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    Searched refs:ChannelOrder (Results 1 - 12 of 12) sorted by null

  /external/deqp/framework/common/
tcuTextureUtil.hpp 43 bool hasStencilComponent (TextureFormat::ChannelOrder order);
44 bool hasDepthComponent (TextureFormat::ChannelOrder order);
tcuTexture.hpp 43 enum ChannelOrder
119 ChannelOrder order;
122 TextureFormat (ChannelOrder order_, ChannelType type_)
145 int getNumUsedChannels (TextureFormat::ChannelOrder order);
171 const TextureSwizzle& getChannelReadSwizzle (TextureFormat::ChannelOrder order);
174 const TextureSwizzle& getChannelWriteSwizzle (TextureFormat::ChannelOrder order);
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tcuTexture.cpp 530 bool isColorOrder (TextureFormat::ChannelOrder order)
649 int getNumUsedChannels (TextureFormat::ChannelOrder order)
718 const TextureFormat::ChannelOrder order = format.order;
767 const TextureSwizzle& getChannelReadSwizzle (TextureFormat::ChannelOrder order)
821 const TextureSwizzle& getChannelWriteSwizzle (TextureFormat::ChannelOrder order)
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tcuTextureUtil.cpp 131 bool hasStencilComponent (TextureFormat::ChannelOrder order)
146 bool hasDepthComponent (TextureFormat::ChannelOrder order)
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  /external/deqp/modules/internal/
ditTextureFormatTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineRenderToImageTests.cpp 796 const tcu::TextureFormat::ChannelOrder order = mapVkFormat(format).order;
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  /external/deqp/modules/gles3/functional/
es3fFramebufferBlitTests.cpp 311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order)
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  /external/deqp/modules/glshared/
glsShaderExecUtil.cpp 539 const tcu::TextureFormat::ChannelOrder channelOrderMap[] =
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  /external/deqp/external/vulkancts/modules/vulkan/renderpass/
vktRenderPassTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
vktSpvAsmGraphicsShaderTestUtil.cpp 129 tcu::TextureFormat::ChannelOrder co = tcu::TextureFormat::CHANNELORDER_LAST;
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  /external/deqp/framework/referencerenderer/
rrRenderer.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 525 const tcu::TextureFormat::ChannelOrder channelOrderMap[] =
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