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    Searched refs:ALIASED_LINE_WIDTH_RANGE_MIN (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 94 const float ALIASED_LINE_WIDTH_RANGE_MIN = 1.0f;
Context.cpp 800 device->setLineWidth(clamp(width, ALIASED_LINE_WIDTH_RANGE_MIN, ALIASED_LINE_WIDTH_RANGE_MAX));
1143 params[0] = ALIASED_LINE_WIDTH_RANGE_MIN;
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Context.h 345 const float ALIASED_LINE_WIDTH_RANGE_MIN = 1.0f;
Context.cpp 624 device->setLineWidth(clamp(width, ALIASED_LINE_WIDTH_RANGE_MIN, ALIASED_LINE_WIDTH_RANGE_MAX));
1229 params[0] = ALIASED_LINE_WIDTH_RANGE_MIN;
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.h 167 const float ALIASED_LINE_WIDTH_RANGE_MIN = 1.0f;
Context.cpp 670 device->setLineWidth(clamp(width, ALIASED_LINE_WIDTH_RANGE_MIN, ALIASED_LINE_WIDTH_RANGE_MAX));
    [all...]
libGLESv2.cpp     [all...]

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