/external/deqp/framework/common/ |
tcuVectorType.hpp | 56 typedef Vector<bool, 4> BVec4;
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tcuTexLookupVerifier.hpp | 48 BVec4 colorMask; //!< Channel mask for comparison. 64 BVec4 colorMask; //!< Channel mask for comparison.
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tcuTextureUtil.hpp | 105 BVec4 getTextureFormatChannelMask (const TextureFormat& format);
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tcuTextureUtil.cpp | 448 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 575 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 646 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 658 BVec4 getTextureFormatChannelMask (const TextureFormat& format) 661 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, [all...] |
tcuTexCompareVerifier.cpp | 249 static inline BVec4 extractBVec4 (const deUint32 val, int offset) 251 return BVec4(((val>>(offset+0))&1) != 0, 341 const BVec4 cmpTrue = extractBVec4(comb, 0); 479 const BVec4 cmpTrue0 = extractBVec4(comb, 0); 480 const BVec4 cmpTrue1 = extractBVec4(comb, 4); [all...] |
/external/deqp/modules/glshared/ |
glsInteractionTestUtil.hpp | 100 tcu::BVec4 colorMask;
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glsStateQueryUtil.hpp | 411 void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& expected); 427 void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryType type);
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glsShaderRenderCase.cpp | 832 // BVec4. 833 struct BVec4Uniform { const char* name; BVec4 value; }; 836 { "ub4_true", BVec4(true) }, 837 { "ub4_false", BVec4(false) },
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/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.hpp | 148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer); 149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
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rrRenderState.hpp | 268 tcu::BVec4 colorMask;
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/external/deqp/modules/gles31/functional/ |
es31fDrawBuffersIndexedTests.cpp | 65 using tcu::BVec4; 166 const Maybe<BVec4>& colorMask_) 182 Maybe<BVec4> colorMask; 197 const BVec4& mask = *blend.colorMask; 241 const BVec4 mask = *blend.colorMask; [all...] |
es31fIndexedStateQueryTests.cpp | [all...] |
/external/deqp/modules/egl/ |
teglChooseConfigReference.cpp | 178 static bool compareColorBufferBits (const SurfaceConfig& a, const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors, bool yuvPlaneBppSpecified) 242 bool compareTo (const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors, bool yuvPlaneBppSpecified) const 340 CompareConfigs (const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors, bool yuvPlaneBppSpecified) 353 const tcu::BVec4 m_specifiedRGBColors; 433 tcu::BVec4 getSpecifiedRGBColors (void) const 443 tcu::BVec4 result;
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/external/deqp/framework/opengl/ |
gluTextureTestUtil.hpp | 354 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format) 356 return tcu::BVec4(format.redBits > 0, 369 tcu::BVec4 colorMask; //!< Color channel comparison mask.
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
vktRenderPassMultisampleResolveTests.cpp | 54 using tcu::BVec4; [all...] |
vktRenderPassTests.cpp | 65 using tcu::BVec4; 906 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(format); 996 const tcu::BVec4 channelMask = tcu::getTextureFormatChannelMask(format); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFramebufferBlitTests.cpp | 311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order) 315 case tcu::TextureFormat::R: return tcu::BVec4(true, false, false, false); 316 case tcu::TextureFormat::RG: return tcu::BVec4(true, true, false, false); 317 case tcu::TextureFormat::RGB: return tcu::BVec4(true, true, true, false); 318 case tcu::TextureFormat::RGBA: return tcu::BVec4(true, true, true, true); 319 case tcu::TextureFormat::sRGB: return tcu::BVec4(true, true, true, false); 320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); 323 return tcu::BVec4(false); 355 tcu::BVec4 copyMask = tcu::logicalAnd(getChannelMask(srcFormat.order), getChannelMask(dstFormat.order)); 356 tcu::BVec4 srcIsGreater = tcu::greaterThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, dstFmtRange (…) [all...] |
es3fShaderDerivateTests.cpp | 186 static inline tcu::BVec4 getDerivateMask (glu::DataType type) 190 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false); 191 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false); 192 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false); 193 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true); 196 return tcu::BVec4(true); 383 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType)); 394 const bool isOk = tcu::allEqual(tcu::logicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true)); [all...] |
es3fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); 326 cmd.colorMask = tcu::BVec4(false, false, true, false); 351 cmd.colorMask = tcu::BVec4(false, true, false, false); 624 testCmd.colorMask = tcu::BVec4(true); [all...] |
es3fFragmentOutputTests.cpp | 64 using tcu::BVec4; 689 const BVec4 isZero = lessThanEqual(fmtBits, IVec4(0)); 879 const tcu::BVec4 cmpMask (numValidChannels >= 1, numValidChannels >= 2, numValidChannels >= 3, numValidChannels >= 4); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineReferenceRenderer.cpp | 81 tcu::BVec4 mapVkColorComponentFlags (VkColorComponentFlags flags) 83 return tcu::BVec4((flags & VK_COLOR_COMPONENT_R_BIT) != 0,
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vktPipelineReferenceRenderer.hpp | 270 tcu::BVec4 mapVkColorComponentFlags (vk::VkColorComponentFlags flags);
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vktPipelineRenderToImageTests.cpp | 65 using tcu::BVec4; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderDerivateTests.cpp | 155 static inline tcu::BVec4 getDerivateMask (glu::DataType type) 159 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false); 160 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false); 161 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false); 162 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true); 165 return tcu::BVec4(true); 347 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType)); 358 const bool isOk = tcu::allEqual(tcu::logicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true)); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); 326 cmd.colorMask = tcu::BVec4(false, false, true, false); 351 cmd.colorMask = tcu::BVec4(false, true, false, false); 624 testCmd.colorMask = tcu::BVec4(true); [all...] |