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Searched
refs:AlmostEqualUlps
(Results
1 - 10
of
10
) sorted by null
/external/skia/tests/
PathOpsLineParametetersTest.cpp
58
if (
AlmostEqualUlps
(distSq, normalSquared * answersSq)) {
72
if (
AlmostEqualUlps
(fabs(normalizedDistance[inner]), answers[index][inner])) {
PathOpsCubicReduceOrderTest.cpp
248
if ( (!
AlmostEqualUlps
(reducer.fLine[0].fX, bounds.fLeft)
249
&& !
AlmostEqualUlps
(reducer.fLine[0].fX, bounds.fRight))
250
|| (!
AlmostEqualUlps
(reducer.fLine[0].fY, bounds.fTop)
251
&& !
AlmostEqualUlps
(reducer.fLine[0].fY, bounds.fBottom))
252
|| (!
AlmostEqualUlps
(reducer.fLine[1].fX, bounds.fLeft)
253
&& !
AlmostEqualUlps
(reducer.fLine[1].fX, bounds.fRight))
254
|| (!
AlmostEqualUlps
(reducer.fLine[1].fY, bounds.fTop)
255
&& !
AlmostEqualUlps
(reducer.fLine[1].fY, bounds.fBottom))) {
/external/skia/src/pathops/
SkPathOpsCurve.h
266
return
AlmostEqualUlps
(dst[0].fX, dst[1].fX);
273
return
AlmostEqualUlps
(dst[0].fX, dst[1].fX) &&
AlmostEqualUlps
(dst[1].fX, dst[2].fX);
280
return
AlmostEqualUlps
(dst[0].fX, dst[1].fX) &&
AlmostEqualUlps
(dst[1].fX, dst[2].fX);
287
return
AlmostEqualUlps
(dst[0].fX, dst[1].fX) &&
AlmostEqualUlps
(dst[1].fX, dst[2].fX)
288
&&
AlmostEqualUlps
(dst[2].fX, dst[3].fX);
SkPathOpsPoint.h
13
inline bool
AlmostEqualUlps
(const SkPoint& pt1, const SkPoint& pt2) {
14
return
AlmostEqualUlps
(pt1.fX, pt2.fX) &&
AlmostEqualUlps
(pt1.fY, pt2.fY);
65
return
AlmostEqualUlps
(xy, yx) ? 0 : xy - yx;
SkPathOpsLine.cpp
110
if (!
AlmostEqualUlps
(largest, largest + dist)) { // is the dist within ULPS tolerance?
145
if (!
AlmostEqualUlps
(largest, largest + dist)) { // is the dist within ULPS tolerance?
SkDLineIntersection.cpp
66
if (!
AlmostEqualUlps
(aLen.fX * a[0].fY - aLen.fY * a[0].fX,
190
if (
AlmostEqualUlps
(min, max) && max - min < fabs(line[0].fX - line[1].fX)) {
266
if (
AlmostEqualUlps
(min, max)) {
SkPathOpsTypes.h
236
bool
AlmostEqualUlps
(float a, float b);
237
inline bool
AlmostEqualUlps
(double a, double b) {
238
return
AlmostEqualUlps
(SkDoubleToScalar(a), SkDoubleToScalar(b));
391
//
AlmostEqualUlps
instead.
SkReduceOrder.cpp
75
if (
AlmostEqualUlps
(quad[index].fX, quad[minX].fX)) {
78
if (
AlmostEqualUlps
(quad[index].fY, quad[minY].fY)) {
SkPathOpsTypes.cpp
126
bool
AlmostEqualUlps
(float a, float b) {
SkOpAngle.cpp
609
double xy = SkPath::kLine_Verb == verb || !
AlmostEqualUlps
(absX, absY) ? absX - absY : 0;
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