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Searched
refs:COMBINE
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_tex.c
403
#define
COMBINE
(x, y) x, y
407
COMBINE
(0, 0),
417
COMBINE
(0, 0),
418
COMBINE
(1, 0),
427
COMBINE
(0, 0),
428
COMBINE
(1, 0),
429
COMBINE
(0, 1),
430
COMBINE
(1, 1),
437
COMBINE
(0, 0),
438
COMBINE
(1, 0)
[
all
...]
/external/v8/src/
register-configuration.cc
105
kSimpleFPAliasing ? AliasingKind::OVERLAP : AliasingKind::
COMBINE
,
172
if (fp_aliasing_kind_ ==
COMBINE
) {
222
DCHECK(fp_aliasing_kind_ ==
COMBINE
);
248
DCHECK(fp_aliasing_kind_ ==
COMBINE
);
register-configuration.h
23
COMBINE
120
// is
COMBINE
. Currently only implemented for kFloat32, kFloat64, or kSimd128
126
// fp_aliasing_kind() is
COMBINE
. Currently implemented for kFloat32,
/external/skia/src/core/
SkBlitMask_D32.cpp
148
// exand.. add..
combine
150
// expand..
combine
add expand..
combine
154
#define
COMBINE
(e0, e1, m) ((((e0) >> 8) & (m)) | ((e1) & ~(m)))
164
// this is slightly slower than the expand/
combine
version, but it
175
dst[i] =
COMBINE
(s0 + d0, s1 + d1, rbmask);
/external/llvm/lib/Target/Hexagon/
HexagonISelLowering.h
51
COMBINE
,
HexagonISelLowering.cpp
[
all
...]
/external/icu/icu4c/source/common/
ushape.cpp
60
#define
COMBINE
(SHADDA+CSHADDA)
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all
...]
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