 util_format_srgb(stfbi->visual->color_format); 453 454 if (srgb_format != PIPE_FORMAT_NONE && 455 st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE && 456 screen->is_format_supported(screen, srgb_format, 457 PIPE_TEXTURE_2D, stfbi->visual->samples, 458 (PIPE_BIND_DISPLAY_TARGET | 459 PIPE_BIND_RENDER_TARGET))) 460 mode.sRGBCapable = GL_TRUE; 461 } 462 463 _mesa_initialize_window_framebuffer(&stfb->Base, &mode); 464 465 stfb->iface = stfbi; 466 stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1; 467 468 /* add the color buffer */ 469 idx = stfb->Base._ColorDrawBufferIndexes[0]; 470 if (!st_framebuffer_add_renderbuffer(stfb, idx)) { 471 free(stfb); 472 return NULL; 473 } 474 475 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH); 476 st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM); 477 478 stfb->stamp = 0; 479 st_framebuffer_update_attachments(stfb); 480 481 return stfb; 482 } 483 484 /** 485 * Reference a framebuffer. 486 */ 487 static void 488 st_framebuffer_reference(struct st_framebuffer **ptr, 489 struct st_framebuffer *stfb) 490 { 491 struct gl_framebuffer *fb = &stfb->Base; 492 _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb); 493 } 494 495 static void 496 st_context_flush(struct st_context_iface *stctxi, unsigned flags, 497 struct pipe_fence_handle **fence) 498 { 499 struct st_context *st = (struct st_context *) stctxi; 500 unsigned pipe_flags = 0; 501 502 if (flags & ST_FLUSH_END_OF_FRAME) { 503 pipe_flags |= PIPE_FLUSH_END_OF_FRAME; 504 } 505 506 st_flush(st, fence, pipe_flags); 507 if (flags & ST_FLUSH_FRONT) 508 st_manager_flush_frontbuffer(st); 509 } 510 511 static boolean 512 st_context_teximage(struct st_context_iface *stctxi, 513 enum st_texture_type tex_type, 514 int level, enum pipe_format pipe_format, 515 struct pipe_resource *tex, boolean mipmap) 516 { 517 struct st_context *st = (struct st_context *) stctxi; 518 struct gl_context *ctx = st->ctx; 519 struct gl_texture_object *texObj; 520 struct gl_texture_image *texImage; 521 struct st_texture_object *stObj; 522 struct st_texture_image *stImage; 523 GLenum internalFormat; 524 GLuint width, height, depth; 525 GLenum target; 526 527 switch (tex_type) { 528 case ST_TEXTURE_1D: 529 target = GL_TEXTURE_1D; 530 break; 531 case ST_TEXTURE_2D: 532 target = GL_TEXTURE_2D; 533 break; 534 case ST_TEXTURE_3D: 535 target = GL_TEXTURE_3D; 536 break; 537 case ST_TEXTURE_RECT: 538 target = GL_TEXTURE_RECTANGLE_ARB; 539 break; 540 default: 541 return FALSE; 542 } 543 544 texObj = _mesa_get_current_tex_object(ctx, target); 545 546 _mesa_lock_texture(ctx, texObj); 547 548 stObj = st_texture_object(texObj); 549 /* switch to surface based */ 550 if (!stObj->surface_based) { 551 _mesa_clear_texture_object(ctx, texObj); 552 stObj->surface_based = GL_TRUE; 553 } 554 555 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 556 stImage = st_texture_image(texImage); 557 if (tex) { 558 mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format); 559 560 if (util_format_has_alpha(tex->format)) 561 internalFormat = GL_RGBA; 562 else 563 internalFormat = GL_RGB; 564 565 _mesa_init_teximage_fields(ctx, texImage, 566 tex->width0, tex->height0, 1, 0, 567 internalFormat, texFormat); 568 569 width = tex->width0; 570 height = tex->height0; 571 depth = tex->depth0; 572 573 /* grow the image size until we hit level = 0 */ 574 while (level > 0) { 575 if (width != 1) 576 width <<= 1; 577 if (height != 1) 578 height <<= 1; 579 if (depth != 1) 580 depth <<= 1; 581 level--; 582 } 583 } 584 else { 585 _mesa_clear_texture_image(ctx, texImage); 586 width = height = depth = 0; 587 } 588 589 pipe_resource_reference(&stImage->pt, tex); 590 stObj->surface_format = pipe_format; 591 592 _mesa_dirty_texobj(ctx, texObj); 593 _mesa_unlock_texture(ctx, texObj); 594 595 return TRUE; 596 } 597 598 static void 599 st_context_copy(struct st_context_iface *stctxi, 600 struct st_context_iface *stsrci, unsigned mask) 601 { 602 struct st_context *st = (struct st_context *) stctxi; 603 struct st_context *src = (struct st_context *) stsrci; 604 605 _mesa_copy_context(src->ctx, st->ctx, mask); 606 } 607 608 static boolean 609 st_context_share(struct st_context_iface *stctxi, 610 struct st_context_iface *stsrci) 611 { 612 struct st_context *st = (struct st_context *) stctxi; 613 struct st_context *src = (struct st_context *) stsrci; 614 615 return _mesa_share_state(st->ctx, src->ctx); 616 } 617 618 static void 619 st_context_destroy(struct st_context_iface *stctxi) 620 { 621 struct st_context *st = (struct st_context *) stctxi; 622 st_destroy_context(st); 623 } 624 625 static struct st_context_iface * 626 st_api_create_context(struct st_api *stapi, struct st_manager *smapi, 627 const struct st_context_attribs *attribs, 628 enum st_context_error *error, 629 struct st_context_iface *shared_stctxi) 630 { 631 struct st_context *shared_ctx = (struct st_context *) shared_stctxi; 632 struct st_context *st; 633 struct pipe_context *pipe; 634 struct gl_config mode; 635 gl_api api; 636 unsigned ctx_flags = 0; 637 638 if (!(stapi->profile_mask & (1 << attribs->profile))) 639 return NULL; 640 641 switch (attribs->profile) { 642 case ST_PROFILE_DEFAULT: 643 api = API_OPENGL_COMPAT; 644 break; 645 case ST_PROFILE_OPENGL_ES1: 646 api = API_OPENGLES; 647 break; 648 case ST_PROFILE_OPENGL_ES2: 649 api = API_OPENGLES2; 650 break; 651 case ST_PROFILE_OPENGL_CORE: 652 api = API_OPENGL_CORE; 653 break; 654 default: 655 *error = ST_CONTEXT_ERROR_BAD_API; 656 return NULL; 657 } 658 659 if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) 660 ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS; 661 662 pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags); 663 if (!pipe) { 664 *error = ST_CONTEXT_ERROR_NO_MEMORY; 665 return NULL; 666 } 667 668 st_visual_to_context_mode(&attribs->visual, &mode); 669 st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options); 670 if (!st) { 671 *error = ST_CONTEXT_ERROR_NO_MEMORY; 672 pipe->destroy(pipe); 673 return NULL; 674 } 675 676 if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) { 677 if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) { 678 *error = ST_CONTEXT_ERROR_NO_MEMORY; 679 return NULL; 680 } 681 682 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; 683 } 684 685 if (st->ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT) { 686 st_update_debug_callback(st); 687 } 688 689 if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE) 690 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; 691 if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) { 692 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB; 693 st->ctx->Const.RobustAccess = GL_TRUE; 694 } 695 if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) { 696 st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB; 697 st_install_device_reset_callback(st); 698 } 699 700 /* need to perform version check */ 701 if (attribs->major > 1 || attribs->minor > 0) { 702 /* Is the actual version less than the requested version? 703 */ 704 if (st->ctx->Version < attribs->major * 10U + attribs->minor) { 705 *error = ST_CONTEXT_ERROR_BAD_VERSION; 706 st_destroy_context(st); 707 return NULL; 708 } 709 } 710 711 st->invalidate_on_gl_viewport = 712 smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE); 713 714 st->iface.destroy = st_context_destroy; 715 st->iface.flush = st_context_flush; 716 st->iface.teximage = st_context_teximage; 717 st->iface.copy = st_context_copy; 718 st->iface.share = st_context_share; 719 st->iface.st_context_private = (void *) smapi; 720 st->iface.cso_context = st->cso_context; 721 st->iface.pipe = st->pipe; 722 723 *error = ST_CONTEXT_SUCCESS; 724 return &st->iface; 725 } 726 727 static struct st_context_iface * 728 st_api_get_current(struct st_api *stapi) 729 { 730 GET_CURRENT_CONTEXT(ctx); 731 struct st_context *st = (ctx) ? ctx->st : NULL; 732 733 return (st) ? &st->iface : NULL; 734 } 735 736 static struct st_framebuffer * 737 st_framebuffer_reuse_or_create(struct st_context *st, 738 struct gl_framebuffer *fb, 739 struct st_framebuffer_iface *stfbi) 740 { 741 struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL; 742 743 /* dummy framebuffers cant be used as st_framebuffer */ 744 if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() && 745 cur->iface == stfbi) { 746 /* reuse the current stfb */ 747 st_framebuffer_reference(&stfb, cur); 748 } 749 else { 750 /* create a new one */ 751 stfb = st_framebuffer_create(st, stfbi); 752 } 753 754 return stfb; 755 } 756 757 static boolean 758 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, 759 struct st_framebuffer_iface *stdrawi, 760 struct st_framebuffer_iface *streadi) 761 { 762 struct st_context *st = (struct st_context *) stctxi; 763 struct st_framebuffer *stdraw, *stread; 764 boolean ret; 765 766 _glapi_check_multithread(); 767 768 if (st) { 769 /* reuse or create the draw fb */ 770 stdraw = st_framebuffer_reuse_or_create(st, 771 st->ctx->WinSysDrawBuffer, stdrawi); 772 if (streadi != stdrawi) { 773 /* do the same for the read fb */ 774 stread = st_framebuffer_reuse_or_create(st, 775 st->ctx->WinSysReadBuffer, streadi); 776 } 777 else { 778 stread = NULL; 779 /* reuse the draw fb for the read fb */ 780 if (stdraw) 781 st_framebuffer_reference(&stread, stdraw); 782 } 783 784 if (stdraw && stread) { 785 st_framebuffer_validate(stdraw, st); 786 if (stread != stdraw) 787 st_framebuffer_validate(stread, st); 788 789 ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base); 790 791 st->draw_stamp = stdraw->stamp - 1; 792 st->read_stamp = stread->stamp - 1; 793 st_context_validate(st, stdraw, stread); 794 } 795 else { 796 struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer(); 797 ret = _mesa_make_current(st->ctx, incomplete, incomplete); 798 } 799 800 st_framebuffer_reference(&stdraw, NULL); 801 st_framebuffer_reference(&stread, NULL); 802 } 803 else { 804 ret = _mesa_make_current(NULL, NULL, NULL); 805 } 806 807 return ret; 808 } 809 810 static void 811 st_api_destroy(struct st_api *stapi) 812 { 813 } 814 815 /** 816 * Flush the front buffer if the current context renders to the front buffer. 817 */ 818 void 819 st_manager_flush_frontbuffer(struct st_context *st) 820 { 821 struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer); 822 struct st_renderbuffer *strb = NULL; 823 824 if (stfb) 825 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); 826 if (!strb) 827 return; 828 829 /* never a dummy fb */ 830 assert(&stfb->Base != _mesa_get_incomplete_framebuffer()); 831 stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT); 832 } 833 834 /** 835 * Return the surface of an EGLImage. 836 * FIXME: I think this should operate on resources, not surfaces 837 */ 838 struct pipe_surface * 839 st_manager_get_egl_image_surface(struct st_context *st, void *eglimg) 840 { 841 struct st_manager *smapi = 842 (struct st_manager *) st->iface.st_context_private; 843 struct st_egl_image stimg; 844 struct pipe_surface *ps, surf_tmpl; 845 846 if (!smapi || !smapi->get_egl_image) 847 return NULL; 848 849 memset(&stimg, 0, sizeof(stimg)); 850 if (!smapi->get_egl_image(smapi, eglimg, &stimg)) 851 return NULL; 852 853 u_surface_default_template(&surf_tmpl, stimg.texture); 854 surf_tmpl.format = stimg.format; 855 surf_tmpl.u.tex.level = stimg.level; 856 surf_tmpl.u.tex.first_layer = stimg.layer; 857 surf_tmpl.u.tex.last_layer = stimg.layer; 858 ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl); 859 pipe_resource_reference(&stimg.texture, NULL); 860 861 return ps; 862 } 863 864 /** 865 * Re-validate the framebuffers. 866 */ 867 void 868 st_manager_validate_framebuffers(struct st_context *st) 869 { 870 struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer); 871 struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer); 872 873 if (stdraw) 874 st_framebuffer_validate(stdraw, st); 875 if (stread && stread != stdraw) 876 st_framebuffer_validate(stread, st); 877 878 st_context_validate(st, stdraw, stread); 879 } 880 881 /** 882 * Add a color renderbuffer on demand. 883 */ 884 boolean 885 st_manager_add_color_renderbuffer(struct st_context *st, 886 struct gl_framebuffer *fb, 887 gl_buffer_index idx) 888 { 889 struct st_framebuffer *stfb = st_ws_framebuffer(fb); 890 891 /* FBO */ 892 if (!stfb) 893 return FALSE; 894 895 if (stfb->Base.Attachment[idx].Renderbuffer) 896 return TRUE; 897 898 switch (idx) { 899 case BUFFER_FRONT_LEFT: 900 case BUFFER_BACK_LEFT: 901 case BUFFER_FRONT_RIGHT: 902 case BUFFER_BACK_RIGHT: 903 break; 904 default: 905 return FALSE; 906 } 907 908 if (!st_framebuffer_add_renderbuffer(stfb, idx)) 909 return FALSE; 910 911 st_framebuffer_update_attachments(stfb); 912 913 /* 914 * Force a call to the state tracker manager to validate the 915 * new renderbuffer. It might be that there is a window system 916 * renderbuffer available. 917 */ 918 if(stfb->iface) 919 stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1; 920 921 st_invalidate_state(st->ctx, _NEW_BUFFERS); 922 923 return TRUE; 924 } 925 926 static unsigned get_version(struct pipe_screen *screen, 927 struct st_config_options *options, gl_api api) 928 { 929 struct gl_constants consts = {0}; 930 struct gl_extensions extensions = {0}; 931 GLuint version; 932 933 if (_mesa_override_gl_version_contextless(&consts, &api, &version)) { 934 return version; 935 } 936 937 _mesa_init_constants(&consts, api); 938 _mesa_init_extensions(&extensions); 939 940 st_init_limits(screen, &consts, &extensions); 941 st_init_extensions(screen, &consts, &extensions, options, GL_TRUE); 942 943 return _mesa_get_version(&extensions, &consts, api); 944 } 945 946 static void 947 st_api_query_versions(struct st_api *stapi, struct st_manager *sm, 948 struct st_config_options *options, 949 int *gl_core_version, 950 int *gl_compat_version, 951 int *gl_es1_version, 952 int *gl_es2_version) 953 { 954 *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE); 955 *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT); 956 *gl_es1_version = get_version(sm->screen, options, API_OPENGLES); 957 *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2); 958 } 959 960 static const struct st_api st_gl_api = { 961 .name = "Mesa " PACKAGE_VERSION, 962 .api = ST_API_OPENGL, 963 .profile_mask = ST_PROFILE_DEFAULT_MASK | 964 ST_PROFILE_OPENGL_CORE_MASK | 965 ST_PROFILE_OPENGL_ES1_MASK | 966 ST_PROFILE_OPENGL_ES2_MASK | 967 0, 968 .feature_mask = ST_API_FEATURE_MS_VISUALS_MASK, 969 .destroy = st_api_destroy, 970 .query_versions = st_api_query_versions, 971 .create_context = st_api_create_context, 972 .make_current = st_api_make_current, 973 .get_current = st_api_get_current, 974 }; 975 976 struct st_api * 977 st_gl_api_create(void) 978 { 979 return (struct st_api *) &st_gl_api; 980 } 981