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    Searched refs:ANativeWindowBuffer (Results 1 - 25 of 149) sorted by null

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  /frameworks/native/libs/vr/libbufferhub/include/private/dvr/
native_buffer.h 16 // ANativeWindowBuffer is the abstraction Android HALs and frameworks use to
21 // An implementation of ANativeWindowBuffer backed by an IonBuffer.
23 : public android::ANativeObjectBase<ANativeWindowBuffer, NativeBuffer,
30 ANativeWindowBuffer::width = buffer->width();
31 ANativeWindowBuffer::height = buffer->height();
32 ANativeWindowBuffer::stride = buffer->stride();
33 ANativeWindowBuffer::format = buffer->format();
34 ANativeWindowBuffer::usage = buffer->usage();
56 ANativeWindowBuffer, NativeBufferProducer,
67 ANativeWindowBuffer::width = buffer_->width()
    [all...]
  /frameworks/native/libs/nativewindow/include/private/android/
AHardwareBufferHelpers.h 31 struct ANativeWindowBuffer;
54 const ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(const AHardwareBuffer* buffer);
55 ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(AHardwareBuffer* buffer);
  /frameworks/native/libs/nativebase/include/nativebase/
nativebase.h 66 typedef struct ANativeWindowBuffer
69 ANativeWindowBuffer() {
71 common.version = sizeof(ANativeWindowBuffer);
75 // Implement the methods that sp<ANativeWindowBuffer> expects so that it
76 // can be used to automatically refcount ANativeWindowBuffer's.
105 typedef struct ANativeWindowBuffer ANativeWindowBuffer;
  /external/swiftshader/src/Main/
FrameBufferAndroid.hpp 22 struct ANativeWindowBuffer;
43 ANativeWindowBuffer* buffer;
FrameBufferAndroid.cpp 23 inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer)
32 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
41 inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
  /frameworks/native/libs/nativewindow/include/vndk/
window.h 29 * Convert this ANativeWindowBuffer into a AHardwareBuffer
31 AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb);
199 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
221 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
249 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3SharedOutputStream.h 43 virtual status_t notifyBufferReleased(ANativeWindowBuffer *buffer);
71 ANativeWindowBuffer* buffer, int anwReleaseFence);
Camera3OutputStream.h 166 virtual status_t notifyBufferReleased(ANativeWindowBuffer *anwBuffer);
205 status_t getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd);
261 ANativeWindowBuffer* buffer, int anwReleaseFence);
Camera3SharedOutputStream.cpp 57 status_t Camera3SharedOutputStream::notifyBufferReleased(ANativeWindowBuffer *anwBuffer) {
105 ANativeWindowBuffer* anb;
144 ANativeWindowBuffer* buffer, int anwReleaseFence) {
Camera3OutputStream.cpp 160 ANativeWindowBuffer* anb;
180 ANativeWindowBuffer* buffer, int anwReleaseFence) {
226 ANativeWindowBuffer *anwBuffer = container_of(buffer.buffer, ANativeWindowBuffer, handle);
489 status_t Camera3OutputStream::getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd) {
780 status_t Camera3OutputStream::notifyBufferReleased(ANativeWindowBuffer* /*anwBuffer*/) {
Camera3InputStream.cpp 62 ANativeWindowBuffer* anb;
117 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer();
  /frameworks/native/libs/gui/include/gui/
Surface.h 181 ANativeWindowBuffer* buffer, int fenceFd);
183 ANativeWindowBuffer** buffer, int* fenceFd);
187 ANativeWindowBuffer* buffer, int fenceFd);
191 ANativeWindowBuffer* buffer);
193 ANativeWindowBuffer** buffer);
195 ANativeWindowBuffer* buffer);
197 ANativeWindowBuffer* buffer);
230 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
231 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
232 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd)
    [all...]
  /external/deqp/framework/platform/android/
tcuAndroidInternals.hpp 33 struct ANativeWindowBuffer;
103 typedef ANativeWindowBuffer* (*getNativeBufferFunc) (const android::GraphicBuffer* buffer);
176 ANativeWindowBuffer* getNativeBuffer (void) const;
  /frameworks/native/headers/media_plugin/media/hardware/
HardwareAPI.h 30 struct ANativeWindowBuffer;
148 struct ANativeWindowBuffer* pBuffer;
200 const sp<ANativeWindowBuffer>& nativeBuffer;
  /frameworks/av/media/libstagefright/include/media/stagefright/
FrameRenderTracker.h 31 struct ANativeWindowBuffer;
108 Info *updateInfoForDequeuedBuffer(ANativeWindowBuffer *buf, int fenceFd, int index);
SurfaceMediaSource.h 239 void passMetadataBuffer_l(MediaBuffer **buffer, ANativeWindowBuffer *bufferHandle) const;
  /frameworks/native/libs/nativewindow/include/system/
window.h 376 struct ANativeWindowBuffer** buffer);
390 struct ANativeWindowBuffer* buffer);
412 struct ANativeWindowBuffer* buffer);
457 struct ANativeWindowBuffer* buffer);
479 struct ANativeWindowBuffer** buffer, int* fenceFd);
501 struct ANativeWindowBuffer* buffer, int fenceFd);
529 struct ANativeWindowBuffer* buffer, int fenceFd);
794 struct ANativeWindowBuffer** anb) {
    [all...]
  /frameworks/native/opengl/libagl/
TextureObjectManager.h 51 status_t setImage(ANativeWindowBuffer* buffer);
83 ANativeWindowBuffer* buffer;
  /hardware/intel/common/utils/ISV/include/
isv_bufmanager.h 144 struct ANativeWindowBuffer;
159 status_t useBuffer(const sp<ANativeWindowBuffer> nativeBuffer);
  /frameworks/native/libs/ui/
GraphicBuffer.cpp 32 // Buffer and implementation of ANativeWindowBuffer
42 sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) {
123 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
126 return static_cast<ANativeWindowBuffer*>(
189 ANativeWindowBuffer::width = static_cast<int>(width);
190 ANativeWindowBuffer::height = static_cast<int>(height);
191 ANativeWindowBuffer::stride = static_cast<int>(stride);
192 ANativeWindowBuffer::format = format;
193 ANativeWindowBuffer::usage = usage;
194 ANativeWindowBuffer::usage_deprecated = int(usage)
    [all...]
  /frameworks/native/libs/nativewindow/
ANativeWindow.cpp 108 AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb) {
180 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) {
184 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
188 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
  /frameworks/native/libs/gui/tests/
SurfaceTextureGL_test.cpp 40 ANativeWindowBuffer* anb;
90 ANativeWindowBuffer* anb;
155 ANativeWindowBuffer* anb;
232 ANativeWindowBuffer* anb;
448 ANativeWindowBuffer* anb;
509 ANativeWindowBuffer *anb;
549 ANativeWindowBuffer *anb;
580 ANativeWindowBuffer *anb;
633 ANativeWindowBuffer* anb;
702 ANativeWindowBuffer* anb
    [all...]
  /frameworks/native/libs/ui/include/ui/
GraphicBuffer.h 44 : public ANativeObjectBase<ANativeWindowBuffer, GraphicBuffer, RefBase>,
75 static sp<GraphicBuffer> from(ANativeWindowBuffer *);
182 ANativeWindowBuffer* getNativeBuffer() const;
  /frameworks/rs/driver/
rsdAllocation.h 32 struct ANativeWindowBuffer;
59 ANativeWindowBuffer *wndBuffer;
  /external/mesa3d/src/egl/drivers/dri2/
platform_android.c 140 get_native_buffer_fd(struct ANativeWindowBuffer *buf)
152 get_native_buffer_name(struct ANativeWindowBuffer *buf)
588 struct ANativeWindowBuffer *buf, int fd)
682 struct ANativeWindowBuffer *buf, int fd)
716 struct ANativeWindowBuffer *buf)
790 struct ANativeWindowBuffer *buf)
827 (struct ANativeWindowBuffer *) buffer);
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