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Searched
refs:AAUDIO_STREAM_STATE_PAUSING
(Results
1 - 7
of
7
) sorted by null
/cts/tests/tests/nativemedia/aaudio/src/
utils.h
45
AAUDIO_STREAM_STATE_PAUSING
, AAUDIO_STREAM_STATE_PAUSED);
test_aaudio_misc.cpp
64
static_assert(5 ==
AAUDIO_STREAM_STATE_PAUSING
, ENUM_CANNOT_CHANGE);
/frameworks/av/media/libaaudio/src/legacy/
AudioStreamTrack.cpp
262
setState(
AAUDIO_STREAM_STATE_PAUSING
);
319
case
AAUDIO_STREAM_STATE_PAUSING
:
431
case
AAUDIO_STREAM_STATE_PAUSING
:
/frameworks/av/media/libaaudio/include/aaudio/
AAudio.h
93
AAUDIO_STREAM_STATE_PAUSING
,
505
* After this call the state will be in
AAUDIO_STREAM_STATE_PAUSING
or AAUDIO_STREAM_STATE_PAUSED.
540
* Query the current state of the client, eg.
AAUDIO_STREAM_STATE_PAUSING
559
* while (result == AAUDIO_OK && currentState !=
AAUDIO_STREAM_STATE_PAUSING
) {
/frameworks/av/media/libaaudio/src/client/
AudioStreamInternalPlay.cpp
50
setState(
AAUDIO_STREAM_STATE_PAUSING
);
AudioStreamInternal.cpp
458
if (getState() ==
AAUDIO_STREAM_STATE_PAUSING
) {
/frameworks/av/media/libaaudio/src/core/
AAudioAudio.cpp
82
AAUDIO_CASE_ENUM(
AAUDIO_STREAM_STATE_PAUSING
);
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