/prebuilts/go/darwin-x86/test/ |
torture.go | 189 Children []J 192 func (u *U) Child(n int) J { return u.Children[n] } 251 Children[0].(*U). 252 Children[0].(*U). 253 Children[0].(*U). 254 Children[0].(*U). 255 Children[0].(*U). 256 Children[0].(*U). 257 Children[0].(*U). 258 Children[0].(*U) [all...] |
/prebuilts/go/linux-x86/test/ |
torture.go | 189 Children []J 192 func (u *U) Child(n int) J { return u.Children[n] } 251 Children[0].(*U). 252 Children[0].(*U). 253 Children[0].(*U). 254 Children[0].(*U). 255 Children[0].(*U). 256 Children[0].(*U). 257 Children[0].(*U). 258 Children[0].(*U) [all...] |
/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ |
AntlrRuntime_BaseTreeDebugView.cs | 47 public ITree[] Children 51 if (_tree == null || _tree.Children == null) 54 ITree[] children = new ITree[_tree.Children.Count]; 55 _tree.Children.CopyTo(children, 0); 56 return children;
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BaseTree.cs | 42 * actually have any user data. ANTLR v3 uses a list of children approach 44 * an empty node whose children represent the list. An empty, but 60 * as there are no fields other than the children list, which cannot 61 * be copied as the children are not considered part of this node. 69 * Get the children internal List; note that if you directly mess with 73 public virtual IList<ITree> Children 92 if ( Children == null ) 95 return Children.Count; 174 if ( Children == null || i >= Children.Count [all...] |
CommonTree.cs | 94 return Children[0].CharPositionInLine; 135 return Children[0].Line; 253 if ( Children == null ) 261 foreach (ITree childTree in Children) 273 if ( Children.Count > 0 ) 275 ITree firstChild = Children[0]; 276 ITree lastChild = Children[Children.Count - 1];
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ParseTree.cs | 160 for ( int i = 0; Children != null && i < Children.Count; i++ ) 162 ParseTree t = (ParseTree)Children[i];
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
CommonTree.cs | 87 return Children[0].CharPositionInLine; 114 return Children[0].Line; 195 if (Children == null) { 201 for (int i = 0; i < Children.Count; i++) { 202 ((CommonTree)Children[i]).SetUnknownTokenBoundaries(); 206 if (Children.Count > 0) { 207 CommonTree firstChild = (CommonTree)Children[0]; 208 CommonTree lastChild = (CommonTree)Children[Children.Count - 1];
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ParseTree.cs | 135 for (int i = 0; Children != null && i < Children.Count; i++) { 136 ParseTree t = (ParseTree)Children[i];
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/external/swiftshader/third_party/LLVM/include/llvm/ADT/ |
Trie.h | 64 NodeVectorType Children; 71 if (Children.empty()) 72 Children.push_back(N); 74 iterator I = std::lower_bound(Children.begin(), Children.end(), 77 Children.insert(I, N); 83 iterator I = std::lower_bound(Children.begin(), Children.end(), 85 assert(I != Children.end() && "Node does not exists!"); 124 << "Children:\n" [all...] |
/external/clang/lib/Tooling/ |
FileMatchTrie.cpp | 47 /// - If the node has a path 'p2' but no children, take the last path segment 64 if (Children.empty()) { 71 Children[Element].Path = Path; 75 Children[Element].insert(NewPath, ConsumedLength + Element.size() + 1); 89 /// - .. have children. In this case it is checked 93 /// - .. a child matching the next path segment. In this case, all children of 94 /// 'n' are an equally good match for 'p'. All children are of 'n' are found 103 if (Children.empty()) { 111 Children.find(Element); 112 if (MatchingChild != Children.end()) [all...] |
/external/clang/lib/Rewrite/ |
DeltaTree.cpp | 31 /// former and adds children pointers. Each node knows the full delta of all 82 /// all children nodes. 123 DeltaTreeNode *Children[2*WidthFactor]; 126 Children[i]->Destroy(); 134 Children[0] = IR.LHS; 135 Children[1] = IR.RHS; 143 return Children[i]; 147 return Children[i]; 214 // the value into one of the children, and return the result. 227 if (!IN->Children[i]->DoInsertion(FileIndex, Delta, InsertRes) [all...] |
RewriteRope.cpp | 36 /// contains a reasonable number of pointers to children/values) allows us to 50 /// 'WidthFactor' children/values. For our use cases, this doesn't seem to 72 /// children that it has. This allows efficient skipping over entire subtrees 78 /// 'WidthFactor' elements in it (either ropepieces or children), (except 84 /// potential children) covers. 394 /// NumChildren - This holds the number of children currently active in the 395 /// Children array. 397 RopePieceBTreeNode *Children[2*WidthFactor]; 403 Children[0] = LHS; 404 Children[1] = RHS [all...] |
/external/clang/lib/Format/ |
TokenAnnotator.h | 61 Current->Children.clear(); 62 for (const auto &Child : Node.Children) { 63 Children.push_back(new AnnotatedLine(Child)); 64 Current->Children.push_back(Children.back()); 72 for (unsigned i = 0, e = Children.size(); i != e; ++i) { 73 delete Children[i]; 77 Current->Children.clear(); 109 SmallVector<AnnotatedLine *, 0> Children; 126 /// \c True if a one of this line's children intersects with an input range [all...] |
AffectedRangeManager.cpp | 96 markAllAsAffected((*I)->Children.begin(), (*I)->Children.end()); 105 computeAffectedLines(Line->Children.begin(), Line->Children.end()); 125 if (!Tok->Children.empty() && Tok->Children.front()->Affected) 128 IncludeLeadingNewlines = Tok->Children.empty();
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/device/linaro/bootloader/edk2/ShellPkg/Library/UefiShellDriver1CommandsLib/ |
Devices.c | 34 @param[in, out] Children On successful return this buffer will be
53 IN OUT UINTN *Children,
68 || Children == NULL
75 *Children = 0;
85 Status = ParseHandleDatabaseForChildControllers(TheHandle, Children, NULL);
88 if (/*!EFI_ERROR(Status) && */Parents != NULL && Children != NULL) {
91 } else if (*Children > 0) {
148 UINTN Children;
233 Status = GetDeviceHandleInfo(*HandleListWalker, &Type, &Cfg, &Diag, &Parents, &Devices, &Children, &Name, Language);
234 if (Name != NULL && (Parents != 0 || Devices != 0 || Children != 0)) { [all...] |
/external/llvm/unittests/ADT/ |
SCCIteratorTest.cpp | 95 /// NodeType - Node index and set of children of the node. 145 // Add in all nodes which are children of a reachable node. 158 /// ChildIterator - Visit all children of a node. 164 /// Children - Set of nodes which are children of this one and that haven't 166 NodeSubset Children; 170 ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {} 175 Children(other.Children) {} 180 other.Children == this->Children [all...] |
/external/swiftshader/third_party/LLVM/unittests/ADT/ |
SCCIteratorTest.cpp | 97 /// NodeType - Node index and set of children of the node. 147 // Add in all nodes which are children of a reachable node. 160 /// ChildIterator - Visit all children of a node. 166 /// Children - Set of nodes which are children of this one and that haven't 168 NodeSubset Children; 172 ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {} 177 Children(other.Children) {} 182 other.Children == this->Children [all...] |
/external/llvm/tools/llvm-pdbdump/ |
CompilandDumper.h | 23 enum Flags { None = 0x0, Children = 0x1, Symbols = 0x2, Lines = 0x4 };
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/device/linaro/bootloader/edk2/MdeModulePkg/Universal/Acpi/AcpiTableDxe/ |
AmlNamespace.c | 60 InitializeListHead (&AmlNodeList->Children);
68 Find the AML NameSeg in the children of AmlParentNodeList.
88 StartLink = &AmlParentNodeList->Children;
116 InsertTailList (&AmlParentNodeList->Children, &AmlNodeList->Link);
122 Find the AML NameString in the children of AmlParentNodeList or AmlRootNodeList.
436 // Get the children link
438 StartLink = &AmlParentNodeList->Children;
442 // Go through all the children
482 CurrentLink = AmlParentNodeList->Children.ForwardLink;
494 while (CurrentLink != &AmlParentNodeList->Children) {
[all...] |
/external/guice/lib/build/ |
safesax.jar | |
/external/llvm/lib/CodeGen/ |
LexicalScopes.cpp | 223 const SmallVectorImpl<LexicalScope *> &Children = WS->getChildren(); 225 for (SmallVectorImpl<LexicalScope *>::const_iterator SI = Children.begin(), 226 SE = Children.end(); 326 if (!Children.empty()) 327 err << std::string(Indent + 2, ' ') << "Children ...\n"; 328 for (unsigned i = 0, e = Children.size(); i != e; ++i) 329 if (Children[i] != this) 330 Children[i]->dump(Indent + 2);
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
LexicalScopes.cpp | 221 const SmallVector<LexicalScope *, 4> &Children = WS->getChildren(); 223 for (SmallVector<LexicalScope *, 4>::const_iterator SI = Children.begin(), 224 SE = Children.end(); SI != SE; ++SI) { 326 if (!Children.empty()) 327 err << "Children ...\n"; 328 for (unsigned i = 0, e = Children.size(); i != e; ++i) 329 if (Children[i] != this) 330 Children[i]->dump();
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/external/llvm/include/llvm/CodeGen/ |
DIE.h | 67 /// Children - Whether or not this node has children. 70 // are 0 and 1 for no children and children respectively. 71 bool Children; 78 DIEAbbrev(dwarf::Tag T, bool C) : Tag(T), Children(C), Data() {} 83 bool hasChildren() const { return Children; } 85 void setChildrenFlag(bool hasChild) { Children = hasChild; } 598 /// Size - Size of instance + children. 608 /// Children DIEs 633 child_range children() { function in class:llvm::DIE 636 const_child_range children() const { function in class:llvm::DIE [all...] |
LexicalScopes.h | 64 SmallVectorImpl<LexicalScope *> &getChildren() { return Children; } 68 void addChild(LexicalScope *S) { Children.push_back(S); } 126 SmallVector<LexicalScope *, 4> Children; // Scopes defined in scope.
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/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/ |
LexicalScopes.h | 173 SmallVector<LexicalScope *, 4> &getChildren() { return Children; } 177 void addChild(LexicalScope *S) { Children.push_back(S); } 235 SmallVector<LexicalScope *, 4> Children; // Scopes defined in scope.
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