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Searched
defs:stencilMask
(Results
1 - 17
of
17
) sorted by null
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
depthstencil.h
158
simdscalar
stencilMask
= _simd_set1_ps(-1.0f);
183
case ZFUNC_NEVER:
stencilMask
= _simd_setzero_ps(); break;
200
case ZFUNC_LE:
stencilMask
= _simd_cmple_ps(stencilRef, stencilWithMask); break;
201
case ZFUNC_LT:
stencilMask
= _simd_cmplt_ps(stencilRef, stencilWithMask); break;
202
case ZFUNC_GT:
stencilMask
= _simd_cmpgt_ps(stencilRef, stencilWithMask); break;
203
case ZFUNC_GE:
stencilMask
= _simd_cmpge_ps(stencilRef, stencilWithMask); break;
204
case ZFUNC_EQ:
stencilMask
= _simd_cmpeq_ps(stencilRef, stencilWithMask); break;
205
case ZFUNC_NE:
stencilMask
= _simd_cmpneq_ps(stencilRef, stencilWithMask); break;
209
simdscalar depthWriteMask = _simd_and_ps(depthResult,
stencilMask
);
212
*pStencilMask =
stencilMask
;
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all
...]
/external/mesa3d/src/mesa/swrast/
s_drawpix.c
605
const GLuint
stencilMask
= ctx->Stencil.WriteMask[0];
631
(
stencilMask
& 0xff) == 0xff) {
672
if (
stencilMask
!= 0x0) {
s_stencil.c
502
const GLuint
stencilMask
= ctx->Stencil.WriteMask[0];
526
if ((
stencilMask
& stencilMax) != stencilMax) {
535
= (stencil[i] &
stencilMask
) | (destVals[i] & ~
stencilMask
);
/external/deqp/modules/egl/
teglImageUtil.cpp
362
const deUint32
stencilMask
= deBitMask32(0, numStencilBits);
374
const deUint32 stencil = stencilValues[ndx] &
stencilMask
;
/external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp
75
,
stencilMask
(0)
87
deUint32
stencilMask
;
255
clear->
stencilMask
= m_masked ? rnd.getUint32() : 0xffffffffu;
305
gl.
stencilMask
(clear->
stencilMask
);
316
gl.
stencilMask
(0xffffffffu);
465
if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->
stencilMask
== 0)
477
deUint32 newVal = ((oldVal & ~clear->
stencilMask
) | (clear->clearStencil & clear->
stencilMask
)) & bufMask;
es2fStencilTests.cpp
127
deUint32
stencilMask
;
138
,
stencilMask
(0xffffffffu)
241
context.stencilFunc(op.stencilTest, op.stencil, op.
stencilMask
);
561
op.
stencilMask
= mask;
/external/deqp/modules/gles3/functional/
es3fDepthStencilClearTests.cpp
75
,
stencilMask
(0)
87
deUint32
stencilMask
;
258
clear->
stencilMask
= m_masked ? rnd.getUint32() : 0xffffffffu;
308
gl.
stencilMask
(clear->
stencilMask
);
319
gl.
stencilMask
(0xffffffffu);
468
if ((clear->clearMask & GL_STENCIL_BUFFER_BIT) == 0 || clear->
stencilMask
== 0)
480
deUint32 newVal = ((oldVal & ~clear->
stencilMask
) | (clear->clearStencil & clear->
stencilMask
)) & bufMask;
es3fStencilTests.cpp
130
deUint32
stencilMask
;
141
,
stencilMask
(0xffffffffu)
244
context.stencilFunc(op.stencilTest, op.stencil, op.
stencilMask
);
564
op.
stencilMask
= mask;
/external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp
167
const deUint32
stencilMask
= (1u<<stencilBits)-1u;
191
const int newVal = (oldVal+1)&
stencilMask
;
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...]
/external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp
590
void GLContext::
stencilMask
(deUint32 mask)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java
177
IGLProperty
stencilMask
= new GLIntegerProperty(GLStateType.STENCIL_VALUE_MASK,
199
stencilMask
, stencilRef, stencilFail,
/external/swiftshader/src/OpenGL/libGL/
Context.h
441
GLuint
stencilMask
;
538
void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint
stencilMask
);
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.h
240
GLuint
stencilMask
;
334
void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint
stencilMask
);
/external/swiftshader/src/OpenGL/libGLESv2/
Context.h
351
GLuint
stencilMask
;
465
void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint
stencilMask
);
/external/swiftshader/src/Renderer/
Context.hpp
413
int
stencilMask
;
/system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h
283
void (*
stencilMask
)(void* c, GGLuint mask);
/external/skia/src/gpu/gl/
GrGLTestInterface.h
142
virtual GrGLvoid
stencilMask
(GrGLuint mask) {}
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