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    Searched refs:AAUDIO_STREAM_STATE_PAUSING (Results 1 - 7 of 7) sorted by null

  /cts/tests/tests/nativemedia/aaudio/src/
utils.h 45 AAUDIO_STREAM_STATE_PAUSING, AAUDIO_STREAM_STATE_PAUSED);
test_aaudio_misc.cpp 64 static_assert(5 == AAUDIO_STREAM_STATE_PAUSING, ENUM_CANNOT_CHANGE);
  /frameworks/av/media/libaaudio/src/legacy/
AudioStreamTrack.cpp 262 setState(AAUDIO_STREAM_STATE_PAUSING);
319 case AAUDIO_STREAM_STATE_PAUSING:
431 case AAUDIO_STREAM_STATE_PAUSING:
  /frameworks/av/media/libaaudio/include/aaudio/
AAudio.h 93 AAUDIO_STREAM_STATE_PAUSING,
505 * After this call the state will be in AAUDIO_STREAM_STATE_PAUSING or AAUDIO_STREAM_STATE_PAUSED.
540 * Query the current state of the client, eg. AAUDIO_STREAM_STATE_PAUSING
559 * while (result == AAUDIO_OK && currentState != AAUDIO_STREAM_STATE_PAUSING) {
  /frameworks/av/media/libaaudio/src/client/
AudioStreamInternalPlay.cpp 50 setState(AAUDIO_STREAM_STATE_PAUSING);
AudioStreamInternal.cpp 458 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
  /frameworks/av/media/libaaudio/src/core/
AAudioAudio.cpp 82 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_PAUSING);

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