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Searched
defs:valMask
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_depth_test.c
349
* \param
valMask
the stencil value mask indicating which bits of the stencil
356
unsigned ref, unsigned
valMask
)
364
refs[j] = data->shader_stencil_refs[j] &
valMask
;
366
refs[j] = ref &
valMask
;
375
if (refs[j] < (data->stencilVals[j] &
valMask
)) {
382
if (refs[j] == (data->stencilVals[j] &
valMask
)) {
389
if (refs[j] <= (data->stencilVals[j] &
valMask
)) {
396
if (refs[j] > (data->stencilVals[j] &
valMask
)) {
403
if (refs[j] != (data->stencilVals[j] &
valMask
)) {
410
if (refs[j] >= (data->stencilVals[j] &
valMask
)) {
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderIntegerFunctionTests.cpp
921
const deUint32
valMask
= (bits == 32 ? ~0u : ((1u<<bits)-1u));
922
const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) &
valMask
);
923
const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~
valMask
: 0u);
[
all
...]
/external/deqp/modules/gles31/functional/
es31fShaderIntegerFunctionTests.cpp
774
const deUint32
valMask
= (bits == 32 ? ~0u : ((1u<<bits)-1u));
775
const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) &
valMask
);
776
const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~
valMask
: 0u);
[
all
...]
Completed in 339 milliseconds