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      1 /**************************************************************************
      2  *
      3  * Copyright 2008 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include <windows.h>
     29 
     30 #include "glapi/glapi.h"
     31 #include "util/u_debug.h"
     32 #include "util/u_math.h"
     33 #include "util/u_memory.h"
     34 #include "pipe/p_screen.h"
     35 
     36 #include "stw_device.h"
     37 #include "stw_winsys.h"
     38 #include "stw_pixelformat.h"
     39 #include "stw_icd.h"
     40 #include "stw_tls.h"
     41 #include "stw_framebuffer.h"
     42 #include "stw_st.h"
     43 
     44 
     45 struct stw_device *stw_dev = NULL;
     46 
     47 static int
     48 stw_get_param(struct st_manager *smapi,
     49               enum st_manager_param param)
     50 {
     51    switch (param) {
     52    case ST_MANAGER_BROKEN_INVALIDATE:
     53       /*
     54        * Force framebuffer validation on glViewport.
     55        *
     56        * Certain applications, like Rhinoceros 4, uses glReadPixels
     57        * exclusively (never uses SwapBuffers), so framebuffers never get
     58        * resized unless we check on glViewport.
     59        */
     60       return 1;
     61    default:
     62       return 0;
     63    }
     64 }
     65 
     66 boolean
     67 stw_init(const struct stw_winsys *stw_winsys)
     68 {
     69    static struct stw_device stw_dev_storage;
     70    struct pipe_screen *screen;
     71 
     72    debug_disable_error_message_boxes();
     73 
     74    debug_printf("%s\n", __FUNCTION__);
     75 
     76    assert(!stw_dev);
     77 
     78    stw_tls_init();
     79 
     80    stw_dev = &stw_dev_storage;
     81    memset(stw_dev, 0, sizeof(*stw_dev));
     82 
     83 #ifdef DEBUG
     84    stw_dev->memdbg_no = debug_memory_begin();
     85 #endif
     86 
     87    stw_dev->stw_winsys = stw_winsys;
     88 
     89    stw_dev->stapi = stw_st_create_api();
     90    stw_dev->smapi = CALLOC_STRUCT(st_manager);
     91    if (!stw_dev->stapi || !stw_dev->smapi)
     92       goto error1;
     93 
     94    screen = stw_winsys->create_screen();
     95    if(!screen)
     96       goto error1;
     97 
     98    if(stw_winsys->get_adapter_luid)
     99       stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid);
    100 
    101    stw_dev->smapi->screen = screen;
    102    stw_dev->smapi->get_param = stw_get_param;
    103    stw_dev->screen = screen;
    104 
    105    stw_dev->max_2d_levels =
    106          screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
    107    stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
    108 
    109    InitializeCriticalSection(&stw_dev->ctx_mutex);
    110    InitializeCriticalSection(&stw_dev->fb_mutex);
    111 
    112    stw_dev->ctx_table = handle_table_create();
    113    if (!stw_dev->ctx_table) {
    114       goto error1;
    115    }
    116 
    117    stw_pixelformat_init();
    118 
    119    stw_dev->initialized = true;
    120 
    121    return TRUE;
    122 
    123 error1:
    124    FREE(stw_dev->smapi);
    125    if (stw_dev->stapi)
    126       stw_dev->stapi->destroy(stw_dev->stapi);
    127 
    128    stw_dev = NULL;
    129    return FALSE;
    130 }
    131 
    132 
    133 boolean
    134 stw_init_thread(void)
    135 {
    136    return stw_tls_init_thread();
    137 }
    138 
    139 
    140 void
    141 stw_cleanup_thread(void)
    142 {
    143    stw_tls_cleanup_thread();
    144 }
    145 
    146 
    147 void
    148 stw_cleanup(void)
    149 {
    150    DHGLRC dhglrc;
    151 
    152    debug_printf("%s\n", __FUNCTION__);
    153 
    154    if (!stw_dev)
    155       return;
    156 
    157    /*
    158     * Abort cleanup if there are still active contexts. In some situations
    159     * this DLL may be unloaded before the DLL that is using GL contexts is.
    160     */
    161    stw_lock_contexts(stw_dev);
    162    dhglrc = handle_table_get_first_handle(stw_dev->ctx_table);
    163    stw_unlock_contexts(stw_dev);
    164    if (dhglrc) {
    165       debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__);
    166       stw_dev = NULL;
    167       return;
    168    }
    169 
    170    handle_table_destroy(stw_dev->ctx_table);
    171 
    172    stw_framebuffer_cleanup();
    173 
    174    DeleteCriticalSection(&stw_dev->fb_mutex);
    175    DeleteCriticalSection(&stw_dev->ctx_mutex);
    176 
    177    FREE(stw_dev->smapi);
    178    stw_dev->stapi->destroy(stw_dev->stapi);
    179 
    180    stw_dev->screen->destroy(stw_dev->screen);
    181 
    182    /* glapi is statically linked: we can call the local destroy function. */
    183 #ifdef _GLAPI_NO_EXPORTS
    184    _glapi_destroy_multithread();
    185 #endif
    186 
    187 #ifdef DEBUG
    188    debug_memory_end(stw_dev->memdbg_no);
    189 #endif
    190 
    191    stw_tls_cleanup();
    192 
    193    stw_dev = NULL;
    194 }
    195 
    196 
    197 void APIENTRY
    198 DrvSetCallbackProcs(
    199    INT nProcs,
    200    PROC *pProcs )
    201 {
    202    size_t size;
    203 
    204    if (stw_dev == NULL)
    205       return;
    206 
    207    size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks);
    208    memcpy(&stw_dev->callbacks, pProcs, size);
    209 
    210    return;
    211 }
    212 
    213 
    214 BOOL APIENTRY
    215 DrvValidateVersion(
    216    ULONG ulVersion )
    217 {
    218    /* ulVersion is the version reported by the KMD:
    219     * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM,
    220     * - or ExtEscape on XPDM and can be used to ensure the KMD and OpenGL ICD
    221     *   versions match.
    222     *
    223     * We should get the expected version number from the winsys, but for now
    224     * ignore it.
    225     */
    226    (void)ulVersion;
    227    return TRUE;
    228 }
    229