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  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 124 rgba[i][ACOMP] = CHAN_TO_FLOAT(rgbaChan[i][ACOMP]);
217 dst[i][BCOMP] = src[i][ACOMP];
224 dst[i][BCOMP] = 1.0F - src[i][ACOMP];
255 c[i][ACOMP] = alpha;
265 c[i][ACOMP] = 0.0F;
273 c[i][ACOMP] = 1.0F;
293 dst[i][ACOMP] = 1.0F - src[i][ACOMP];
447 rgba[i][ACOMP] = arg0[i][ACOMP] * scaleA
    [all...]
s_masking.c 75 const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0;
83 src[i][ACOMP] = (src[i][ACOMP] & aMask) | (dst[i][ACOMP] & ~aMask);
91 const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0;
99 src[i][ACOMP] = (src[i][ACOMP] & aMask) | (dst[i][ACOMP] & ~aMask);
s_blend.c 137 const GLint t = rgba[i][ACOMP]; /* t is in [0, 255] */
147 const GLint a = DIV255((rgba[i][ACOMP] - dest[i][ACOMP]) * t) + dest[i][ACOMP];
155 rgba[i][ACOMP] = (GLubyte) a;
182 const GLint t = rgba[i][ACOMP];
192 GLushort a = (GLushort) ((rgba[i][ACOMP] - dest[i][ACOMP]) * tt + dest[i][ACOMP]);
220 const GLfloat t = rgba[i][ACOMP]; /* t in [0, 1] *
    [all...]
s_alpha.c 116 ALPHA_TEST(rgba[i][ACOMP], ;);
122 ALPHA_TEST(rgba[i][ACOMP], ;);
127 ALPHA_TEST(rgba[i][ACOMP], ;);
s_triangle.c 157 rgba[i][ACOMP] = 0xff; \
218 rgba[i][ACOMP] = 0xff; \
286 sample[ACOMP] = CHAN_MAX;
292 sample[ACOMP] = CHAN_MAX;
298 sample[ACOMP] = tex00[0];
304 sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0])
310 dest[ACOMP] = span->alpha * (sample[ACOMP] + 1u) >> (FIXED_SHIFT + 8)
313 dest[RCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->red + \
314 ((sample[ACOMP] + 1) * sample[RCOMP] << FIXED_SHIFT))
    [all...]
s_aatritemp.h 126 compute_plane(p0, p1, p2, v0->color[ACOMP], v1->color[ACOMP], v2->color[ACOMP], aPlane);
132 constant_plane(v2->color[ACOMP], aPlane);
232 array->rgba[count][ACOMP] = solve_plane_chan(cx, cy, aPlane);
295 array->rgba[ix][ACOMP] = solve_plane_chan(cx, cy, aPlane);
s_aalinetemp.h 65 line->span.array->rgba[i][ACOMP] = solve_plane_chan(fx, fy, line->aPlane);
149 v0->color[ACOMP], v1->color[ACOMP], line.aPlane);
155 constant_plane(v1->color[ACOMP], line.aPlane);
s_blit.c 439 srcColor0[srcCol0][ACOMP], srcColor0[srcCol1][ACOMP],
440 srcColor1[srcCol0][ACOMP], srcColor1[srcCol1][ACOMP]);
445 dstColor[dstCol][ACOMP] = IFLOOR(alpha);
494 srcColor0[srcCol0][ACOMP], srcColor0[srcCol1][ACOMP],
495 srcColor1[srcCol0][ACOMP], srcColor1[srcCol1][ACOMP]);
500 dstColor[dstCol][ACOMP] = alpha
    [all...]
s_span.c 239 color[ACOMP] = FixedToInt(span->alpha);
257 rgba[i][ACOMP] = FixedToChan(a);
274 color[ACOMP] = FixedToInt(span->alpha);
295 rgba[i][ACOMP] = FixedToChan(a);
888 const GLfloat a = rgba[i][ACOMP] * coverage[i];
889 rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0F, 255.0F);
897 const GLfloat a = rgba[i][ACOMP] * coverage[i];
898 rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0F, 65535.0F);
904 rgba[i][ACOMP] = rgba[i][ACOMP] * coverage[i]
    [all...]
s_tritemp.h 369 GLfloat eMaj_da = (GLfloat) (vMax->color[ACOMP] - vMin->color[ACOMP]);
370 GLfloat eBot_da = (GLfloat) (vMid->color[ACOMP] - vMin->color[ACOMP]);
662 aLeft = (GLint)(ChanToFixed(vLower->color[ACOMP])
676 aLeft = ChanToFixed(v2->color[ACOMP]);
    [all...]
s_texfetch.c 98 texel[ACOMP] = 0.0;
  /external/mesa3d/src/mesa/main/
texcompress_s3tc.c 371 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
388 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
405 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
422 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
440 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
    [all...]
pixeltransfer.c 72 rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias;
97 GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
101 rgba[i][ACOMP] = aMap[(int)_mesa_lroundevenf(a * ascale)];
125 rgba[i][ACOMP] = aMap[index[i] & amask];
187 rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
texcompress_rgtc.c 323 texel[ACOMP] = 1.0;
335 texel[ACOMP] = 1.0;
348 texel[ACOMP] = 1.0;
361 texel[ACOMP] = 1.0;
378 texel[ACOMP] = 1.0;
395 texel[ACOMP] = UBYTE_TO_FLOAT(green);
413 texel[ACOMP] = 1.0;
431 texel[ACOMP] = BYTE_TO_FLOAT_TEX(green);
config.h 307 #define ACOMP 3
accum.c 292 acc[i * 4 + 3] = (GLshort) (rgba[i][ACOMP] * scale);
301 acc[i * 4 + 3] += (GLshort) (rgba[i][ACOMP] * scale);
352 !ctx->Color.ColorMask[buffer][ACOMP]);
403 if (ctx->Color.ColorMask[buffer][ACOMP] == 0) {
405 rgba[i][ACOMP] = dest[i][ACOMP];
image.c 498 dst2[i][ACOMP] = UBYTE_TO_USHORT(src1[i][ACOMP]);
514 dst4[i][ACOMP] = UBYTE_TO_FLOAT(src1[i][ACOMP]);
531 dst1[i][ACOMP] = USHORT_TO_UBYTE(src2[i][ACOMP]);
547 dst4[i][ACOMP] = USHORT_TO_FLOAT(src2[i][ACOMP]);
576 UNCLAMPED_FLOAT_TO_USHORT(dst2[i][ACOMP], src4[i][ACOMP]);
    [all...]
texcompress_fxt1.c 597 FX64_OR32(hi, (GLuint)(vec[j][ACOMP] / 8.0F));
768 FX64_OR32(hi, (GLuint)(vec[j][ACOMP] / 8.0F));
    [all...]
texcompress_etc.c     [all...]
pack.c     [all...]
samplerobj.c 617 samp->BorderColor.f[ACOMP] = params[3];
631 samp->BorderColor.i[ACOMP] = params[3];
645 samp->BorderColor.ui[ACOMP] = params[3];
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_util.h 38 return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]);
40 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]);
46 return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]);
48 return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]);
78 FLOAT_TO_UBYTE(c[ACOMP]) });
nv04_state_raster.c 171 if (ctx->Color.ColorMask[0][ACOMP])
nv04_context.c 63 ctx->Color.ColorMask[0][ACOMP]))
  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 233 ctx->Color.ColorMask[0][ACOMP]);

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