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    Searched refs:A2B10G10R10 (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/D3D8/
Capabilities.hpp 42 static bool A2B10G10R10;
71 static bool A2B10G10R10;
111 static bool A2B10G10R10;
149 static bool A2B10G10R10;
178 static bool A2B10G10R10;
218 static bool A2B10G10R10;
256 static bool A2B10G10R10;
285 static bool A2B10G10R10;
Capabilities.cpp 34 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true;
57 bool Capabilities::Surface::A2B10G10R10 = true;
89 bool Capabilities::Volume::A2B10G10R10 = true;
118 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true;
141 bool Capabilities::CubeMap::A2B10G10R10 = true;
173 bool Capabilities::VolumeTexture::A2B10G10R10 = true;
202 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true;
225 bool Capabilities::Texture::A2B10G10R10 = true;
Direct3D8.cpp 182 case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
219 case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
260 case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
298 case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
335 case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
376 case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
414 case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
451 case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
    [all...]
  /external/swiftshader/src/D3D9/
Capabilities.hpp 62 static bool A2B10G10R10;
106 static bool A2B10G10R10;
163 static bool A2B10G10R10;
214 static bool A2B10G10R10;
258 static bool A2B10G10R10;
311 static bool A2B10G10R10;
362 static bool A2B10G10R10;
407 static bool A2B10G10R10;
Capabilities.cpp 35 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true;
72 bool Capabilities::Surface::A2B10G10R10 = true;
118 bool Capabilities::Volume::A2B10G10R10 = true;
159 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true;
196 bool Capabilities::CubeMap::A2B10G10R10 = true;
240 bool Capabilities::VolumeTexture::A2B10G10R10 = true;
281 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true;
319 bool Capabilities::Texture::A2B10G10R10 = true;
Direct3D9.cpp 275 case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
329 case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
389 case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
442 case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
496 case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
    [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_formats.c 155 C4(A, R10G10B10A2_UNORM, RGB10_A2_UNORM, R, G, B, A, UNORM, A2B10G10R10, IB),
156 C4(A, B10G10R10A2_UNORM, BGR10_A2_UNORM, B, G, R, A, UNORM, A2B10G10R10, TD),
157 C4(A, R10G10B10A2_SNORM, NONE, R, G, B, A, SNORM, A2B10G10R10, T),
158 C4(A, B10G10R10A2_SNORM, NONE, B, G, R, A, SNORM, A2B10G10R10, T),
159 C4(A, R10G10B10A2_UINT, RGB10_A2_UINT, R, G, B, A, UINT, A2B10G10R10, TR),
160 C4(A, B10G10R10A2_UINT, RGB10_A2_UINT, B, G, R, A, UINT, A2B10G10R10, T),

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