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      1 // Copyright 2016 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "src/snapshot/code-serializer.h"
      6 
      7 #include <memory>
      8 
      9 #include "src/code-stubs.h"
     10 #include "src/counters.h"
     11 #include "src/log.h"
     12 #include "src/macro-assembler.h"
     13 #include "src/objects-inl.h"
     14 #include "src/snapshot/deserializer.h"
     15 #include "src/snapshot/snapshot.h"
     16 #include "src/version.h"
     17 #include "src/wasm/wasm-module.h"
     18 #include "src/wasm/wasm-objects.h"
     19 
     20 namespace v8 {
     21 namespace internal {
     22 
     23 ScriptData* CodeSerializer::Serialize(Isolate* isolate,
     24                                       Handle<SharedFunctionInfo> info,
     25                                       Handle<String> source) {
     26   base::ElapsedTimer timer;
     27   if (FLAG_profile_deserialization) timer.Start();
     28   if (FLAG_trace_serializer) {
     29     PrintF("[Serializing from");
     30     Object* script = info->script();
     31     if (script->IsScript()) Script::cast(script)->name()->ShortPrint();
     32     PrintF("]\n");
     33   }
     34 
     35   // Serialize code object.
     36   CodeSerializer cs(isolate, SerializedCodeData::SourceHash(source));
     37   DisallowHeapAllocation no_gc;
     38   cs.reference_map()->AddAttachedReference(*source);
     39   ScriptData* ret = cs.Serialize(info);
     40 
     41   if (FLAG_profile_deserialization) {
     42     double ms = timer.Elapsed().InMillisecondsF();
     43     int length = ret->length();
     44     PrintF("[Serializing to %d bytes took %0.3f ms]\n", length, ms);
     45   }
     46 
     47   return ret;
     48 }
     49 
     50 ScriptData* CodeSerializer::Serialize(Handle<HeapObject> obj) {
     51   DisallowHeapAllocation no_gc;
     52 
     53   VisitPointer(Handle<Object>::cast(obj).location());
     54   SerializeDeferredObjects();
     55   Pad();
     56 
     57   SerializedCodeData data(sink()->data(), this);
     58 
     59   return data.GetScriptData();
     60 }
     61 
     62 void CodeSerializer::SerializeObject(HeapObject* obj, HowToCode how_to_code,
     63                                      WhereToPoint where_to_point, int skip) {
     64   if (SerializeHotObject(obj, how_to_code, where_to_point, skip)) return;
     65 
     66   int root_index = root_index_map_.Lookup(obj);
     67   if (root_index != RootIndexMap::kInvalidRootIndex) {
     68     PutRoot(root_index, obj, how_to_code, where_to_point, skip);
     69     return;
     70   }
     71 
     72   if (SerializeBackReference(obj, how_to_code, where_to_point, skip)) return;
     73 
     74   FlushSkip(skip);
     75 
     76   if (obj->IsCode()) {
     77     Code* code_object = Code::cast(obj);
     78     switch (code_object->kind()) {
     79       case Code::OPTIMIZED_FUNCTION:  // No optimized code compiled yet.
     80       case Code::HANDLER:             // No handlers patched in yet.
     81       case Code::REGEXP:              // No regexp literals initialized yet.
     82       case Code::NUMBER_OF_KINDS:     // Pseudo enum value.
     83       case Code::BYTECODE_HANDLER:    // No direct references to handlers.
     84         CHECK(false);
     85       case Code::BUILTIN:
     86         SerializeBuiltin(code_object->builtin_index(), how_to_code,
     87                          where_to_point);
     88         return;
     89       case Code::STUB:
     90 #define IC_KIND_CASE(KIND) case Code::KIND:
     91         IC_KIND_LIST(IC_KIND_CASE)
     92 #undef IC_KIND_CASE
     93         if (code_object->builtin_index() == -1) {
     94           SerializeCodeStub(code_object, how_to_code, where_to_point);
     95         } else {
     96           SerializeBuiltin(code_object->builtin_index(), how_to_code,
     97                            where_to_point);
     98         }
     99         return;
    100       case Code::FUNCTION:
    101         DCHECK(code_object->has_reloc_info_for_serialization());
    102         SerializeGeneric(code_object, how_to_code, where_to_point);
    103         return;
    104       default:
    105         return SerializeCodeObject(code_object, how_to_code, where_to_point);
    106     }
    107     UNREACHABLE();
    108   }
    109 
    110   if (ElideObject(obj)) {
    111     return SerializeObject(isolate()->heap()->undefined_value(), how_to_code,
    112                            where_to_point, skip);
    113   }
    114 
    115   if (obj->IsScript()) {
    116     // Wrapper object is a context-dependent JSValue. Reset it here.
    117     Script::cast(obj)->set_wrapper(isolate()->heap()->undefined_value());
    118   }
    119 
    120   // Past this point we should not see any (context-specific) maps anymore.
    121   CHECK(!obj->IsMap());
    122   // There should be no references to the global object embedded.
    123   CHECK(!obj->IsJSGlobalProxy() && !obj->IsJSGlobalObject());
    124   // There should be no hash table embedded. They would require rehashing.
    125   CHECK(!obj->IsHashTable());
    126   // We expect no instantiated function objects or contexts.
    127   CHECK(!obj->IsJSFunction() && !obj->IsContext());
    128 
    129   SerializeGeneric(obj, how_to_code, where_to_point);
    130 }
    131 
    132 void CodeSerializer::SerializeGeneric(HeapObject* heap_object,
    133                                       HowToCode how_to_code,
    134                                       WhereToPoint where_to_point) {
    135   // Object has not yet been serialized.  Serialize it here.
    136   ObjectSerializer serializer(this, heap_object, &sink_, how_to_code,
    137                               where_to_point);
    138   serializer.Serialize();
    139 }
    140 
    141 void CodeSerializer::SerializeBuiltin(int builtin_index, HowToCode how_to_code,
    142                                       WhereToPoint where_to_point) {
    143   DCHECK((how_to_code == kPlain && where_to_point == kStartOfObject) ||
    144          (how_to_code == kPlain && where_to_point == kInnerPointer) ||
    145          (how_to_code == kFromCode && where_to_point == kInnerPointer));
    146   DCHECK_LT(builtin_index, Builtins::builtin_count);
    147   DCHECK_LE(0, builtin_index);
    148 
    149   if (FLAG_trace_serializer) {
    150     PrintF(" Encoding builtin: %s\n",
    151            isolate()->builtins()->name(builtin_index));
    152   }
    153 
    154   sink_.Put(kBuiltin + how_to_code + where_to_point, "Builtin");
    155   sink_.PutInt(builtin_index, "builtin_index");
    156 }
    157 
    158 void CodeSerializer::SerializeCodeStub(Code* code_stub, HowToCode how_to_code,
    159                                        WhereToPoint where_to_point) {
    160   // We only arrive here if we have not encountered this code stub before.
    161   DCHECK(!reference_map()->Lookup(code_stub).is_valid());
    162   uint32_t stub_key = code_stub->stub_key();
    163   DCHECK(CodeStub::MajorKeyFromKey(stub_key) != CodeStub::NoCache);
    164   DCHECK(!CodeStub::GetCode(isolate(), stub_key).is_null());
    165   stub_keys_.Add(stub_key);
    166 
    167   SerializerReference reference =
    168       reference_map()->AddAttachedReference(code_stub);
    169   if (FLAG_trace_serializer) {
    170     PrintF(" Encoding code stub %s as attached reference %d\n",
    171            CodeStub::MajorName(CodeStub::MajorKeyFromKey(stub_key)),
    172            reference.attached_reference_index());
    173   }
    174   PutAttachedReference(reference, how_to_code, where_to_point);
    175 }
    176 
    177 MaybeHandle<SharedFunctionInfo> CodeSerializer::Deserialize(
    178     Isolate* isolate, ScriptData* cached_data, Handle<String> source) {
    179   base::ElapsedTimer timer;
    180   if (FLAG_profile_deserialization) timer.Start();
    181 
    182   HandleScope scope(isolate);
    183 
    184   SerializedCodeData::SanityCheckResult sanity_check_result =
    185       SerializedCodeData::CHECK_SUCCESS;
    186   const SerializedCodeData scd = SerializedCodeData::FromCachedData(
    187       isolate, cached_data, SerializedCodeData::SourceHash(source),
    188       &sanity_check_result);
    189   if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) {
    190     if (FLAG_profile_deserialization) PrintF("[Cached code failed check]\n");
    191     DCHECK(cached_data->rejected());
    192     source->GetIsolate()->counters()->code_cache_reject_reason()->AddSample(
    193         sanity_check_result);
    194     return MaybeHandle<SharedFunctionInfo>();
    195   }
    196 
    197   Deserializer deserializer(&scd);
    198   deserializer.AddAttachedObject(source);
    199   Vector<const uint32_t> code_stub_keys = scd.CodeStubKeys();
    200   for (int i = 0; i < code_stub_keys.length(); i++) {
    201     deserializer.AddAttachedObject(
    202         CodeStub::GetCode(isolate, code_stub_keys[i]).ToHandleChecked());
    203   }
    204 
    205   // Deserialize.
    206   Handle<HeapObject> as_heap_object;
    207   if (!deserializer.DeserializeObject(isolate).ToHandle(&as_heap_object)) {
    208     // Deserializing may fail if the reservations cannot be fulfilled.
    209     if (FLAG_profile_deserialization) PrintF("[Deserializing failed]\n");
    210     return MaybeHandle<SharedFunctionInfo>();
    211   }
    212 
    213   Handle<SharedFunctionInfo> result =
    214       Handle<SharedFunctionInfo>::cast(as_heap_object);
    215   if (FLAG_profile_deserialization) {
    216     double ms = timer.Elapsed().InMillisecondsF();
    217     int length = cached_data->length();
    218     PrintF("[Deserializing from %d bytes took %0.3f ms]\n", length, ms);
    219   }
    220   result->set_deserialized(true);
    221 
    222   if (isolate->logger()->is_logging_code_events() || isolate->is_profiling()) {
    223     String* name = isolate->heap()->empty_string();
    224     if (result->script()->IsScript()) {
    225       Script* script = Script::cast(result->script());
    226       if (script->name()->IsString()) name = String::cast(script->name());
    227     }
    228     PROFILE(isolate, CodeCreateEvent(CodeEventListener::SCRIPT_TAG,
    229                                      result->abstract_code(), *result, name));
    230   }
    231   return scope.CloseAndEscape(result);
    232 }
    233 
    234 WasmCompiledModuleSerializer::WasmCompiledModuleSerializer(
    235     Isolate* isolate, uint32_t source_hash, Handle<Context> native_context,
    236     Handle<SeqOneByteString> module_bytes)
    237     : CodeSerializer(isolate, source_hash) {
    238   reference_map()->AddAttachedReference(*isolate->native_context());
    239   reference_map()->AddAttachedReference(*module_bytes);
    240 }
    241 
    242 std::unique_ptr<ScriptData> WasmCompiledModuleSerializer::SerializeWasmModule(
    243     Isolate* isolate, Handle<FixedArray> input) {
    244   Handle<WasmCompiledModule> compiled_module =
    245       Handle<WasmCompiledModule>::cast(input);
    246   WasmCompiledModuleSerializer wasm_cs(isolate, 0, isolate->native_context(),
    247                                        handle(compiled_module->module_bytes()));
    248   ScriptData* data = wasm_cs.Serialize(compiled_module);
    249   return std::unique_ptr<ScriptData>(data);
    250 }
    251 
    252 MaybeHandle<FixedArray> WasmCompiledModuleSerializer::DeserializeWasmModule(
    253     Isolate* isolate, ScriptData* data, Vector<const byte> wire_bytes) {
    254   MaybeHandle<FixedArray> nothing;
    255   if (!wasm::IsWasmCodegenAllowed(isolate, isolate->native_context())) {
    256     return nothing;
    257   }
    258   SerializedCodeData::SanityCheckResult sanity_check_result =
    259       SerializedCodeData::CHECK_SUCCESS;
    260 
    261   const SerializedCodeData scd = SerializedCodeData::FromCachedData(
    262       isolate, data, 0, &sanity_check_result);
    263 
    264   if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) {
    265     return nothing;
    266   }
    267 
    268   Deserializer deserializer(&scd, true);
    269   deserializer.AddAttachedObject(isolate->native_context());
    270 
    271   MaybeHandle<String> maybe_wire_bytes_as_string =
    272       isolate->factory()->NewStringFromOneByte(wire_bytes, TENURED);
    273   Handle<String> wire_bytes_as_string;
    274   if (!maybe_wire_bytes_as_string.ToHandle(&wire_bytes_as_string)) {
    275     return nothing;
    276   }
    277   deserializer.AddAttachedObject(
    278       handle(SeqOneByteString::cast(*wire_bytes_as_string)));
    279 
    280   Vector<const uint32_t> stub_keys = scd.CodeStubKeys();
    281   for (int i = 0; i < stub_keys.length(); ++i) {
    282     deserializer.AddAttachedObject(
    283         CodeStub::GetCode(isolate, stub_keys[i]).ToHandleChecked());
    284   }
    285 
    286   MaybeHandle<HeapObject> obj = deserializer.DeserializeObject(isolate);
    287   if (obj.is_null() || !obj.ToHandleChecked()->IsFixedArray()) return nothing;
    288   // Cast without type checks, as the module wrapper is not there yet.
    289   Handle<WasmCompiledModule> compiled_module(
    290       static_cast<WasmCompiledModule*>(*obj.ToHandleChecked()), isolate);
    291 
    292   WasmCompiledModule::ReinitializeAfterDeserialization(isolate,
    293                                                        compiled_module);
    294   DCHECK(WasmCompiledModule::IsWasmCompiledModule(*compiled_module));
    295   return compiled_module;
    296 }
    297 
    298 void WasmCompiledModuleSerializer::SerializeCodeObject(
    299     Code* code_object, HowToCode how_to_code, WhereToPoint where_to_point) {
    300   Code::Kind kind = code_object->kind();
    301   switch (kind) {
    302     case Code::WASM_FUNCTION:
    303     case Code::JS_TO_WASM_FUNCTION:
    304       // Just serialize the code_object.
    305       break;
    306     case Code::WASM_TO_JS_FUNCTION:
    307       // Serialize the illegal builtin instead. On instantiation of a
    308       // deserialized module, these will be replaced again.
    309       code_object = *isolate()->builtins()->Illegal();
    310       break;
    311     default:
    312       UNREACHABLE();
    313   }
    314   SerializeGeneric(code_object, how_to_code, where_to_point);
    315 }
    316 
    317 bool WasmCompiledModuleSerializer::ElideObject(Object* obj) {
    318   return obj->IsWeakCell() || obj->IsForeign() || obj->IsBreakPointInfo();
    319 }
    320 
    321 class Checksum {
    322  public:
    323   explicit Checksum(Vector<const byte> payload) {
    324 #ifdef MEMORY_SANITIZER
    325     // Computing the checksum includes padding bytes for objects like strings.
    326     // Mark every object as initialized in the code serializer.
    327     MSAN_MEMORY_IS_INITIALIZED(payload.start(), payload.length());
    328 #endif  // MEMORY_SANITIZER
    329     // Fletcher's checksum. Modified to reduce 64-bit sums to 32-bit.
    330     uintptr_t a = 1;
    331     uintptr_t b = 0;
    332     const uintptr_t* cur = reinterpret_cast<const uintptr_t*>(payload.start());
    333     DCHECK(IsAligned(payload.length(), kIntptrSize));
    334     const uintptr_t* end = cur + payload.length() / kIntptrSize;
    335     while (cur < end) {
    336       // Unsigned overflow expected and intended.
    337       a += *cur++;
    338       b += a;
    339     }
    340 #if V8_HOST_ARCH_64_BIT
    341     a ^= a >> 32;
    342     b ^= b >> 32;
    343 #endif  // V8_HOST_ARCH_64_BIT
    344     a_ = static_cast<uint32_t>(a);
    345     b_ = static_cast<uint32_t>(b);
    346   }
    347 
    348   bool Check(uint32_t a, uint32_t b) const { return a == a_ && b == b_; }
    349 
    350   uint32_t a() const { return a_; }
    351   uint32_t b() const { return b_; }
    352 
    353  private:
    354   uint32_t a_;
    355   uint32_t b_;
    356 
    357   DISALLOW_COPY_AND_ASSIGN(Checksum);
    358 };
    359 
    360 SerializedCodeData::SerializedCodeData(const List<byte>* payload,
    361                                        const CodeSerializer* cs) {
    362   DisallowHeapAllocation no_gc;
    363   const List<uint32_t>* stub_keys = cs->stub_keys();
    364 
    365   List<Reservation> reservations;
    366   cs->EncodeReservations(&reservations);
    367 
    368   // Calculate sizes.
    369   int reservation_size = reservations.length() * kInt32Size;
    370   int num_stub_keys = stub_keys->length();
    371   int stub_keys_size = stub_keys->length() * kInt32Size;
    372   int payload_offset = kHeaderSize + reservation_size + stub_keys_size;
    373   int padded_payload_offset = POINTER_SIZE_ALIGN(payload_offset);
    374   int size = padded_payload_offset + payload->length();
    375 
    376   // Allocate backing store and create result data.
    377   AllocateData(size);
    378 
    379   // Set header values.
    380   SetMagicNumber(cs->isolate());
    381   SetHeaderValue(kVersionHashOffset, Version::Hash());
    382   SetHeaderValue(kSourceHashOffset, cs->source_hash());
    383   SetHeaderValue(kCpuFeaturesOffset,
    384                  static_cast<uint32_t>(CpuFeatures::SupportedFeatures()));
    385   SetHeaderValue(kFlagHashOffset, FlagList::Hash());
    386   SetHeaderValue(kNumReservationsOffset, reservations.length());
    387   SetHeaderValue(kNumCodeStubKeysOffset, num_stub_keys);
    388   SetHeaderValue(kPayloadLengthOffset, payload->length());
    389 
    390   // Copy reservation chunk sizes.
    391   CopyBytes(data_ + kHeaderSize, reinterpret_cast<byte*>(reservations.begin()),
    392             reservation_size);
    393 
    394   // Copy code stub keys.
    395   CopyBytes(data_ + kHeaderSize + reservation_size,
    396             reinterpret_cast<byte*>(stub_keys->begin()), stub_keys_size);
    397 
    398   memset(data_ + payload_offset, 0, padded_payload_offset - payload_offset);
    399 
    400   // Copy serialized data.
    401   CopyBytes(data_ + padded_payload_offset, payload->begin(),
    402             static_cast<size_t>(payload->length()));
    403 
    404   Checksum checksum(DataWithoutHeader());
    405   SetHeaderValue(kChecksum1Offset, checksum.a());
    406   SetHeaderValue(kChecksum2Offset, checksum.b());
    407 }
    408 
    409 SerializedCodeData::SanityCheckResult SerializedCodeData::SanityCheck(
    410     Isolate* isolate, uint32_t expected_source_hash) const {
    411   if (this->size_ < kHeaderSize) return INVALID_HEADER;
    412   uint32_t magic_number = GetMagicNumber();
    413   if (magic_number != ComputeMagicNumber(isolate)) return MAGIC_NUMBER_MISMATCH;
    414   uint32_t version_hash = GetHeaderValue(kVersionHashOffset);
    415   uint32_t source_hash = GetHeaderValue(kSourceHashOffset);
    416   uint32_t cpu_features = GetHeaderValue(kCpuFeaturesOffset);
    417   uint32_t flags_hash = GetHeaderValue(kFlagHashOffset);
    418   uint32_t c1 = GetHeaderValue(kChecksum1Offset);
    419   uint32_t c2 = GetHeaderValue(kChecksum2Offset);
    420   if (version_hash != Version::Hash()) return VERSION_MISMATCH;
    421   if (source_hash != expected_source_hash) return SOURCE_MISMATCH;
    422   if (cpu_features != static_cast<uint32_t>(CpuFeatures::SupportedFeatures())) {
    423     return CPU_FEATURES_MISMATCH;
    424   }
    425   if (flags_hash != FlagList::Hash()) return FLAGS_MISMATCH;
    426   if (!Checksum(DataWithoutHeader()).Check(c1, c2)) return CHECKSUM_MISMATCH;
    427   return CHECK_SUCCESS;
    428 }
    429 
    430 uint32_t SerializedCodeData::SourceHash(Handle<String> source) {
    431   return source->length();
    432 }
    433 
    434 // Return ScriptData object and relinquish ownership over it to the caller.
    435 ScriptData* SerializedCodeData::GetScriptData() {
    436   DCHECK(owns_data_);
    437   ScriptData* result = new ScriptData(data_, size_);
    438   result->AcquireDataOwnership();
    439   owns_data_ = false;
    440   data_ = NULL;
    441   return result;
    442 }
    443 
    444 Vector<const SerializedData::Reservation> SerializedCodeData::Reservations()
    445     const {
    446   return Vector<const Reservation>(
    447       reinterpret_cast<const Reservation*>(data_ + kHeaderSize),
    448       GetHeaderValue(kNumReservationsOffset));
    449 }
    450 
    451 Vector<const byte> SerializedCodeData::Payload() const {
    452   int reservations_size = GetHeaderValue(kNumReservationsOffset) * kInt32Size;
    453   int code_stubs_size = GetHeaderValue(kNumCodeStubKeysOffset) * kInt32Size;
    454   int payload_offset = kHeaderSize + reservations_size + code_stubs_size;
    455   int padded_payload_offset = POINTER_SIZE_ALIGN(payload_offset);
    456   const byte* payload = data_ + padded_payload_offset;
    457   DCHECK(IsAligned(reinterpret_cast<intptr_t>(payload), kPointerAlignment));
    458   int length = GetHeaderValue(kPayloadLengthOffset);
    459   DCHECK_EQ(data_ + size_, payload + length);
    460   return Vector<const byte>(payload, length);
    461 }
    462 
    463 Vector<const uint32_t> SerializedCodeData::CodeStubKeys() const {
    464   int reservations_size = GetHeaderValue(kNumReservationsOffset) * kInt32Size;
    465   const byte* start = data_ + kHeaderSize + reservations_size;
    466   return Vector<const uint32_t>(reinterpret_cast<const uint32_t*>(start),
    467                                 GetHeaderValue(kNumCodeStubKeysOffset));
    468 }
    469 
    470 SerializedCodeData::SerializedCodeData(ScriptData* data)
    471     : SerializedData(const_cast<byte*>(data->data()), data->length()) {}
    472 
    473 const SerializedCodeData SerializedCodeData::FromCachedData(
    474     Isolate* isolate, ScriptData* cached_data, uint32_t expected_source_hash,
    475     SanityCheckResult* rejection_result) {
    476   DisallowHeapAllocation no_gc;
    477   SerializedCodeData scd(cached_data);
    478   *rejection_result = scd.SanityCheck(isolate, expected_source_hash);
    479   if (*rejection_result != CHECK_SUCCESS) {
    480     cached_data->Reject();
    481     return SerializedCodeData(nullptr, 0);
    482   }
    483   return scd;
    484 }
    485 
    486 }  // namespace internal
    487 }  // namespace v8
    488