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    Searched defs:stencilMask (Results 1 - 17 of 17) sorted by null

  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
depthstencil.h 158 simdscalar stencilMask = _simd_set1_ps(-1.0f);
183 case ZFUNC_NEVER: stencilMask = _simd_setzero_ps(); break;
200 case ZFUNC_LE: stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); break;
201 case ZFUNC_LT: stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); break;
202 case ZFUNC_GT: stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); break;
203 case ZFUNC_GE: stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); break;
204 case ZFUNC_EQ: stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); break;
205 case ZFUNC_NE: stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); break;
209 simdscalar depthWriteMask = _simd_and_ps(depthResult, stencilMask);
212 *pStencilMask = stencilMask;
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_drawpix.c 605 const GLuint stencilMask = ctx->Stencil.WriteMask[0];
631 (stencilMask & 0xff) == 0xff) {
672 if (stencilMask != 0x0) {
s_stencil.c 502 const GLuint stencilMask = ctx->Stencil.WriteMask[0];
526 if ((stencilMask & stencilMax) != stencilMax) {
535 = (stencil[i] & stencilMask) | (destVals[i] & ~stencilMask);
  /external/deqp/modules/egl/
teglImageUtil.cpp 362 const deUint32 stencilMask = deBitMask32(0, numStencilBits);
374 const deUint32 stencil = stencilValues[ndx] & stencilMask;
  /external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp 75 , stencilMask (0)
87 deUint32 stencilMask;
255 clear->stencilMask = m_masked ? rnd.getUint32() : 0xffffffffu;
305 gl.stencilMask (clear->stencilMask);
316 gl.stencilMask (0xffffffffu);
465 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0)
477 deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & bufMask;
es2fStencilTests.cpp 127 deUint32 stencilMask;
138 , stencilMask (0xffffffffu)
241 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask);
561 op.stencilMask = mask;
  /external/deqp/modules/gles3/functional/
es3fDepthStencilClearTests.cpp 75 , stencilMask (0)
87 deUint32 stencilMask;
258 clear->stencilMask = m_masked ? rnd.getUint32() : 0xffffffffu;
308 gl.stencilMask (clear->stencilMask);
319 gl.stencilMask (0xffffffffu);
468 if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->stencilMask == 0)
480 deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & bufMask;
es3fStencilTests.cpp 130 deUint32 stencilMask;
141 , stencilMask (0xffffffffu)
244 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask);
564 op.stencilMask = mask;
  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 167 const deUint32 stencilMask = (1u<<stencilBits)-1u;
191 const int newVal = (oldVal+1)&stencilMask;
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 590 void GLContext::stencilMask (deUint32 mask)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 177 IGLProperty stencilMask = new GLIntegerProperty(GLStateType.STENCIL_VALUE_MASK,
199 stencilMask, stencilRef, stencilFail,
  /external/swiftshader/src/OpenGL/libGL/
Context.h 441 GLuint stencilMask;
538 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 240 GLuint stencilMask;
334 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.h 351 GLuint stencilMask;
465 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
  /external/swiftshader/src/Renderer/
Context.hpp 413 int stencilMask;
  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 283 void (*stencilMask)(void* c, GGLuint mask);
  /external/skia/src/gpu/gl/
GrGLTestInterface.h 142 virtual GrGLvoid stencilMask(GrGLuint mask) {}
    [all...]

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