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Searched
refs:ActionProcessor
(Results
1 - 16
of
16
) sorted by null
/system/update_engine/common/
action_processor.h
27
// The structure of these classes (Action, ActionPipe,
ActionProcessor
, etc.)
35
// An
ActionProcessor
keeps a queue of Actions and processes them in order.
42
class
ActionProcessor
{
44
ActionProcessor
() = default;
46
virtual ~
ActionProcessor
();
66
// Resume the suspended processing. If the
ActionProcessor
is not suspended
115
DISALLOW_COPY_AND_ASSIGN(
ActionProcessor
);
119
// in an
ActionProcessor
. An instance of this class can be passed to an
120
//
ActionProcessor
to register itself.
125
// Called when all processing in an
ActionProcessor
has completed. A pointe
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all
...]
mock_action_processor.h
26
class MockActionProcessor : public
ActionProcessor
{
action_processor.cc
30
ActionProcessor
::~
ActionProcessor
() {
37
void
ActionProcessor
::EnqueueAction(AbstractAction* action) {
42
void
ActionProcessor
::StartProcessing() {
46
LOG(INFO) << "
ActionProcessor
: starting " << current_action_->Type();
52
void
ActionProcessor
::StopProcessing() {
58
LOG(INFO) << "
ActionProcessor
: aborted "
71
void
ActionProcessor
::SuspendProcessing() {
82
LOG(INFO) << "
ActionProcessor
: suspending " << current_action_->Type();
86
void
ActionProcessor
::ResumeProcessing()
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all
...]
action_processor_unittest.cc
48
ActionProcessor
* processor() { return processor_; }
60
explicit MyActionProcessorDelegate(const
ActionProcessor
* processor)
67
virtual void ProcessingDone(const
ActionProcessor
* processor,
73
virtual void ProcessingStopped(const
ActionProcessor
* processor) {
78
virtual void ActionCompleted(
ActionProcessor
* processor,
87
const
ActionProcessor
* processor_;
107
// The
ActionProcessor
under test.
108
ActionProcessor
action_processor_;
170
ActionProcessor
action_processor;
235
// The processing should not be done since the
ActionProcessor
is suspende
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all
...]
action_unittest.cc
45
ActionProcessor
* processor() { return processor_; }
66
ActionProcessor
action_processor;
action.h
31
// The structure of these classes (Action, ActionPipe,
ActionProcessor
, etc.)
38
// http://code.google.com/p/update-engine/wiki/
ActionProcessor
52
// An
ActionProcessor
contains a queue of Actions to perform. When
53
//
ActionProcessor
::StartProcessing() is called, it executes the first action.
55
// Processor to execute the next action.
ActionProcessor
may have a delegate
96
//
ActionProcessor
::ActionComplete(this); to notify the processor that it's
100
// Called on ActionProcess::ActionComplete() by
ActionProcessor
.
103
// Called by the
ActionProcessor
to tell this Action which processor
105
void SetProcessor(
ActionProcessor
* processor) {
113
// Returns true iff the action is the current action of its
ActionProcessor
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all
...]
utils.h
364
// A little object to call ActionComplete on the
ActionProcessor
when
368
explicit ScopedActionCompleter(
ActionProcessor
* processor,
385
ActionProcessor
* processor_;
/system/update_engine/
update_attempter_android.h
71
void ProcessingDone(const
ActionProcessor
* processor,
73
void ProcessingStopped(const
ActionProcessor
* processor) override;
74
void ActionCompleted(
ActionProcessor
* processor,
135
std::unique_ptr<
ActionProcessor
> processor_;
update_attempter.h
100
void ProcessingDone(const
ActionProcessor
* processor,
102
void ProcessingStopped(const
ActionProcessor
* processor) override;
103
void ActionCompleted(
ActionProcessor
* processor,
400
std::unique_ptr<
ActionProcessor
> processor_;
update_attempter_android.cc
88
processor_(new
ActionProcessor
()) {
93
// Release ourselves as the
ActionProcessor
's delegate to prevent
292
void UpdateAttempterAndroid::ProcessingDone(const
ActionProcessor
* processor,
326
const
ActionProcessor
* processor) {
330
void UpdateAttempterAndroid::ActionCompleted(
ActionProcessor
* processor,
340
// If an action failed, the
ActionProcessor
will cancel the whole thing.
409
Bind([](
ActionProcessor
* processor) { processor->StartProcessing(); },
omaha_request_action_unittest.cc
296
void ProcessingDone(const
ActionProcessor
* processor,
301
void ActionCompleted(
ActionProcessor
* processor,
380
ActionProcessor
processor;
407
[](
ActionProcessor
* processor) { processor->StartProcessing(); },
437
ActionProcessor
processor;
442
[](
ActionProcessor
* processor) { processor->StartProcessing(); },
703
ActionProcessor
processor;
707
[](
ActionProcessor
* processor) { processor->StartProcessing(); },
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all
...]
update_attempter.cc
127
: processor_(new
ActionProcessor
()),
141
// Release ourselves as the
ActionProcessor
's delegate to prevent
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all
...]
omaha_response_handler_action_unittest.cc
72
void ActionCompleted(
ActionProcessor
* processor,
102
ActionProcessor
processor;
/system/update_engine/payload_consumer/
filesystem_verifier_action_unittest.cc
81
void ProcessingDone(const
ActionProcessor
* processor, ErrorCode code) {
84
void ProcessingStopped(const
ActionProcessor
* processor) {
87
void ActionCompleted(
ActionProcessor
* processor,
104
void StartProcessorInRunLoop(
ActionProcessor
* processor,
168
ActionProcessor
processor;
225
void ActionCompleted(
ActionProcessor
* processor,
238
ActionProcessor
processor;
257
ActionProcessor
processor;
download_action_unittest.cc
73
void ProcessingDone(const
ActionProcessor
* processor,
87
void ActionCompleted(
ActionProcessor
* processor,
122
void StartProcessorInRunLoop(
ActionProcessor
* processor,
186
ActionProcessor
processor;
248
void ProcessingStopped(const
ActionProcessor
* processor) {
253
void TerminateEarlyTestStarter(
ActionProcessor
* processor) {
292
ActionProcessor
processor;
339
ActionProcessor
* processor() { return processor_; }
354
// run loop when the
ActionProcessor
has completed processing. It's used
358
void ProcessingDone(const
ActionProcessor
* processor, ErrorCode code)
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all
...]
postinstall_runner_action_unittest.cc
54
void ProcessingDone(const
ActionProcessor
* processor,
59
void ProcessingStopped(const
ActionProcessor
* processor) override {
64
void ActionCompleted(
ActionProcessor
* processor,
165
ActionProcessor
* processor_{nullptr};
172
ActionProcessor
processor;
199
[](
ActionProcessor
* processor) { processor->StartProcessing(); },
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