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    Searched refs:BGLScreen (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/hgl/
GLView.cpp 483 // TODO: implement BGLScreen class...
486 BGLScreen::BGLScreen(char* name, ulong screenMode, ulong options,
494 BGLScreen::~BGLScreen()
500 BGLScreen::LockGL()
506 BGLScreen::UnlockGL()
512 BGLScreen::SwapBuffers()
518 BGLScreen::ErrorCallback(unsigned long errorCode)
530 BGLScreen::ScreenConnected(bool enabled
    [all...]
  /external/mesa3d/include/HaikuGL/
GLView.h 137 class BGLScreen : public BWindowScreen {
139 BGLScreen(char* name,
142 ~BGLScreen();
178 BGLScreen(const BGLScreen &);
179 BGLScreen &operator=(const BGLScreen &);

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