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    Searched defs:tileIndex (Results 1 - 12 of 12) sorted by null

  /external/dng_sdk/source/
dng_jpeg_image.cpp 112 uint32 tileIndex;
123 tileIndex = fNextTileIndex++;
129 uint32 rowIndex = tileIndex / tilesAcross;
130 uint32 colIndex = tileIndex % tilesAcross;
147 fJPEGImage.fJPEGData [tileIndex].Reset (stream.AsMemoryBlock (fHost.Allocator ()));
285 uint32 tileIndex;
296 tileIndex = fNextTileIndex++;
304 printer.Process (fJPEGImage.fJPEGData [tileIndex]->Buffer (),
305 fJPEGImage.fJPEGData [tileIndex]->LogicalSize ());
307 fDigests [tileIndex] = printer.Result ()
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dng_read_image.cpp     [all...]
dng_image_writer.cpp     [all...]
  /external/replicaisland/src/com/replica/replicaisland/
LevelSystem.java 118 final int tileIndex = (byte)byteStream.read();
148 mTileWidth, mTileHeight, world, tileIndex);
TiledVertexGrid.java 75 int tileIndex = mWorld.getTile(startTileX + tileX,
77 if (tileIndex >= 0) {
91 int tileIndex = mWorld.getTile(startTileX + tileX,
93 if (tileIndex < 0) {
94 tileIndex = totalTextureTiles - 1; // Assume that the last tile is empty.
96 int textureOffsetX = (tileIndex % textureTilesAcross) * tileWidth;
97 int textureOffsetY = (tileIndex / textureTilesAcross) * tileHeight;
CollisionSystem.java 192 final int tileIndex = tileArray[x][worldHeight - y];
193 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length
194 && mCollisionTiles[tileIndex] != null) {
206 boolean hit = testBoxAgainstList(mCollisionTiles[tileIndex].segments,
301 final int tileIndex = tileArray[currentX][worldHeight - currentY];
302 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length
303 && mCollisionTiles[tileIndex] != null) {
304 if (visitor.visit(mCollisionTiles[tileIndex], startPoint, endPoint,
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  /external/mesa3d/src/amd/addrlib/r800/
ciaddrlib.cpp 548 // Global flag to control usage of tileIndex
618 // If tileIndex is invalid, force macroModeIndex to be invalid, too
619 if (pIn->tileIndex == TileIndexInvalid)
672 INT_32 tileIndex = tileMode == ADDR_TM_2D_TILED_THIN1 ? 14 : 15;
696 macroModeIndex = HwlComputeMacroModeIndex(tileIndex, flags, bpp, numSamples, pOut->pTileInfo);
698 fmaskIn.tileIndex = tileIndex;
701 pOut->tileIndex = tileIndex;
707 pOut->tileIndex
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siaddrlib.cpp     [all...]
  /external/pdfium/third_party/libopenjpeg20/
t1.c     [all...]
  /packages/apps/WallpaperPicker/src/com/android/wallpaperpicker/
WallpaperPickerActivity.java 330 int tileIndex = 0;
354 R.string.wallpaper_accessibility_name, ++tileIndex, numTiles);
  /frameworks/av/media/libstagefright/
ItemTable.cpp     [all...]
  /external/mesa3d/src/amd/addrlib/
addrinterface.h 253 UINT_32 useTileIndex : 1; ///< Make tileIndex field in input valid
503 AddrTileType tileType; ///< Micro tiling type, not needed when tileIndex != -1
504 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
550 AddrTileType tileType; ///< Micro tiling type, only valid when tileIndex != -1
551 INT_32 tileIndex; ///< Tile index, MAY be "downgraded"
620 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
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