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    Searched refs:BLEND_STATE (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/gallium/drivers/ilo/
ilo_render_dynamic.c 102 /* BLEND_STATE */
106 r->state.BLEND_STATE = gen8_BLEND_STATE(r->builder, &vec->blend->cc);
108 r->state.BLEND_STATE = gen6_BLEND_STATE(r->builder, &vec->blend->cc);
ilo_render_gen.h 103 uint32_t BLEND_STATE;
ilo_render_gen6.c 372 r->state.BLEND_STATE,
ilo_render_gen7.c 262 r->state.BLEND_STATE);
  /external/mesa3d/src/intel/blorp/
blorp_genX_exec.h 898 struct GENX(BLEND_STATE) blend;
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  /external/mesa3d/src/intel/vulkan/
genX_pipeline.c 727 pipeline->blend_state =
730 struct GENX(BLEND_STATE) blend_state = {
742 blend_state.Entry[i].WriteDisableAlpha = true;
743 blend_state.Entry[i].WriteDisableRed = true;
744 blend_state.Entry[i].WriteDisableGreen = true;
745 blend_state.Entry[i].WriteDisableBlue = true;
773 blend_state.Entry[i] = (struct GENX(BLEND_STATE_ENTRY)) {
800 blend_state.IndependentAlphaBlendEnable = true;
802 blend_state.Entry[i].IndependentAlphaBlendEnable = true
    [all...]

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