/frameworks/native/vulkan/libvulkan/ |
api.h | 20 #include <vulkan/vulkan.h> 24 namespace vulkan { namespace 59 } // namespace vulkan
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stubhal.h | 22 namespace vulkan { namespace 28 } // namespace vulkan
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swapchain.h | 20 #include <vulkan/vulkan.h> 22 namespace vulkan { namespace 46 } // namespace vulkan
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layers_extensions.h | 20 #include <vulkan/vulkan.h> 22 namespace vulkan { namespace 66 } // namespace vulkan
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stubhal.cpp | 21 * only as conformant to the Vulkan and Android HAL interfaces as the loader 38 namespace vulkan { namespace 114 // None of the other Vulkan functions should ever be called, as they all 136 } // namespace vulkan
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debug_report.cpp | 19 namespace vulkan { namespace 188 } // namespace vulkan
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debug_report.h | 22 #include <vulkan/vulkan.h> 24 namespace vulkan { namespace 164 } // namespace vulkan
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driver.h | 27 #include <vulkan/vulkan.h> 35 namespace vulkan { namespace 49 // debug.vulkan.enable_callback 236 } // namespace vulkan
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driver_gen.cpp | 27 namespace vulkan { namespace 458 } // namespace vulkan
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driver_gen.h | 22 #include <vulkan/vk_android_native_buffer.h> 23 #include <vulkan/vulkan.h> 26 namespace vulkan { namespace 103 } // namespace vulkan
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layers_extensions.cpp | 35 #include <vulkan/vulkan_loader_data.h> 52 namespace vulkan { namespace 68 const char kSystemLayerLibraryDir[] = "/data/local/debug/vulkan"; 330 // /data/local/debug/vulkan. 513 } // namespace vulkan
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driver.cpp | 60 namespace vulkan { namespace 145 const char kLibFormat[] = "vulkan.%*s.so"; 223 "Failed to load Vulkan driver into sphal namespace. This " 232 ALOGV("unable to load Vulkan HAL, using stub HAL (result=%d)", result); 241 // Any device with a Vulkan HAL should be able to open the device. 242 ALOGE("failed to open Vulkan HAL device: %s (%d)", strerror(-result), 545 // Vulkan requires 'alignment' to be a power of two, but posix_memalign 888 "Requested Vulkan instance version %d.%d is greater than max " [all...] |
api.cpp | 17 // The API layer of the loader defines Vulkan API and manages layers. The 35 #include <vulkan/vk_layer_interface.h> 40 namespace vulkan { namespace 136 // debug.vulkan.layers specifies colon-separated layer names 138 if (!property_get("debug.vulkan.layers", prop, "")) 161 static const char prefix[] = "debug.vulkan.layer."; 168 // debug.vulkan.layer.<priority> 323 // this is only for debug.vulkan.enable_callback 350 property_get_bool("debug.vulkan.enable_callback", false)); [all...] |
api_gen.h | 22 #include <vulkan/vulkan.h> 26 namespace vulkan { namespace 193 } // namespace vulkan
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swapchain.cpp | 33 namespace vulkan { namespace 51 // Native and Vulkan transforms are isomorphic, but are represented 52 // differently. Vulkan transforms are built up of an optional horizontal 502 // errors and translate them to valid Vulkan result codes? 618 // Vulkan format. Shorter term, just add a few more formats to the ones [all...] |
api_gen.cpp | 25 // to catch mismatches between vulkan.h and this file 29 namespace vulkan { namespace [all...] |
/frameworks/native/vulkan/include/vulkan/ |
vulkan_loader_data.h | 24 namespace vulkan { namespace
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
Versions.h | 79 SpvVersion() : spv(0), vulkan(0), openGl(0) {} 81 int vulkan; // the version of semantics for Vulkan; e.g., for GLSL from KHR_vulkan_glsl "#define VULKAN" member in struct:glslang::SpvVersion
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