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Searched
refs:AcceptMessage
(Results
1 - 6
of
6
) sorted by null
/external/libmojo/mojo/edk/system/ports/
message_queue.h
28
// enforcing it for the producer (see
AcceptMessage
() below.)
54
void
AcceptMessage
(ScopedMessage message, bool* has_next_message);
message_queue.cc
62
void MessageQueue::
AcceptMessage
(ScopedMessage message,
node.h
58
// node alive and continue routing messages to it via
AcceptMessage
. This
59
// method may be called again after
AcceptMessage
to check if the Node is now
119
int
AcceptMessage
(ScopedMessage message);
node.cc
329
int Node::
AcceptMessage
(ScopedMessage message) {
429
DVLOG(2) << "
AcceptMessage
" << event->sequence_num
461
port->message_queue.
AcceptMessage
(std::move(message), &has_next_message);
861
int rv =
AcceptMessage
(std::move(m));
864
DVLOG(2) << "
AcceptMessage
failed: " << rv;
[
all
...]
ports_unittest.cc
112
node->
AcceptMessage
(std::move(task->message));
130
node->
AcceptMessage
(std::move(task->message));
230
node->
AcceptMessage
(std::move(new_message));
[
all
...]
/external/libmojo/mojo/edk/system/
node_controller.cc
665
node_->
AcceptMessage
(std::move(messages.front()));
741
//
AcceptMessage
, we flush the queue after calling any of those methods.
[
all
...]
Completed in 547 milliseconds