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Searched
refs:COMPRESSIBLE_NOISE_LENGTH
(Results
1 - 2
of
2
) sorted by null
/external/lz4/tests/
frametest.c
70
#define
COMPRESSIBLE_NOISE_LENGTH
(2 MB)
170
void* const CNBuffer = malloc(
COMPRESSIBLE_NOISE_LENGTH
);
171
size_t const cBuffSize = LZ4F_compressFrameBound(
COMPRESSIBLE_NOISE_LENGTH
, NULL);
173
void* const decodedBuffer = malloc(
COMPRESSIBLE_NOISE_LENGTH
);
186
FUZ_fillCompressibleNoiseBuffer(CNBuffer,
COMPRESSIBLE_NOISE_LENGTH
, compressibility, &randState);
187
crcOrig = XXH64(CNBuffer,
COMPRESSIBLE_NOISE_LENGTH
, 1);
220
testSize =
COMPRESSIBLE_NOISE_LENGTH
;
227
{ size_t decodedBufferSize =
COMPRESSIBLE_NOISE_LENGTH
;
238
{ U64 const crcDest = XXH64(decodedBuffer,
COMPRESSIBLE_NOISE_LENGTH
, 1);
248
BYTE* const oend = (BYTE*)decodedBuffer +
COMPRESSIBLE_NOISE_LENGTH
;
[
all
...]
fuzzer.c
62
#define
COMPRESSIBLE_NOISE_LENGTH
(1 << 21)
263
void* const CNBuffer = malloc(
COMPRESSIBLE_NOISE_LENGTH
);
289
FUZ_fillCompressibleNoiseBuffer(CNBuffer,
COMPRESSIBLE_NOISE_LENGTH
, compressibility, &randState);
303
int const blockStart = FUZ_rand(&randState) % (
COMPRESSIBLE_NOISE_LENGTH
- blockSize);
[
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...]
Completed in 145 milliseconds